Added logic to refresh video display with last pass image data when inside debug loop.
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@ -20,6 +20,7 @@
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#include "../../debug.h"
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#include "../../debug.h"
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#include "../../driver.h"
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#include "../../driver.h"
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#include "../../version.h"
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#include "../../version.h"
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#include "../../video.h"
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#include "../../movie.h"
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#include "../../movie.h"
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#include "../../palette.h"
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#include "../../palette.h"
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#include "../../fds.h"
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#include "../../fds.h"
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@ -1672,6 +1673,11 @@ static void winDebuggerLoopStep(void)
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gtk_main_iteration_do(FALSE);
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gtk_main_iteration_do(FALSE);
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}
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}
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if ( XBackBuf )
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{
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BlitScreen(XBackBuf);
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}
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if ( breakpoint_hit )
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if ( breakpoint_hit )
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{
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{
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seekPC_AllDebugWindows();
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seekPC_AllDebugWindows();
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