sdl: exit cleanly when scalers are enabled instead of segfaulting
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@ -347,6 +347,11 @@ InitVideo(FCEUGI *gi)
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KillVideo();
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KillVideo();
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return -1;
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return -1;
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}
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}
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if(s_sponge) {
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FCEUD_PrintError("scalers not openGL compatible.");
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KillVideo();
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return -1;
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}
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#endif
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#endif
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s_screen = SDL_SetVideoMode((int)(NWIDTH * s_exs),
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s_screen = SDL_SetVideoMode((int)(NWIDTH * s_exs),
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