added sconstruct for versions of scons < 1.x
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# Use this SConstruct if you are using scons < 1.x
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# Just replace the SConstruct file with this one
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# cp SConstruct.old SConstruct
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import os
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import sys
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import platform
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opts = Options)
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opts.AddOptions(
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BoolOption('FRAMESKIP', 'Enable frameskipping', 1),
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BoolOption('OPENGL', 'Enable OpenGL support', 1),
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BoolOption('LSB_FIRST', 'Least signficant byte first (non-PPC)', 1),
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BoolOption('DEBUG', 'Build with debugging symbols', 1),
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BoolOption('LUA', 'Enable Lua support', 1),
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BoolOption('NEWPPU', 'Enable new PPU core', 1),
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BoolOption('CREATE_AVI', 'Enable avi creation support (SDL only)', 0),
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BoolOption('LOGO', 'Enable a logoscreen when creating avis (SDL only)', '1'),
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BoolOption('GTK', 'Enable GTK2 GUI (SDL only)', 1),
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BoolOption('GTK_LITE', 'Enable GTK2 for dialogs only', 0)
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)
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env = Environment(options = opts)
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# LSB_FIRST must be off for PPC to compile
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if platform.system == "ppc":
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env['LSB_FIRST'] = 0
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# Default compiler flags:
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env.Append(CCFLAGS = ['-Wall', '-Wno-write-strings', '-Wno-sign-compare', '-O2', '-Isrc/lua/src'])
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if os.environ.has_key('PLATFORM'):
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env.Replace(PLATFORM = os.environ['PLATFORM'])
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if os.environ.has_key('CC'):
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env.Replace(CC = os.environ['CC'])
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if os.environ.has_key('CXX'):
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env.Replace(CXX = os.environ['CXX'])
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if os.environ.has_key('WINDRES'):
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env.Replace(WINDRES = os.environ['WINDRES'])
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if os.environ.has_key('CFLAGS'):
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env.Append(CCFLAGS = os.environ['CFLAGS'].split())
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if os.environ.has_key('LDFLAGS'):
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env.Append(LINKFLAGS = os.environ['LDFLAGS'].split())
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print "platform: ", env['PLATFORM']
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# special flags for cygwin
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# we have to do this here so that the function and lib checks will go through mingw
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if env['PLATFORM'] == 'cygwin':
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env.Append(CCFLAGS = " -mno-cygwin")
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env.Append(LINKFLAGS = " -mno-cygwin")
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env['LIBS'] = ['wsock32'];
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if env['PLATFORM'] == 'win32':
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env.Append(CPPPATH = [".", "drivers/win/", "drivers/common/", "drivers/", "drivers/win/zlib", "drivers/win/directx", "drivers/win/lua/include"])
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env.Append(CPPDEFINES = ["PSS_STYLE=2", "WIN32", "_USE_SHARED_MEMORY_", "NETWORK", "FCEUDEF_DEBUGGER", "NOMINMAX", "NEED_MINGW_HACKS", "_WIN32_IE=0x0600"])
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env.Append(LIBS = ["rpcrt4", "comctl32", "vfw32", "winmm", "ws2_32", "comdlg32", "ole32", "gdi32", "htmlhelp"])
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else:
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conf = Configure(env)
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if not conf.CheckLib('SDL'):
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print 'Did not find libSDL or SDL.lib, exiting!'
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Exit(1)
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if not conf.CheckLib('z', autoadd=1):
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print 'Did not find libz or z.lib, exiting!'
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Exit(1)
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if env['GTK'] or env['GTK_LITE']:
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# Add compiler and linker flags from pkg-config
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env.ParseConfig('pkg-config --cflags --libs gtk+-2.0')
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env.Append(CPPDEFINES=["_GTK2"])
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if env['GTK']:
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env.Append(CCFLAGS = ["-D_GTK"])
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env.Append(CCFLAGS =["-D_GTK_LITE"])
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if env['GTK_LITE']:
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env.Append(CCFLAGS =["-D_GTK_LITE"])
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### Lua platform defines
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### Applies to all files even though only lua needs it, but should be ok
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if env['LUA']:
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if env['PLATFORM'] == 'darwin':
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# Define LUA_USE_MACOSX otherwise we can't bind external libs from lua
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env.Append(CCFLAGS = ["-DLUA_USE_MACOSX"])
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if env['PLATFORM'] == 'posix':
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# If we're POSIX, we use LUA_USE_LINUX since that combines usual lua posix defines with dlfcn calls for dynamic library loading.
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# Should work on any *nix
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env.Append(CCFLAGS = ["-DLUA_USE_LINUX"])
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### Search for gd if we're not in Windows
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if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin' and env['CREATE_AVI'] and env['LOGO']:
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gd = conf.CheckLib('gd', autoadd=1)
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if gd == 0:
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env['LOGO'] = 0
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print 'Did not find libgd, you won\'t be able to create a logo screen for your avis.'
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if conf.CheckFunc('asprintf'):
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conf.env.Append(CCFLAGS = " -DHAVE_ASPRINTF")
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if env['OPENGL'] and conf.CheckLibWithHeader('GL', 'GL/gl.h', 'c++', autoadd=1):
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conf.env.Append(CCFLAGS = " -DOPENGL")
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conf.env.Append(CPPDEFINES = ['PSS_STYLE=1'])
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# parse SDL cflags/libs
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env.ParseConfig('sdl-config --cflags --libs')
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env.Append(CPPDEFINES=["_S9XLUA_H"])
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env = conf.Finish()
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if sys.byteorder == 'little' or env['PLATFORM'] == 'win32':
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env.Append(CPPDEFINES = ['LSB_FIRST'])
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if env['FRAMESKIP']:
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env.Append(CPPDEFINES = ['FRAMESKIP'])
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print "base CPPDEFINES:",env['CPPDEFINES']
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print "base CCFLAGS:",env['CCFLAGS']
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if env['DEBUG']:
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env.Append(CPPDEFINES=["_DEBUG"], CCFLAGS = ['-g'])
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if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin' and env['CREATE_AVI']:
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env.Append(CPPDEFINES=["CREATE_AVI"])
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else:
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env['CREATE_AVI']=0;
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Export('env')
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SConscript('src/SConscript')
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# Install rules
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exe_suffix = ''
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if env['PLATFORM'] == 'win32':
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exe_suffix = '.exe'
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fceux_src = 'src/fceux' + exe_suffix
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fceux_dst = 'bin/fceux' + exe_suffix
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auxlib_src = 'src/auxlib.lua'
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auxlib_dst = 'bin/auxlib.lua'
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fceux_h_src = 'src/drivers/win/help/fceux.chm'
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fceux_h_dst = 'bin/fceux.chm'
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env.Command(fceux_h_dst, fceux_h_src, [Copy(fceux_h_dst, fceux_h_src)])
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env.Command(fceux_dst, fceux_src, [Copy(fceux_dst, fceux_src)])
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env.Command(auxlib_dst, auxlib_src, [Copy(auxlib_dst, auxlib_src)])
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# TODO: Fix this build script to gracefully install auxlib and the man page
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#env.Alias(target="install", source=env.Install(dir="/usr/local/bin/", source=("bin/fceux", "bin/auxlib.lua")))
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env.Alias(target="install", source=env.Install(dir="/usr/local/bin/", source="bin/fceux"))
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