Changed last commit to only affect windows builds, for some reason it does not work the same in linux.
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@ -214,6 +214,8 @@ int ConsoleViewSDL_t::init(void)
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SDL_SetHint( SDL_HINT_RENDER_SCALE_QUALITY, "0" );
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SDL_SetHint( SDL_HINT_RENDER_SCALE_QUALITY, "0" );
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}
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}
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if ( SDL_WasInit(SDL_INIT_VIDEO) == 0 )
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{
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if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0)
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if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0)
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{
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{
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printf("[SDL] Failed to initialize video subsystem.\n");
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printf("[SDL] Failed to initialize video subsystem.\n");
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@ -223,6 +225,11 @@ int ConsoleViewSDL_t::init(void)
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{
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{
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printf("Initialized SDL Video Subsystem\n");
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printf("Initialized SDL Video Subsystem\n");
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}
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}
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}
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else
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{
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printf("SDL Video Subsystem is Initialized\n");
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}
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for (int i=0; i<SDL_GetNumVideoDrivers(); i++)
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for (int i=0; i<SDL_GetNumVideoDrivers(); i++)
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{
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{
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@ -236,10 +243,14 @@ int ConsoleViewSDL_t::init(void)
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//sleep(1);
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//sleep(1);
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#ifdef WIN32
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if (sdlWindow == NULL)
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if (sdlWindow == NULL)
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{
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{
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sdlWindow = SDL_CreateWindowFrom( (void*)windowHandle);
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sdlWindow = SDL_CreateWindowFrom( (void*)windowHandle);
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}
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}
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#else
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sdlWindow = SDL_CreateWindowFrom( (void*)windowHandle);
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#endif
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if (sdlWindow == NULL)
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if (sdlWindow == NULL)
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{
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{
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@ -426,7 +437,7 @@ void ConsoleViewSDL_t::resizeEvent(QResizeEvent *event)
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s = event->size();
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s = event->size();
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view_width = s.width();
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view_width = s.width();
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view_height = s.height();
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view_height = s.height();
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//printf("SDL Resize: %i x %i \n", view_width, view_height);
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printf("SDL Resize: %i x %i \n", view_width, view_height);
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gui_draw_area_width = view_width;
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gui_draw_area_width = view_width;
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gui_draw_area_height = view_height;
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gui_draw_area_height = view_height;
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