maybe fix mapper 242 (dragon quest 8 UNL)
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@ -24,12 +24,10 @@
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DECLFW(Mapper242_write)
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{
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ROM_BANK32((A>>3)&0xF);
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switch(V&3)
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switch((A>>1)&1)
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{
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case 0:MIRROR_SET(0);break;
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case 1:MIRROR_SET(1);break;
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case 2:onemir(0);break;
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case 3:onemir(1);break;
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}
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}
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