fiddle around with sdl frameadvance throttle (continued)

This commit is contained in:
zeromus 2015-06-16 06:03:27 +00:00
parent 34a1a9db51
commit c990bb3798
1 changed files with 17 additions and 11 deletions

View File

@ -43,20 +43,26 @@
#include "file.h"
#include "vsuni.h"
#include "ines.h"
#ifdef WIN32
#include "drivers/win/pref.h"
#include "utils/xstring.h"
extern void CDLoggerROMClosed();
extern void CDLoggerROMChanged();
extern void ResetDebugStatisticsCounters();
extern void SetMainWindowText();
extern bool isTaseditorRecording();
#ifdef WIN32
#include "drivers/win/pref.h"
#include "utils/xstring.h"
extern void CDLoggerROMClosed();
extern void CDLoggerROMChanged();
extern void ResetDebugStatisticsCounters();
extern void SetMainWindowText();
extern bool isTaseditorRecording();
extern int32 fps_scale;
extern int32 fps_scale_unpaused;
extern int32 fps_scale_frameadvance;
#else
extern int32 fps_scale;
extern int32 fps_scale_unpaused;
extern int32 fps_scale_frameadvance;
#endif
extern int32 fps_scale;
extern int32 fps_scale_unpaused;
extern int32 fps_scale_frameadvance;
extern void RefreshThrottleFPS();
#ifdef _S9XLUA_H