Added logic to ensure that text highlighting always has coloring preference over other coloring options (activitiy coloring, ROM coloring, etc).
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@ -3676,6 +3676,7 @@ void QHexEdit::paintEvent(QPaintEvent *event)
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int x, y, w, h, row, col, nrow, addr;
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int x, y, w, h, row, col, nrow, addr;
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int c, cx, cy, ca, l, recty;
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int c, cx, cy, ca, l, recty;
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int pxCharWidth3;
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int pxCharWidth3;
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int colHlgtStart = -1, colHlgtEnd = -1;
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char txt[32];
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char txt[32];
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QString asciiTxt;
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QString asciiTxt;
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QPainter painter(this);
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QPainter painter(this);
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@ -3788,6 +3789,8 @@ void QHexEdit::paintEvent(QPaintEvent *event)
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for ( row=0; row < nrow; row++)
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for ( row=0; row < nrow; row++)
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{
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{
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colHlgtStart = -1; colHlgtEnd = -1;
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l = lineOffset + row;
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l = lineOffset + row;
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x = pxXoffset - pxLineXScroll;
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x = pxXoffset - pxLineXScroll;
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@ -3806,19 +3809,23 @@ void QHexEdit::paintEvent(QPaintEvent *event)
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if ( l == txtHlgtStartLine )
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if ( l == txtHlgtStartLine )
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{
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{
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hlgtXs = txtHlgtStartChar*3;
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hlgtXs = txtHlgtStartChar*3;
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colHlgtStart = txtHlgtStartChar;
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}
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}
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else
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else
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{
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{
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hlgtXs = 0;
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hlgtXs = 0;
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colHlgtStart = 0;
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}
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}
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if ( l == txtHlgtEndLine )
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if ( l == txtHlgtEndLine )
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{
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{
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hlgtXe = (txtHlgtEndChar+1)*3;
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hlgtXe = (txtHlgtEndChar+1)*3;
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colHlgtEnd = txtHlgtEndChar+1;
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}
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}
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else
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else
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{
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{
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hlgtXe = 16*3;
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hlgtXe = 16*3;
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colHlgtEnd = 16;
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}
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}
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hlgtXd = hlgtXe - hlgtXs;
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hlgtXd = hlgtXe - hlgtXs;
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@ -3906,7 +3913,12 @@ void QHexEdit::paintEvent(QPaintEvent *event)
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}
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}
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else
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else
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{
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{
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if ( viewMode == MODE_NES_ROM )
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if ( txtHlgtSet && (col >= colHlgtStart) && (col < colHlgtEnd) )
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{
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// Background is already colored by highlight
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painter.setPen( fgColor );
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}
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else if ( viewMode == MODE_NES_ROM )
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{
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{
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QColor romBgColor, romFgColor;
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QColor romBgColor, romFgColor;
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