Added message guard to not spam terminal with mutex warnings when GUI thread is blocking emulation thread from executing.
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@ -1307,6 +1307,7 @@ bool fceuWrapperIsLocked(void)
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int fceuWrapperUpdate( void )
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int fceuWrapperUpdate( void )
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{
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{
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bool lock_acq;
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bool lock_acq;
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static bool mutexLockFail = false;
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// If a request is pending,
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// If a request is pending,
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// sleep to allow request to be serviced.
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// sleep to allow request to be serviced.
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@ -1321,12 +1322,17 @@ int fceuWrapperUpdate( void )
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{
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{
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if ( GameInfo )
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if ( GameInfo )
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{
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{
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printf("Error: Emulator Failed to Acquire Mutex\n");
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if ( !mutexLockFail )
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{
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printf("Warning: Emulator Thread Failed to Acquire Mutex - GUI has Lock\n");
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}
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mutexLockFail = true;
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}
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}
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msleep( 16 );
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msleep( 16 );
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return -1;
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return -1;
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}
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}
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mutexLockFail = false;
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emulatorHasMutex = 1;
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emulatorHasMutex = 1;
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if ( GameInfo )
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if ( GameInfo )
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