diff --git a/htdocs-inc/header.php b/htdocs-inc/header.php index a65912dc..da267c85 100644 --- a/htdocs-inc/header.php +++ b/htdocs-inc/header.php @@ -25,4 +25,6 @@ [Support Files] [Links] [Development] +[Links] +[Links] diff --git a/htdocs/archive.php b/htdocs/archive.php new file mode 100644 index 00000000..140859fb --- /dev/null +++ b/htdocs/archive.php @@ -0,0 +1,194 @@ + + +
+

Archived News

+ +
+ +

23 March 2006

+

+ We've added Jay Lanagan + as a developer to the project. It seems that there + still is some interest in maintaining FCEUltra after all! +

+ + +

19 March 2006

+

+ Alright, we've uploaded some files--please see + the download page. Who are "we," + you ask? + + Anthony + Giorgio + and + + Mark + Doliner + . We're two guys who like FCE Ultra and didn't want + to see the project disappear. +

+ +

+ What happens now? Well I'm not sure either of us has very much + free time to spend working on things, so if you're interested in + working on the source, by all means drop us a line. We have checked + the 0.98.13-pre source code into SourceForge's Subversion server + at https://svn.sourceforge.net/svnroot/fceultra/fceultra. Feel + free to grab a copy and start hacking. +

+ +

+ If you're not much of a coder you could always work on documentation, + or improve the web page (which is checked into Subversion at + https://svn.sourceforge.net/svnroot/fceultra/web). +

+ +

+ I can't speak for Anthony, but here are some things I would work + on if I had the time: +

+ + + + + +

18 March 2006

+

+ The FCE Ultra project has been taken over! Our current goal is only + to preserve the state of the project as it was left by the author, + Xodnizel. But we'd love to get development going again, too. We'll + post more information soon. +

+ + + +

29 October 2004

+

+ No new *official* releases of FCE Ultra will be made. I mean it this time. :b +

+ +

+ The forum has been closed, as I will not be available to moderate it any longer, but the old posts will be viewable indefinitely. +

+ +

+ Crazy people may download http://fceultra.sourceforge.net/fceu-0.98.13-pre.src.tar.bz2 which was intended to be 0.98.13. It should be stable, and fixed several major bugs present in 0.98.12, but I have neither the time nor desire to do thorough tests for regressions, and thus it will not be an official release. +

+ + + +

12 September 2004

+

+ All future binary release(s) of FCE Ultra will be compiled without the emulation + debugger. The emulator can still be built with the debugger from source, however. +

+

+ This is being done to greatly speed up compilation times, decrease executable + size, and speed up emulation slightly. Also, the presence of a debugger + in the official build(at least for MS Windows) will probably become meaningless + once a certain third-party branch of FCE Ultra is released. +

+ + + +

XX Something 2004

+

+ FCE Ultra 0.98.12 is out. The MS Windows binary release should run using + fewer CPU cycles("faster") than previous 0.98.x MS Windows binary releases. +

+ + + +

17 May 2004

+

FCE Ultra 0.98.10 is out.

+
+      0.98.10:
+
+      Reimplemented network play.  It now requires a standalone network play server, which
+      will be released as a later time.  For fun, "starmen.net" is running this server,
+      which is publicly accessible.
+      I also made various code fixes/improvements to allow for network play, particularly
+      with the command handling code.
+
+      Reworked much of the VS Unisystem emulation code, partially based on information from
+      MAME.  The following games are now supported(in iNES format):
+
+      Battle City
+      Castlevania
+      Clu Clu Land
+      Dr. Mario
+      Duck Hunt
+      Excitebike
+      Excitebike (Japanese)
+      Freedom Force
+      Goonies, The
+      Gradius
+      Gumshoe
+      Hogan's Alley
+      Ice Climber
+      Ladies Golf
+      Mach Rider
+      Mach Rider (Japanese)
+      Mighty Bomb Jack (Japanese)
+      Ninja Jajamaru Kun (Japanese)
+      Pinball
+      Pinball (Japanese)
+      Platoon
+      RBI Baseball
+      Slalom
+      Soccer
+      Star Luster
+      Stroke and Match Golf
+      Stroke and Match Golf - Ladies
+      Stroke and Match Golf (Japanese)
+      Super Mario Bros.
+      Super Sky Kid
+      Super Xevious
+      Tetris
+      TKO Boxing
+      Top Gun
+
+      Win32-native:  Fixed a bug in the debugger's breakpoint list that appeared when
+      one tried to delete a breakpoint(the control accidentally had auto-sort enabled,
+      causing a discrepancy between what was displayed and what was contained in internal
+      data structures).
+
+      The current disk image XOR original disk image is now stored in save states.  This
+      should greatly increase compressability(important for network play), and make
+      it a little more legal to distribute such save states now.
+
+      Modified the save state format to allow for more precise and larger version numbers.
+
+      Various minor code changes.
+
+      Fixed initialization of the FCEUGameInfo structure, which previously led
+      to problems with sound output on the SexyAL-using ports(Linux).
+
+      Apparently I added support for mapper 255 a while back.  Documentation updated.
+
+      Added iNES header correction information for Armored Scrum Object and Alpha Mission.
+
+      Merged banksw.h into ines.c, fixed some of its prototypes in ines.h.
+    
+ +
+ + +
+ + diff --git a/htdocs/docs.php b/htdocs/docs.php index 0a7cf13f..aa43e19b 100644 --- a/htdocs/docs.php +++ b/htdocs/docs.php @@ -5,7 +5,8 @@

FCE Ultra General Documentation

-Last updated September 15, 2004
+ History updated Juney 22, 2008 + Content last updated September 15, 2004
Valid as of FCE Ultra 0.98.13

@@ -13,6 +14,7 @@ Table of Contents: