diff --git a/src/drivers/win/window.cpp b/src/drivers/win/window.cpp index a7737ac5..77af4c7d 100644 --- a/src/drivers/win/window.cpp +++ b/src/drivers/win/window.cpp @@ -573,7 +573,7 @@ void ALoad(char *nameo,char* actualfile,char* archiveFile) /// @param initialdir Directory that's pre-selected in the Open File dialog. void LoadNewGamey(HWND hParent, const char *initialdir) { - const char filter[] = "All usable files(*.nes,*.nsf,*.fds,*.unf,*.zip,*.gz)\0*.nes;*.nsf;*.fds;*.unf;*.zip;*.gz\0All non-compressed usable files(*.nes,*.nsf,*.fds,*.unf)\0*.nes;*.nsf;*.fds;*.unf\0All files (*.*)\0*.*\0"; + const char filter[] = "All usable files(*.nes,*.nsf,*.fds,*.unf,*.zip,*.gz,*.7z)\0*.nes;*.nsf;*.fds;*.unf;*.zip;*.gz;*.7z\0All non-compressed usable files(*.nes,*.nsf,*.fds,*.unf)\0*.nes;*.nsf;*.fds;*.unf\0All files (*.*)\0*.*\0"; char nameo[2048]; // Create the Open File dialog