Add stace traces to failed Lua executions
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7225958aed
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@ -1869,6 +1869,26 @@ static int memory_setregister(lua_State *L)
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return 0;
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return 0;
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}
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}
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// Forces a stack trace and returns the string
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static const char *CallLuaTraceback(lua_State *L) {
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lua_getfield(L, LUA_GLOBALSINDEX, "debug");
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if (!lua_istable(L, -1)) {
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lua_pop(L, 1);
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return "";
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}
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lua_getfield(L, -1, "traceback");
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if (!lua_isfunction(L, -1)) {
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lua_pop(L, 2);
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return "";
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}
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lua_pushvalue(L, 1);
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lua_call(L, 1, 1);
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return lua_tostring(L, -1);
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}
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void HandleCallbackError(lua_State* L)
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void HandleCallbackError(lua_State* L)
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{
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{
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@ -1876,14 +1896,19 @@ void HandleCallbackError(lua_State* L)
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// luaL_error(L, "%s", lua_tostring(L,-1));
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// luaL_error(L, "%s", lua_tostring(L,-1));
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//else
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//else
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{
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{
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const char *trace = CallLuaTraceback(L);
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lua_pushnil(L);
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lua_pushnil(L);
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lua_setfield(L, LUA_REGISTRYINDEX, guiCallbackTable);
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lua_setfield(L, LUA_REGISTRYINDEX, guiCallbackTable);
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char errmsg [2048];
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sprintf(errmsg, "%s\n%s", lua_tostring(L,-1), trace);
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// Error?
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// Error?
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#ifdef WIN32
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#ifdef WIN32
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MessageBox( hAppWnd, lua_tostring(L,-1), "Lua run error", MB_OK | MB_ICONSTOP);
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MessageBox( hAppWnd, errmsg, "Lua run error", MB_OK | MB_ICONSTOP);
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#else
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#else
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fprintf(stderr, "Lua thread bombed out: %s\n", lua_tostring(L,-1));
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fprintf(stderr, "Lua thread bombed out: %s\n", errmsg);
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#endif
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#endif
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FCEU_LuaStop();
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FCEU_LuaStop();
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@ -5865,17 +5890,21 @@ void FCEU_LuaFrameBoundary()
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} else if (result != 0) {
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} else if (result != 0) {
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// Done execution by bad causes
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// Done execution by bad causes
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FCEU_LuaOnStop();
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FCEU_LuaOnStop();
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const char *trace = CallLuaTraceback(L);
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lua_pushnil(L);
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lua_pushnil(L);
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lua_setfield(L, LUA_REGISTRYINDEX, frameAdvanceThread);
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lua_setfield(L, LUA_REGISTRYINDEX, guiCallbackTable);
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char errmsg [1024];
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sprintf(errmsg, "%s\n%s", lua_tostring(thread,-1), trace);
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// Error?
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// Error?
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#ifdef WIN32
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#ifdef WIN32
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//StopSound();//StopSound(); //mbg merge 7/23/08
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//StopSound();//StopSound(); //mbg merge 7/23/08
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MessageBox( hAppWnd, lua_tostring(thread,-1), "Lua run error", MB_OK | MB_ICONSTOP);
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MessageBox( hAppWnd, errmsg, "Lua run error", MB_OK | MB_ICONSTOP);
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#else
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#else
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fprintf(stderr, "Lua thread bombed out: %s\n", lua_tostring(thread,-1));
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fprintf(stderr, "Lua thread bombed out: %s\n", errmsg);
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#endif
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#endif
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} else {
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} else {
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FCEU_LuaOnStop();
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FCEU_LuaOnStop();
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//FCEU_DispMessage("Script died of natural causes.\n",0);
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//FCEU_DispMessage("Script died of natural causes.\n",0);
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