fix pal moire stuff with modern deemph
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271a82d349
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e97dab5425
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@ -184,7 +184,7 @@ int InitBlitToHigh(int b, uint32 rmask, uint32 gmask, uint32 bmask, int efx, int
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}
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else if (specfilt == 9)
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{
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palrgb = (uint32 *)FCEU_dmalloc(265*16*sizeof(uint32));
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palrgb = (uint32 *)FCEU_dmalloc((256+512)*16*sizeof(uint32));
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moire = (float *)FCEU_dmalloc( 16*sizeof(float));
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}
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@ -578,7 +578,7 @@ void Blit8ToHigh(uint8 *src, uint8 *dest, int xr, int yr, int pitch, int xscale,
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bool hdtv = palhdtv;
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bool monochrome = palmonochrome;
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for (int i=0; i<256; i++) {
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for (int i=0; i<256+512; i++) {
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R = source[i*4 ];
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G = source[i*4+1];
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B = source[i*4+2];
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@ -641,12 +641,21 @@ void Blit8ToHigh(uint8 *src, uint8 *dest, int xr, int yr, int pitch, int xscale,
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uint32 *d = (uint32 *)dest;
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uint8 xsub = 0;
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uint8 xabs = 0;
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uint8 index = 0;
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uint32 index = 0;
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uint32 color;
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for (y=0; y<yr; y++) {
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for (x=0; x<xr; x++) {
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index = *src++;
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//find out which deemph bitplane value we're on
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int ofs = src-XBuf;
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uint8 deemph = XDBuf[ofs];
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//get combined index from basic value and preemph bitplane
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index = *src | (deemph<<6);
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index += 256;
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src++;
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for (int xsub = 0; xsub < 3; xsub++) {
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xabs = x*3 + xsub;
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