parent
b2b47db6ef
commit
abcb50e2e3
|
@ -90,8 +90,13 @@ static DECLFW(BandaiWrite) {
|
|||
}
|
||||
}
|
||||
|
||||
static DECLFR(BandaiRead) {
|
||||
return 0xef; // TODO: EEPROM
|
||||
}
|
||||
|
||||
static void BandaiPower(void) {
|
||||
BandaiSync();
|
||||
SetReadHandler(0x6000, 0x7FFF, BandaiRead);
|
||||
SetReadHandler(0x8000, 0xFFFF, CartBR);
|
||||
SetWriteHandler(0x6000, 0xFFFF, BandaiWrite);
|
||||
}
|
||||
|
@ -108,6 +113,13 @@ void Mapper16_Init(CartInfo *info) {
|
|||
AddExState(&StateRegs, ~0, 0, 0);
|
||||
}
|
||||
|
||||
// Famicom jump 2:
|
||||
// 0-7: Lower bit of data selects which 256KB PRG block is in use.
|
||||
// This seems to be a hack on the developers' part, so I'll make emulation
|
||||
// of it a hack(I think the current PRG block would depend on whatever the
|
||||
// lowest bit of the CHR bank switching register that corresponds to the
|
||||
// last CHR address read).
|
||||
|
||||
static void M153Power(void) {
|
||||
BandaiSync();
|
||||
setprg8r(0x10, 0x6000, 0);
|
||||
|
|
|
@ -78,6 +78,7 @@
|
|||
{0xbe939fce, 9, 1}, /* Punchout*/
|
||||
{0x345d3a1a, 11, 1}, /* Castle of Deceit */
|
||||
{0x5e66eaea, 13, 1}, /* Videomation */
|
||||
{0xcd373baa, 14, -1}, /* Samurai Spirits (Rex Soft) */
|
||||
{0xbfc7a2e9, 16, 8},
|
||||
{0x6e68e31a, 16, 8}, /* Dragon Ball 3*/
|
||||
{0x183859d2, 16, -1},
|
||||
|
@ -85,6 +86,11 @@
|
|||
{0x286fcd20, 23, -1}, /* Ganbare Goemon Gaiden 2 - Tenka no Zaihou (J) [!] */
|
||||
{0xe4a291ce, 23, -1}, /* World Hero (Unl) [!] */
|
||||
{0x51e9cd33, 23, -1}, /* World Hero (Unl) [b1] */
|
||||
{0x105dd586, 27, -1}, /* Mi Hun Che variations... */
|
||||
{0xbc9bb6c1, 27, -1}, /* -- */
|
||||
{0x43753886, 27, -1}, /* -- */
|
||||
{0x5b3de3d1, 27, -1}, /* -- */
|
||||
{0x511e73f8, 27, -1}, /* -- */
|
||||
{0x5555fca3, 32, 8},
|
||||
{0x283ad224, 32, 8}, /* Ai Sensei no Oshiete */
|
||||
{0x243a8735, 32, 0x10|4}, /* Major League */
|
||||
|
@ -114,6 +120,7 @@
|
|||
{0xbba58be5, 70, -1}, /* Family Trainer - Manhattan Police */
|
||||
{0x370ceb65, 70, -1}, /* Family Trainer - Meiro Dai Sakusen */
|
||||
{0xe62e3382, 71, -1}, /* Mig-29 Soviet Fighter */
|
||||
{0xac7b0742, 71, -1}, /* Golden KTV (Ch) [!], not actually 71, but UNROM without BUS conflict */
|
||||
{0x054bd3e9, 74, -1}, /* Di 4 Ci - Ji Qi Ren Dai Zhan (As) */
|
||||
{0x496ac8f7, 74, -1}, /* Ji Jia Zhan Shi (As) */
|
||||
{0xae854cef, 74, -1}, /* Jia A Fung Yun (Chinese) */
|
||||
|
@ -162,12 +169,6 @@
|
|||
{0xb1a94b82, 152, 8}, /* Pocket Zaurus */
|
||||
{0x026c5fca, 152, 8}, /* Saint Seiya Ougon Densetsu */
|
||||
{0x3f15d20d, 153, 8}, /* Famicom Jump 2 */
|
||||
{0xb7f28915, 153, -1}, /* Magical Taruruuto-kun 2 - Mahou Daibouken (J) */
|
||||
{0xa262a81f, 153, -1}, /* Rokudenashi Blues (J) */
|
||||
{0xe170404c, 153, -1}, /* SD Gundam Gaiden - Knight Gundam Monogatari (J) (V1.0) [!] */
|
||||
{0x276ac722, 153, -1}, /* SD Gundam Gaiden - Knight Gundam Monogatari (J) (V1.1) [!] */
|
||||
{0xb049a8c4, 153, -1}, /* SD Gundam Gaiden - Knight Gundam Monogatari 2 - Hikari no Kishi (J) [!] */
|
||||
{0xc2840372, 153, -1}, /* SD Gundam Gaiden - Knight Gundam Monogatari 3 - Densetsu no Kishi Dan (J) [!] */
|
||||
{0xd1691028, 154, 8}, /* Devil Man */
|
||||
{0xcfd4a281, 155, 8}, /* Money Game. Yay for money! */
|
||||
{0x2f27cdef, 155, 8}, /* Tatakae!! Rahmen Man */
|
||||
|
@ -179,6 +180,12 @@
|
|||
{0x0be0a328, 157, 8}, /* Datach SD Gundam Wars */
|
||||
{0x5b457641, 157, 8}, /* Datach Ultraman Club */
|
||||
{0xf51a7f46, 157, 8}, /* Datach Yuu Yuu Hakusho */
|
||||
{0xb7f28915, 159, -1}, /* Magical Taruruuto-kun 2 - Mahou Daibouken (J) */
|
||||
{0xa262a81f, 159, -1}, /* Rokudenashi Blues (J) */
|
||||
{0xe170404c, 159, -1}, /* SD Gundam Gaiden - Knight Gundam Monogatari (J) (V1.0) [!] */
|
||||
{0x276ac722, 159, -1}, /* SD Gundam Gaiden - Knight Gundam Monogatari (J) (V1.1) [!] */
|
||||
{0xb049a8c4, 159, -1}, /* SD Gundam Gaiden - Knight Gundam Monogatari 2 - Hikari no Kishi (J) [!] */
|
||||
{0xc2840372, 159, -1}, /* SD Gundam Gaiden - Knight Gundam Monogatari 3 - Densetsu no Kishi Dan (J) [!] */
|
||||
{0x58152b42, 160, 1}, /* Pipe 5 (Sachen) */
|
||||
{0x1c098942, 162, -1}, /* Xi You Ji Hou Zhuan (Ch) */
|
||||
{0x081caaff, 163, -1}, /* Commandos (Ch) */
|
||||
|
|
|
@ -458,9 +458,9 @@ static BMAPPINGLocal bmap[] = {
|
|||
{"Color Dreams", 11, Mapper11_Init},
|
||||
{"REX DBZ 5", 12, Mapper12_Init},
|
||||
{"CPROM", 13, CPROM_Init},
|
||||
// {"", 14, Mapper14_Init},
|
||||
{"REX SL-1632", 14, UNLSL1632_Init},
|
||||
{"100-in-1", 15, Mapper15_Init},
|
||||
{"Bandai", 16, Mapper16_Init},
|
||||
{"BANDAI 24C02", 16, Mapper16_Init},
|
||||
{"FFE Rev. B", 17, Mapper17_Init},
|
||||
{"JALECO SS880006", 18, Mapper18_Init}, // JF-NNX (EB89018-30007) boards
|
||||
{"Namcot 106", 19, Mapper19_Init},
|
||||
|
@ -471,7 +471,7 @@ static BMAPPINGLocal bmap[] = {
|
|||
{"Konami VRC6 Rev. A", 24, Mapper24_Init},
|
||||
{"Konami VRC2/VRC4 D", 25, Mapper25_Init},
|
||||
{"Konami VRC6 Rev. B", 26, Mapper26_Init},
|
||||
// {"", 27, Mapper27_Init}, // Deprecated, dupe for VRC2/VRC4 mapper
|
||||
{"CC-21 MI HUN CHE", 27, UNLCC21_Init}, // Former dupe for VRC2/VRC4 mapper, redefined with crc to mihunche boards
|
||||
{"", 28, Mapper28_Init},
|
||||
// {"", 29, Mapper29_Init},
|
||||
// {"", 30, Mapper30_Init},
|
||||
|
@ -603,7 +603,7 @@ static BMAPPINGLocal bmap[] = {
|
|||
{"", 156, Mapper156_Init},
|
||||
{"", 157, Mapper157_Init},
|
||||
// {"", 158, Mapper158_Init},
|
||||
// {"", 159, Mapper159_Init},
|
||||
{"BANDAI 24C01", 159, Mapper16_Init}, // Different type of EEPROM on bandai board
|
||||
{"SA009", 160, SA009_Init},
|
||||
// {"", 161, Mapper161_Init},
|
||||
{"", 162, UNLFS304_Init},
|
||||
|
|
Loading…
Reference in New Issue