Taseditor: another experiment with "lost_position" logic

This commit is contained in:
ansstuff 2012-05-03 18:08:04 +00:00
parent 31e015bf95
commit af1fe3aeef
1 changed files with 3 additions and 0 deletions

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@ -277,6 +277,9 @@ void PLAYBACK::RestorePosition()
if (taseditor_config.turbo_seek)
turbo = true;
UnpauseEmulation();
// delete lost_position_frame
piano_roll.RedrawRow(lost_position_frame - 1);
lost_position_frame = 0;
}
}
void PLAYBACK::MiddleButtonClick()