renamed ines to cpp

This commit is contained in:
luke 2006-07-23 04:33:34 +00:00
parent 567420e014
commit bf3be6bc46
2 changed files with 5 additions and 3 deletions

View File

@ -1,7 +1,7 @@
AUTOMAKE_OPTIONS = subdir-objects
bin_PROGRAMS = fceu
fceu_SOURCES = fceustr.c cart.c cheat.c crc32.c debug.c endian.c fceu.c fds.c file.c filter.c general.c ines.c input.c md5.c memory.c netplay.c nsf.c palette.c ppu.c sound.c state.c unif.c video.c vsuni.c wave.c x6502.c movie.c
fceu_SOURCES = fceustr.c cart.c cheat.c crc32.c debug.c endian.c fceu.c fds.c file.c filter.c general.c ines.cpp input.c md5.c memory.c netplay.c nsf.c palette.c ppu.c sound.c state.c unif.c video.c vsuni.c wave.c x6502.c movie.c
# soundexp.c
fceu_SOURCES += unzip.c

View File

@ -51,7 +51,7 @@ extern SFORMAT FCEUVSUNI_STATEINFO[];
uint8 *trainerpoo=0;
uint8 *ROM=NULL;
uint8 *VROM=NULL;
iNES_HEADER head;
iNES_HEADER head ;
#ifdef _USE_SHARED_MEMORY_
@ -81,11 +81,13 @@ static int MapperNo=0;
Mapperxxx_init is called when the NES has been powered on.
*/
static DECLFR(TrainerRead)
static int DECLFR(TrainerRead)
{
return(trainerpoo[A&0x1FF]);
}
void iNESGI(int h) //bbit edited: removed static keyword
{
switch(h)