Taseditor: another experiment with "lost_position" logic
This commit is contained in:
parent
31e015bf95
commit
af1fe3aeef
|
@ -277,6 +277,9 @@ void PLAYBACK::RestorePosition()
|
|||
if (taseditor_config.turbo_seek)
|
||||
turbo = true;
|
||||
UnpauseEmulation();
|
||||
// delete lost_position_frame
|
||||
piano_roll.RedrawRow(lost_position_frame - 1);
|
||||
lost_position_frame = 0;
|
||||
}
|
||||
}
|
||||
void PLAYBACK::MiddleButtonClick()
|
||||
|
|
Loading…
Reference in New Issue