Debugger and hex editor fix for Vs. System ROMs
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@ -2752,7 +2752,7 @@ void UpdatePatcher(HWND hwndDlg){
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EnableWindow(GetDlgItem(hwndDlg,IDC_ROMPATCHER_PATCH_DATA),FALSE);
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EnableWindow(GetDlgItem(hwndDlg,IDC_ROMPATCHER_BTN_APPLY),FALSE);
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}
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if(GameInfo->type != GIT_CART)EnableWindow(GetDlgItem(hwndDlg,IDC_ROMPATCHER_BTN_SAVE),FALSE);
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if((GameInfo->type != GIT_CART) && (GameInfo->type != GIT_VSUNI))EnableWindow(GetDlgItem(hwndDlg,IDC_ROMPATCHER_BTN_SAVE),FALSE);
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else EnableWindow(GetDlgItem(hwndDlg,IDC_ROMPATCHER_BTN_SAVE),TRUE);
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}
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@ -1105,7 +1105,7 @@ int iNesSaveAs(const char* name)
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//caitsith2: done. iNesSave() now gets filename and calls iNesSaveAs with that filename.
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FILE *fp;
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if (GameInfo->type != GIT_CART) return 0;
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if ((GameInfo->type != GIT_CART) && (GameInfo->type != GIT_VSUNI)) return 0;
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if (GameInterface != iNESGI) return 0;
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fp = fopen(name, "wb");
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