From da53ca1ca1c5e9c76da355a3f5723f94e1fb5cc3 Mon Sep 17 00:00:00 2001 From: adelikat Date: Wed, 2 Dec 2009 17:29:51 +0000 Subject: [PATCH] Web site - more fixes, some more files. --- new/TODO.txt | 5 ++ new/fceux.css | 4 +- new/home.html | 47 +++++++++- new/pressrelease-2.0.0.html | 9 ++ new/pressrelease-2.0.1.html | 11 +++ new/pressrelease-2.0.2.html | 73 +++++++++++++++ new/pressrelease-2.0.3.html | 48 ++++++++++ new/pressrelease-2.1.1.html | 65 ++++++++++++++ new/pressrelease-2.1.2.html | 58 ++++++++++++ new/pressrelease-2.1.html | 173 ++++++++++++++++++++++++++++++++++++ new/version.html | 11 ++- 11 files changed, 501 insertions(+), 3 deletions(-) create mode 100644 new/TODO.txt create mode 100644 new/pressrelease-2.0.0.html create mode 100644 new/pressrelease-2.0.1.html create mode 100644 new/pressrelease-2.0.2.html create mode 100644 new/pressrelease-2.0.3.html create mode 100644 new/pressrelease-2.1.1.html create mode 100644 new/pressrelease-2.1.2.html create mode 100644 new/pressrelease-2.1.html diff --git a/new/TODO.txt b/new/TODO.txt new file mode 100644 index 00000000..194dc874 --- /dev/null +++ b/new/TODO.txt @@ -0,0 +1,5 @@ +Make a header with navigation buttons for all pages +Modify H3 css with a different gray shade +Make the li css property the same color as H3 +Add a link to the manual on documentation +Make sure all pages of a name \ No newline at end of file diff --git a/new/fceux.css b/new/fceux.css index 744fd99d..fa8d0940 100644 --- a/new/fceux.css +++ b/new/fceux.css @@ -43,7 +43,9 @@ h2 { background-color: #B4B4B4; padding: 1px; margin: 1px; + border-style: ridge; } li { - background-color: #F8F8F8; + background-color: #E9E9E9; + padding-left: 14px; } diff --git a/new/home.html b/new/home.html index 9552e2d7..15170c9e 100644 --- a/new/home.html +++ b/new/home.html @@ -20,8 +20,53 @@

Introduction

FCEUX is a Nintendo Entertainment System (NES) and Famicom Disk System (FDS) emulator. It supports both PAL and NTSC modes and is cross platform.

+

Super Mario Bros 3 in FCEUX

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the FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions. + For pro users, FCEUX offers tools for debugging, rom-hacking, map making, Tool-assisted movies, and Lua scripting

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Latest Release

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FCEUX 2.1.2

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03 November 2009

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The 2.1.2 release that fixes some bugs of 2.1.1, increases game compatibility, launches a new PPU core, and adds usability enhancements to the windows port.

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Common

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+

  • New PPU is now functional! You can access it by changing the newPPU flag in the config file. Windows users can access it from Config > PPU > New PPU
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  • Dragon Ball Z 3 now playable again
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  • Fixed action 52 game that was broken in post-FCEUX 2.0.3 versions
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  • Mapper 253 mostly implemented
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  • Mapper 43 fixed bug
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    Win32

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  • Imported NSF features from FCEUXDSP-NSF. Debugging tools are now compatible with NSF files.
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  • Movies now record FDS disk swapping commands
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  • Movie play dialog displays movie time based on ~60.1 (~50.1 PAL) instead of 60 and 50
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  • Ram Watch and Ram Search dialogs imported from GENS rerecording
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  • Ram Filter dialog removed (now redundant compared to both cheat search and ram search)
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  • Lua script window ported from GENS
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  • Fix for the directory overrides bug that caused overrides to reset
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  • Debugger: .deb file saving/loading restored
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  • "Save config file" menu item
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  • "New PPU" menu item
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  • Minor Bug fixes
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  • Minor fixes to recent menus
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  • Fixed a bug that prevented the Map Hotkeys dialog's X button from closing the dialog
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  • Restored DPCM Logging when Code/Data Logger is active
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  • Memory watch - Save Changes Prompt - clicking save will default to quicksave first and save as 2nd (instead of always defaulting to save as)
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  • Made Trace Logger refresh adequately when using stepping options in the debugger.
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    Lua

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  • joypad.set() fixed. True,False, and Nil now work properly for all buttons. In addition there is a new "invert" option.
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  • Lua5.1.dll no longer required to use lua.
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  • fceu.unpause()
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  • Added savestate.registerload(), savestate.registersave(), savestate.loadscriptdata()
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  • emu. library, has all the same functions as fceu. library for better compatibility between lua emulators
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  • Many additional function names to increase consistency with other lua emulators
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  • Added movie.recording() and movie.playing()
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  • Added memory.getregister() and memory.setregister()
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  • Added gui.popup and input.popup
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  • Added savestate.registerload(), savestate.registersave(), and savestate.loadscriptdata()
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    New Lua Scripts

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  • A multi-track movie recording tools written by FatRatKnight. Allows input for different players to be recorded separately.
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  • A rewinding tool written by Jonathan Blow
  • - Super Mario Bros 3 in FCEUX