UNIF 158B - new board for "Blood of Jurassic" dump
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/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2015 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* "Blood Of Jurassic" protected MMC3 based board (GD-98 Cart ID, 158B PCB ID)
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*
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*/
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#include "mapinc.h"
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#include "mmc3.h"
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static uint8 lut[8] = { 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0F, 0x00 };
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static void UNL158BPW(uint32 A, uint8 V) {
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if (EXPREGS[0] & 0x80) {
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uint32 bank = EXPREGS[0] & 7;
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if(EXPREGS[0] & 0x20) { // 32Kb mode
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setprg32(0x8000, bank >> 1);
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} else { // 16Kb mode
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setprg16(0x8000, bank);
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setprg16(0xC000, bank);
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}
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} else {
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setprg8(A, V & 0xF);
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}
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}
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static DECLFW(UNL158BProtWrite) {
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EXPREGS[A & 7] = V;
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switch(A & 7) {
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case 0:
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FixMMC3PRG(MMC3_cmd);
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break;
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case 7:
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FCEU_printf("UNK PROT WRITE\n");
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break;
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}
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}
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static DECLFR(UNL158BProtRead) {
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return X.DB | lut[A & 7];
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}
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static void UNL158BPower(void) {
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GenMMC3Power();
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SetWriteHandler(0x5000, 0x5FFF, UNL158BProtWrite);
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SetReadHandler(0x5000, 0x5FFF, UNL158BProtRead);
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}
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void UNL158B_Init(CartInfo *info) {
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GenMMC3_Init(info, 128, 128, 0, 0);
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pwrap = UNL158BPW;
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info->Power = UNL158BPower;
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AddExState(EXPREGS, 6, 0, "EXPR");
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}
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@ -458,6 +458,7 @@ static BMAPPING bmap[] = {
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{ "YOKO", UNLYOKO_Init, 0 },
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{ "YOKO", UNLYOKO_Init, 0 },
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{ "SB-2000", UNLSB2000_Init, 0 },
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{ "SB-2000", UNLSB2000_Init, 0 },
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{ "COOLBOY", COOLBOY_Init, BMCFLAG_256KCHRR },
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{ "COOLBOY", COOLBOY_Init, BMCFLAG_256KCHRR },
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{ "158B", UNL158B_Init, 0 },
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{ 0, 0, 0 }
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{ 0, 0, 0 }
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};
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};
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@ -146,6 +146,7 @@ void UNROM512_Init(CartInfo *info);
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void UNLSB2000_Init(CartInfo *info);
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void UNLSB2000_Init(CartInfo *info);
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void UNLKS7010_Init(CartInfo *info);
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void UNLKS7010_Init(CartInfo *info);
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void COOLBOY_Init(CartInfo *info);
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void COOLBOY_Init(CartInfo *info);
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void UNL158B_Init(CartInfo *info);
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extern uint8 *UNIFchrrama; // Meh. So I can stop CHR RAM
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extern uint8 *UNIFchrrama; // Meh. So I can stop CHR RAM
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// bank switcherooing with certain boards...
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// bank switcherooing with certain boards...
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@ -245,6 +245,7 @@
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<ClCompile Include="..\src\boards\15.cpp" />
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<ClCompile Include="..\src\boards\15.cpp" />
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<ClCompile Include="..\src\boards\151.cpp" />
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<ClCompile Include="..\src\boards\151.cpp" />
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<ClCompile Include="..\src\boards\156.cpp" />
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<ClCompile Include="..\src\boards\156.cpp" />
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<ClCompile Include="..\src\boards\158B.cpp" />
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<ClCompile Include="..\src\boards\164.cpp" />
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<ClCompile Include="..\src\boards\164.cpp" />
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<ClCompile Include="..\src\boards\168.cpp" />
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<ClCompile Include="..\src\boards\168.cpp" />
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<ClCompile Include="..\src\boards\170.cpp" />
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<ClCompile Include="..\src\boards\170.cpp" />
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@ -1048,6 +1048,9 @@
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<ClCompile Include="..\src\boards\coolboy.cpp">
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<ClCompile Include="..\src\boards\coolboy.cpp">
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<Filter>boards</Filter>
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<Filter>boards</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\src\boards\158B.cpp">
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<Filter>boards</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\src\drivers\common\args.h">
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<ClInclude Include="..\src\drivers\common\args.h">
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