Taseditor: another experiment with "lost_position" logic
This commit is contained in:
parent
31e015bf95
commit
af1fe3aeef
|
@ -277,6 +277,9 @@ void PLAYBACK::RestorePosition()
|
||||||
if (taseditor_config.turbo_seek)
|
if (taseditor_config.turbo_seek)
|
||||||
turbo = true;
|
turbo = true;
|
||||||
UnpauseEmulation();
|
UnpauseEmulation();
|
||||||
|
// delete lost_position_frame
|
||||||
|
piano_roll.RedrawRow(lost_position_frame - 1);
|
||||||
|
lost_position_frame = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void PLAYBACK::MiddleButtonClick()
|
void PLAYBACK::MiddleButtonClick()
|
||||||
|
|
Loading…
Reference in New Issue