From da875309c15b141d8f17694551cf5229abd9c153 Mon Sep 17 00:00:00 2001 From: adelikat Date: Tue, 18 May 2010 18:20:52 +0000 Subject: [PATCH] Win32 - Add messages to screen & messagelog on PPU change. --- src/drivers/win/window.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/drivers/win/window.cpp b/src/drivers/win/window.cpp index ba6c0468..f8b0e15c 100644 --- a/src/drivers/win/window.cpp +++ b/src/drivers/win/window.cpp @@ -1786,9 +1786,13 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam) break; case ID_NEWPPU: + FCEU_DispMessage("New PPU loaded", 0); //TODO: movie this stuff to a core file (fceu.cpp probably) called TogglePPU(), have movie code run it should it load a ppu based on the flag + FCEUI_printf("New PPU loaded"); newppu = 1; break; case ID_OLDPPU: + FCEU_DispMessage("Old PPU loaded", 0); + FCEUI_printf("Old PPU loaded"); newppu = 0; break; case MENU_GAME_GENIE: