sdl: updated TODO list
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TODO-SDL
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TODO-SDL
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@ -1,34 +1,22 @@
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TODO-SVN:
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TODO-SDL:
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*** Auto-resize game window
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* Auto-resize game window
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*** Add alt-enter for fullscreen in GTK
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test this? * Get to compile with SDL 1.3
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* DONE! Get to compile with SDL 1.3
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* segfaults when opening a second game
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* segfaults when opening a second game
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* segfaults on fullscreen entry
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* segfaults on fullscreen entry
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* Flesh out GTK GUI
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* Hotkeys Config
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* Sound config
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* DONE! Redesign internal data structures of hotkeys
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* DONE! Individual volume mixers
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* design UI
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* Save config
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* Video config
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* Should be in menus
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* make nice error for shaders/openGL (currently "couldnt open rom file") and more descriptive error on console
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* Hotkeys
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* grey-out xyscale entries when scalers are set
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* DONE! Redesign internal data structures of hotkeys
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* dont allow scalers and opengl
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* design UI
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* Implement Cheat Editor in GTK
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* Video config
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* Game genie from GTK
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* DONE! Windowed scale amount
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* GUI Options to look into:
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* DONE! Color / Hue / Tint
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* bpp
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* Implement Cheat Editor in GTK
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* autoscale
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* Options to look into:
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* gamegenie
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* bpp
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* OpenGLip
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* autoscale
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* Scanline end/start
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* gamegenie
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* Fix 7Zipped ROMs
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* DONE! lowpass
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* Think of good workaround for pushing F1 when run from a gui; currently drops to cheat menu with no terminal and is unrecoverable
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* keepratio
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* OpenGLip
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* Scanline end/start
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* DONE! pallete
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* THANKS BRYAN CAIN! Integrate SDL window into GTK GUI
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* DONE! Fix opening compressed ROMs
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* DONE! Fix Famicom Disk System
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* DONE!(PAUSE) Add a key to resume normal playback when finished frameskipping
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* DONE! Make GetUserInput not depend on zenity
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* DONE! Fixed dpad/hat support
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* DONE! Fixed VS Unisystem in SDL and make hotkeys mappable
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