Added option on how to handle new gamepad device detection. Can now choose to do nothing, prompt user, or auto reconfigure of button mappings when a new device is detected.
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9ed1dd481b
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c62f62b497
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@ -1382,4 +1382,37 @@ QString fceuGetOpcodeToolTip( uint8_t *opcode, int size )
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return QString::fromStdString( text );
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}
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//----------------------------------------------------
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void setCheckBoxFromProperty( QCheckBox *cbx, const char *property )
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{
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int pval;
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g_config->getOption (property, &pval);
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cbx->setCheckState( pval ? Qt::Checked : Qt::Unchecked );
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}
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//----------------------------------------------------
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void setComboBoxFromProperty( QComboBox *cbx, const char *property )
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{
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int i, pval;
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g_config->getOption (property, &pval);
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for (i=0; i<cbx->count(); i++)
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{
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if ( pval == cbx->itemData(i).toInt() )
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{
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cbx->setCurrentIndex(i); break;
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}
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}
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}
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//---------------------------------------------------------------------------
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void setComboBoxFromValue( QComboBox *cbx, int pval )
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{
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for (int i=0; i<cbx->count(); i++)
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{
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if ( pval == cbx->itemData(i).toInt() )
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{
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cbx->setCurrentIndex(i); break;
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}
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}
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}
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//---------------------------------------------------------------------------
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@ -9,6 +9,7 @@
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#include <QValidator>
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#include <QDialog>
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#include <QHelpEvent>
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#include <QComboBox>
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#include <QCheckBox>
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int getDirFromFile( const char *path, std::string &dir );
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@ -93,3 +94,8 @@ class QCheckBoxRO : public QCheckBox
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QString fceuGetOpcodeToolTip( uint8_t *opcode, int size );
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QDialog *fceuCustomToolTipShow( const QPoint &globalPos, QDialog *popup );
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//----------------------------------------------------
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void setCheckBoxFromProperty( QCheckBox *cbx, const char *property );
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void setComboBoxFromProperty( QComboBox *cbx, const char *property );
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void setComboBoxFromValue( QComboBox *cbx, int pval );
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@ -66,7 +66,7 @@ InputConfDialog_t::InputConfDialog_t(QWidget *parent)
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QPalette pal;
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QColor color;
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char stmp[256];
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int fourscore, autoInputPreset;
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int fourscore, autoInputPreset, newDeviceBehavior;
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pal = this->palette();
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@ -80,11 +80,23 @@ InputConfDialog_t::InputConfDialog_t(QWidget *parent)
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nesInputFrame = new QGroupBox(tr("NES-Style Input Ports"));
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vbox1 = new QVBoxLayout();
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hbox = new QHBoxLayout();
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newDeviceOptionBox = new QComboBox();
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fourScoreEna = new QCheckBox(tr("Attach 4-Score (Implies four gamepads)"));
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port2Mic = new QCheckBox(tr("Replace Port 2 Start with Microphone"));
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autoPreset = new QCheckBox(tr("Auto Load/Save Presets at ROM Open/Close"));
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hbox = new QHBoxLayout();
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hbox->addWidget( new QLabel(tr("On New Gamepad Device Detection:")), 1);
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hbox->addWidget(newDeviceOptionBox, 3);
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vbox1->addLayout(hbox);
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newDeviceOptionBox->addItem("Do nothing", 0);
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newDeviceOptionBox->addItem("Prompt User for Reconfigure", 1);
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newDeviceOptionBox->addItem("Auto Reconfigure", 2);
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g_config->getOption("SDL.NewInputDeviceBehavior", &newDeviceBehavior);
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setComboBoxFromValue( newDeviceOptionBox, newDeviceBehavior );
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g_config->getOption("SDL.FourScore", &fourscore);
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fourScoreEna->setChecked(fourscore);
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port2Mic->setChecked(replaceP2StartWithMicrophone);
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@ -92,6 +104,7 @@ InputConfDialog_t::InputConfDialog_t(QWidget *parent)
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g_config->getOption("SDL.AutoInputPreset", &autoInputPreset);
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autoPreset->setChecked(autoInputPreset);
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hbox = new QHBoxLayout();
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hbox->addWidget(fourScoreEna);
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hbox->addWidget(port2Mic);
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vbox1->addLayout(hbox);
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@ -240,6 +253,7 @@ InputConfDialog_t::InputConfDialog_t(QWidget *parent)
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connect(port2Mic, SIGNAL(stateChanged(int)), this, SLOT(port2MicChanged(int)));
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connect(autoPreset, SIGNAL(stateChanged(int)), this, SLOT(autoPresetChanged(int)));
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connect(newDeviceOptionBox , SIGNAL(activated(int)), this, SLOT(newDeviceSettingsChange(int)));
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connect(nesPortComboxBox[0], SIGNAL(activated(int)), this, SLOT(port1Select(int)));
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connect(nesPortComboxBox[1], SIGNAL(activated(int)), this, SLOT(port2Select(int)));
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connect(expPortComboxBox, SIGNAL(activated(int)), this, SLOT(expSelect(int)));
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@ -362,6 +376,12 @@ void InputConfDialog_t::updatePortComboBoxes(void)
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}
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}
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//----------------------------------------------------------------------------
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void InputConfDialog_t::newDeviceSettingsChange(int index)
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{
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g_config->setOption("SDL.NewInputDeviceBehavior", newDeviceOptionBox->itemData(index).toInt());
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g_config->save();
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}
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//----------------------------------------------------------------------------
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void InputConfDialog_t::port1Select(int index)
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{
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//printf("Port 1 Number:%i \n", index);
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@ -43,6 +43,7 @@ protected:
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QComboBox *expPortComboxBox;
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QPushButton *loadConfigButton;
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QPushButton *saveConfigButton;
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QComboBox* newDeviceOptionBox;
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int curNesInput[3];
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int usrNesInput[3];
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@ -62,6 +63,7 @@ private slots:
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void port1Select(int index);
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void port2Select(int index);
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void expSelect(int index);
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void newDeviceSettingsChange(int index);
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void fourScoreChanged(int state);
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void port2MicChanged(int state);
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void autoPresetChanged(int state);
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@ -638,6 +638,7 @@ InitConfig()
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config->addOption("SDL.AutofireOffFrames", 1);
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config->addOption("SDL.AutofireCustomOnFrames" , 1);
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config->addOption("SDL.AutofireCustomOffFrames", 1);
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config->addOption("SDL.NewInputDeviceBehavior", 1);
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// display input
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config->addOption("inputdisplay", "SDL.InputDisplay", 0);
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@ -18,6 +18,7 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <QMessageBox>
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#include <QFileDialog>
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#include <QInputDialog>
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#include <QApplication>
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@ -1362,7 +1363,51 @@ pollEventsSDL()
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break;
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case SDL_JOYDEVICEADDED:
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AddJoystick(event.jdevice.which);
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{
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int devIdx = AddJoystick(event.jdevice.which);
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if (devIdx >= 0)
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{
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int newDeviceBehavior = 0;
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g_config->getOption("SDL.NewInputDeviceBehavior", &newDeviceBehavior);
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if (newDeviceBehavior == 1)
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{
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bool wasPaused = FCEUI_EmulationPaused() ? true : false;
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jsDev_t* jsDev = getJoystickDevice(devIdx);
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QString msg = "A new joystick/gamepad device has been detected.\n";
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if (jsDev != nullptr)
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{
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msg += QString("\nDevice ") + QString::number(devIdx) + QString(": ");
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msg += QString(jsDev->getName()) + "\n";
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}
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msg += "\nDo you wish to reload button bindings?";
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QMessageBox msgBox(QMessageBox::Question, QObject::tr("New Device Detected"), msg,
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QMessageBox::No | QMessageBox::Yes, consoleWindow);
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msgBox.setDefaultButton( QMessageBox::Yes );
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FCEUI_SetEmulationPaused( EMULATIONPAUSED_PAUSED );
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int answer = msgBox.exec();
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if ( answer == QMessageBox::Yes )
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{
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initGamepadBindings();
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}
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if (!wasPaused)
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{
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FCEUI_SetEmulationPaused(0);
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}
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}
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else if (newDeviceBehavior == 2)
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{
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initGamepadBindings();
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}
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}
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}
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break;
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case SDL_JOYDEVICEREMOVED:
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RemoveJoystick(event.jdevice.which);
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@ -98,4 +98,6 @@ extern GamePad_t GamePad[4];
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jsDev_t *getJoystickDevice(int devNum);
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void initGamepadBindings();
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#endif
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