Throwing in an experimental subtitler script. Anyone wish to play around with it?
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--FCEUX Subtitler Express, by FatRatKnight
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-- I find the built-in subtitles for FCEUX's .fm2 is somewhat inconvenient.
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-- This script should make the process smoother.
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-- Run the script. Type whatever you like. Letters and such will appear at the
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-- top of the game display. The script can output a line of text that FCEUX
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-- can understand and translates into the appropriate subtitle. It can ouput to
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-- a file or to the display box
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-- Whatever the script outputs, you can copy that and paste it into the .fm2
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-- file in question, right before where all the actual frames begin. I suggest
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-- WordPad to open the .fm2 file
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-- Let a frame pass, and the text becomes translucent. This is to signify that
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-- the text will remain visible as an actual subtitle, but you can put in a new
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-- subtitle here without destroying the old one. It will just override the old
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-- subtitle when it's time for the new one to show up.
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-- Still, when it comes to translucent text, it's pretty dumb around loading
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-- states. Don't try to worry too much about it.
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-- Beware of hotkeys you set in FCEUX, or even the defaults like I, P, shift+R,
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-- shift+L, comma, and period. These can and will interfere with this script
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-- if you don't disable them.
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-- Please don't try to type while emulation is unpaused. This script is not
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-- smart enough to know how to handle unpaused typing.
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-- Don't let the warnings scare you. I hope the script makes subtitling easy.
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local BypassFrameAdvanceKey= "backslash" --Set this to the frameadvance key.
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local SaveToThisFile= "ConvenientSubtitles.txt" --Location to save a file
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local SaveOnExit= true --Dost thou wish to save when the script exits?
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-- List of hardcoded commands:
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-- Backspace: Delete a single character
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-- Delete: Erase the subtitle for this frame
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-- Enter: Prints the line containing the subtitle at this frame for .fm2
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-- Home: Prints subtitle count
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-- End: Prints all subtitles in a format for .fm2
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-- Page Down: Save subtitles to file
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-- Insert: Toggle SaveOnExit
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local WordyWords= {}
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local CurrentStr= ""
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local KeyTable= {
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a="a",b="b",c="c",d="d",e="e",f="f",g="g",h="h",i="i",j="j",k="k",l="l",m="m",
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n="n",o="o",p="p",q="q",r="r",s="s",t="t",u="u",v="v",w="w",x="x",y="y",z="z",
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tilde="`",minus="-",plus="=",
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leftbracket="[",rightbracket="]",backslash="\\",
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semicolon=";",quote="'",
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comma=",",period=".",slash="/",
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A="A",B="B",C="C",D="D",E="E",F="F",G="G",H="H",I="I",J="J",K="K",L="L",M="M",
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N="N",O="O",P="P",Q="Q",R="R",S="S",T="T",U="U",V="V",W="W",X="X",Y="Y",Z="Z",
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TILDE="~",MINUS="_",PLUS="+",
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LEFTBRACKET="{",RIGHTBRACKET="}",BACKSLASH="|",
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SEMICOLON=":",QUOTE="\"",
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COMMA="<",PERIOD=">",SLASH="?",
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numpad1="1",numpad2="2",numpad3="3",numpad4="4",numpad5="5",
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numpad6="6",numpad7="7",numpad8="8",numpad9="9",numpad0="0"}
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KeyTable["1"]="!"
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KeyTable["2"]="@"
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KeyTable["3"]="#"
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KeyTable["4"]="$"
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KeyTable["5"]="%"
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KeyTable["6"]="^"
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KeyTable["7"]="&"
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KeyTable["8"]="*"
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KeyTable["9"]="("
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KeyTable["0"]=")"
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local fc, lastfc= 0, 0
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--*****************************************************************************
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local function UpdateFC() lastfc= fc; fc= movie.framecount() end
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--*****************************************************************************
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-- Quick function. I just want it to make use of movie.framecount convenient.
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--*****************************************************************************
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local function GetSortedSubs()
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--*****************************************************************************
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local ReturnTbl= {}
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local count= 0
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for frame,text in pairs(WordyWords) do
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count= count+1
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ReturnTbl[count]= frame
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end
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table.sort(ReturnTbl)
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return ReturnTbl
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end
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--*****************************************************************************
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local function FixSubs()
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--*****************************************************************************
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-- Plants current subtitle into an array and fetches a new one.
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-- Should be called every time the frame count changes. Every. Single. Time.
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-- Can be called when the frame hasn't changed yet, if you need to.
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UpdateFC()
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if CurrentStr == "" then
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WordyWords[lastfc]= nil
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else
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WordyWords[lastfc]= CurrentStr
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end
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CurrentStr= WordyWords[fc]
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if not CurrentStr then CurrentStr= "" end
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end
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local LastSubfc= 0
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local LastSub= ""
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--*****************************************************************************
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local function GhostifySubs()
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--*****************************************************************************
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if CurrentStr ~= "" then
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gui.text( 3, 9,CurrentStr)
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elseif (fc < LastSubfc+300) and (fc > LastSubfc) then
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gui.opacity(.5)
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gui.text( 3, 9,LastSub)
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end
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gui.pixel(0,0,0)
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gui.opacity(1)
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end
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--*****************************************************************************
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local function SaveToFile()
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--*****************************************************************************
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FixSubs()
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local OutFile, Err= io.open(SaveToThisFile,"w")
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if not OutFile then
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print("File write fail")
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print(Err)
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return false
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end
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local Subs= GetSortedSubs()
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for i= 1, #Subs do
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OutFile:write("subtitle ".. Subs[i] .." ".. WordyWords[Subs[i]] .."\n")
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end
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OutFile:close()
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print("Saved",#Subs,"lines to",SaveToThisFile)
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return true
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end
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local lastkeys= input.get()
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--*****************************************************************************
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local function KeyReader()
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--*****************************************************************************
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if fc ~= movie.framecount() then --Egad, panic! New frame! Handle it!!
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FixSubs() -- Whew. Problem solved.
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else -- Oh? Don't panic then
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local keys= input.get()
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for k,v in pairs(keys) do
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if not lastkeys[k] then
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if k == BypassFrameAdvanceKey then
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--... It's a bypass. Don't process.
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elseif k == "backspace" then
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if CurrentStr ~= "" then
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CurrentStr= string.sub(CurrentStr,1,-2)
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end
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elseif k == "delete" then
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CurrentStr= ""
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elseif k == "space" then
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CurrentStr= CurrentStr .. " "
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elseif k == "enter" then
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print("subtitle",fc,CurrentStr)
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elseif k == "end" then
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FixSubs()
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print("===========================")
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local fr= GetSortedSubs()
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for i= 1, #fr do
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print("subtitle",fr[i],WordyWords[fr[i]])
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end
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elseif k == "home" then
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local fr= GetSortedSubs()
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print("Subtitle count:",#fr)
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elseif k == "pagedown" then
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SaveToFile()
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elseif k == "insert" then
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SaveOnExit= not SaveOnExit
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if SaveOnExit then print("SaveOnExit activated!")
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else print("Removed SaveOnExit.") end
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else
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local ThisKey= k
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if keys.shift then ThisKey= string.upper(ThisKey)
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else ThisKey= string.lower(ThisKey) end
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if KeyTable[ThisKey] then
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CurrentStr= CurrentStr .. KeyTable[ThisKey]
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end
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end
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end
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end
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GhostifySubs()
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lastkeys= keys
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end -- New frame test
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end
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--*****************************************************************************
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local function Ex()
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--*****************************************************************************
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if SaveOnExit then
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if not SaveToFile() then
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print("Dumping subtitles in message box instead!")
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print("===========================")
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local fr= GetSortedSubs()
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for i= 1, #fr do
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print("subtitle",fr[i],WordyWords[fr[i]])
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end
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end
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end
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end
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--*****************************************************************************
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local function Bfr()
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--*****************************************************************************
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if CurrentStr ~= "" then
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LastSubfc= fc
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LastSub= CurrentStr
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end
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FixSubs()
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end
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gui.register(KeyReader)
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emu.registerbefore(Bfr)
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emu.registerexit(Ex)
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