debug prints for rerecord count
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dad4f4c498
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e7bf6f1d16
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@ -925,6 +925,7 @@ bool FCEUMOV_ReadState(std::istream* is, uint32 size)
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tempMovieData.truncateAt(currFrameCounter);
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tempMovieData.truncateAt(currFrameCounter);
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currMovieData = tempMovieData;
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currMovieData = tempMovieData;
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currMovieData.rerecordCount++;
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currMovieData.rerecordCount++;
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FCEU_DispMessage("State loaded. Rerecord count: %d\n",currMovieData.rerecordCount);
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openRecordingMovie(curMovieFilename);
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openRecordingMovie(curMovieFilename);
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currMovieData.dump(osRecordingMovie, false);
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currMovieData.dump(osRecordingMovie, false);
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@ -546,7 +546,7 @@ bool FCEUSS_Load(char *fname)
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//This looks redudant to me... but why bother deleting it:)
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//This looks redudant to me... but why bother deleting it:)
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SaveStateStatus[CurrentState]=1;
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SaveStateStatus[CurrentState]=1;
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FCEU_DispMessage("State %d loaded.",CurrentState);
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//FCEU_DispMessage("State %d loaded.",CurrentState);
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SaveStateStatus[CurrentState]=1;
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SaveStateStatus[CurrentState]=1;
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}
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}
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delete st;
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delete st;
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