UNIF EH8813A - new dump "Dr. Mario II (Unl)[U][!]"
UNIF HP898F - new dump "Prima Soft 10-in-1 (02 8807870-3)(Unl)[U][!]"
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@ -55,7 +55,7 @@ static void M168Power(void) {
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SetReadHandler(0x8000, 0xFFFF, CartBR);
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}
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static void MNNNClose(void) {
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static void M168Close(void) {
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if (CHRRAM)
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FCEU_gfree(CHRRAM);
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CHRRAM = NULL;
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@ -67,7 +67,7 @@ static void StateRestore(int version) {
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void Mapper168_Init(CartInfo *info) {
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info->Power = M168Power;
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info->Close = MNNNClose;
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info->Close = M168Close;
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GameStateRestore = StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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@ -0,0 +1,74 @@
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2015 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "mapinc.h"
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static uint16 addrlatch;
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static uint8 datalatch;
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static SFORMAT StateRegs[] =
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{
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{ &addrlatch, 2, "ADRL" },
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{ &datalatch, 1, "DATL" },
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{ 0 }
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};
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static void Sync(void) {
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uint8 prg = (addrlatch & 7) | ((addrlatch & 0x40) >> 3);
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setchr8(datalatch);
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if(addrlatch & 0x80) {
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setprg16(0x8000,prg);
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setprg16(0xC000,prg);
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} else {
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setprg32(0x8000,prg >> 1);
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}
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setmirror(MI_V);
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}
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static DECLFW(EH8813AWrite) {
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if((addrlatch & 0x100) == 0) {
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addrlatch = A & 0x1FF;
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datalatch = V & 0xF;
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}
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Sync();
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}
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static void EH8813APower(void) {
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addrlatch = datalatch = 0;
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Sync();
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SetReadHandler(0x8000, 0xFFFF, CartBR);
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SetWriteHandler(0x8000, 0xFFFF, EH8813AWrite);
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}
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static void EH8813AReset(void) {
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addrlatch = datalatch = 0;
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Sync();
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}
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static void StateRestore(int version) {
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Sync();
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}
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void UNLEH8813A_Init(CartInfo *info) {
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info->Reset = EH8813AReset;
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info->Power = EH8813APower;
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GameStateRestore = StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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}
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@ -0,0 +1,69 @@
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2015 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "mapinc.h"
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static uint8 regs[2];
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static SFORMAT StateRegs[] =
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{
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{ regs, 2, "REGS" },
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{ 0 }
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};
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static void Sync(void) {
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uint8 chr = (regs[0] >> 4) & 7;
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uint8 prg = (regs[1] >> 3) & 7;
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uint8 dec = (regs[1] >> 4) & 4;
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setchr8(chr & (~(((regs[0] & 1) << 2) | (regs[0] & 2))));
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setprg16(0x8000,prg & (~dec));
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setprg16(0xC000,prg | dec);
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setmirror(regs[1] >> 7);
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}
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static DECLFW(HP898FWrite) {
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if((A & 0x6000) == 0x6000) {
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regs[(A & 4) >> 2] = V;
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Sync();
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}
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}
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static void HP898FPower(void) {
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regs[0] = regs[1] = 0;
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Sync();
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SetReadHandler(0x8000, 0xFFFF, CartBR);
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SetWriteHandler(0x6000, 0xFFFF, HP898FWrite);
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}
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static void HP898FReset(void) {
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regs[0] = regs[1] = 0;
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Sync();
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}
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static void StateRestore(int version) {
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Sync();
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}
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void BMCHP898F_Init(CartInfo *info) {
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info->Reset = HP898FReset;
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info->Power = HP898FPower;
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GameStateRestore = StateRestore;
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AddExState(&StateRegs, ~0, 0, 0);
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}
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@ -461,6 +461,8 @@ static BMAPPING bmap[] = {
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{ "COOLBOY", COOLBOY_Init, BMCFLAG_256KCHRR },
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{ "158B", UNL158B_Init, 0 },
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{ "DRAGONFIGHTER", UNLBMW8544_Init, 0 },
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{ "EH8813A", UNLEH8813A_Init, 0 },
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{ "HP898F", BMCHP898F_Init, 0 },
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{ 0, 0, 0 }
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};
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@ -149,6 +149,8 @@ void UNLKS7010_Init(CartInfo *info);
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void COOLBOY_Init(CartInfo *info);
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void UNL158B_Init(CartInfo *info);
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void UNLBMW8544_Init(CartInfo *info);
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void UNLEH8813A_Init(CartInfo *info);
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void BMCHP898F_Init(CartInfo *info);
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extern uint8 *UNIFchrrama; // Meh. So I can stop CHR RAM
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// bank switcherooing with certain boards...
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@ -315,9 +315,11 @@
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<ClCompile Include="..\src\boards\cityfighter.cpp" />
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<ClCompile Include="..\src\boards\coolboy.cpp" />
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<ClCompile Include="..\src\boards\dance2000.cpp" />
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<ClCompile Include="..\src\boards\eh8813a.cpp" />
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<ClCompile Include="..\src\boards\et-100.cpp" />
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<ClCompile Include="..\src\boards\famicombox.cpp" />
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<ClCompile Include="..\src\boards\ffe.cpp" />
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<ClCompile Include="..\src\boards\hp898f.cpp" />
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<ClCompile Include="..\src\boards\ks7010.cpp" />
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<ClCompile Include="..\src\boards\ks7012.cpp" />
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<ClCompile Include="..\src\boards\ks7013.cpp" />
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@ -1057,6 +1057,12 @@
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<ClCompile Include="..\src\boards\et-100.cpp">
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<Filter>boards</Filter>
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</ClCompile>
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<ClCompile Include="..\src\boards\eh8813a.cpp">
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<Filter>boards</Filter>
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</ClCompile>
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<ClCompile Include="..\src\boards\hp898f.cpp">
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<Filter>boards</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\src\drivers\common\args.h">
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