Win32 - added many hotkey items as menu items
This commit is contained in:
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@ -1,4 +1,5 @@
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---version 2.0.4 yet to be released---
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---version 2.0.4 yet to be released---
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24-nov-2008 - adelikat - win32 - added lots of mappable hotkey items as Menu items
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23-nov-2008 - adelikat - Win32 - fixed some errors in my AVI directory override code
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23-nov-2008 - adelikat - Win32 - fixed some errors in my AVI directory override code
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23-nov-2008 - shinydoofy - movie subs now have a toggle button in the SDL build (F10 by default)
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23-nov-2008 - shinydoofy - movie subs now have a toggle button in the SDL build (F10 by default)
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23-nov-2008 - adelikat - movie subtitle system installed
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23-nov-2008 - adelikat - movie subtitle system installed
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@ -320,7 +320,7 @@ enum EFCEUI
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FCEUI_STOPMOVIE, FCEUI_RECORDMOVIE, FCEUI_PLAYMOVIE,
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FCEUI_STOPMOVIE, FCEUI_RECORDMOVIE, FCEUI_PLAYMOVIE,
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FCEUI_OPENGAME, FCEUI_CLOSEGAME,
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FCEUI_OPENGAME, FCEUI_CLOSEGAME,
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FCEUI_TASEDIT,
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FCEUI_TASEDIT,
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FCEUI_RESET, FCEUI_POWER,
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FCEUI_RESET, FCEUI_POWER,FCEUI_PLAYFROMBEGINNING
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};
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};
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//checks whether an EFCEUI is valid right now
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//checks whether an EFCEUI is valid right now
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@ -49,6 +49,9 @@ BEGIN
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MENUITEM "Record Movie...", MENU_RECORD_MOVIE
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MENUITEM "Record Movie...", MENU_RECORD_MOVIE
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MENUITEM "Replay Movie...", MENU_REPLAY_MOVIE
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MENUITEM "Replay Movie...", MENU_REPLAY_MOVIE
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MENUITEM "Stop Movie", MENU_STOP_MOVIE
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MENUITEM "Stop Movie", MENU_STOP_MOVIE
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MENUITEM "Play from beginning", ID_FILE_PLAYMOVIEFROMBEGINNING
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MENUITEM SEPARATOR
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MENUITEM "Screenshot", ID_FILE_SCREENSHOT
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MENUITEM SEPARATOR
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MENUITEM SEPARATOR
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MENUITEM "Record AVI...", MENU_RECORD_AVI
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MENUITEM "Record AVI...", MENU_RECORD_AVI
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MENUITEM "Stop AVI", MENU_STOP_AVI
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MENUITEM "Stop AVI", MENU_STOP_AVI
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@ -70,6 +73,19 @@ BEGIN
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MENUITEM "&Switch Disk Side", MENU_SWITCH_DISK
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MENUITEM "&Switch Disk Side", MENU_SWITCH_DISK
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MENUITEM SEPARATOR
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MENUITEM SEPARATOR
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MENUITEM "&Insert Coin", MENU_INSERT_COIN
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MENUITEM "&Insert Coin", MENU_INSERT_COIN
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MENUITEM SEPARATOR
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MENUITEM "Pause", ID_NES_PAUSE
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MENUITEM "Frame Advance", ID_NES_FRAMEADVANCE
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MENUITEM "Turbo", ID_NES_TURBO
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POPUP "Emulation Speed"
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BEGIN
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MENUITEM "Speed Up", ID_NES_SPEEDUP
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MENUITEM "Slow Down", ID_NES_SLOWDOWN
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MENUITEM SEPARATOR
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MENUITEM "Slowest Speed", ID_NES_SLOWESTSPEED
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MENUITEM "Normal Speed", ID_NES_NORMALSPEED
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MENUITEM "Fastest Speed", ID_NES_FASTESTSPEED
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END
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END
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END
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POPUP "&Config"
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POPUP "&Config"
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BEGIN
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BEGIN
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@ -565,6 +565,18 @@
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#define ID_DISPLAY_MOVIESUBTITLES 40260
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#define ID_DISPLAY_MOVIESUBTITLES 40260
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#define ID_DISPLAY_MOVIESUBTITLESINAVI 40261
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#define ID_DISPLAY_MOVIESUBTITLESINAVI 40261
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#define ID_DISPLAY_MOVIESUBTITLES_AVI 40262
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#define ID_DISPLAY_MOVIESUBTITLES_AVI 40262
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#define ID_NES_PAUSE 40263
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#define ID_NES_FRAMEADVANCE 40264
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#define ID_NES_SPEEDUP 40265
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#define ID_NES_SLOWDOWN 40266
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#define ID_NES_FASTESTSPEED 40267
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#define ID_NES_NORMALSPEED 40268
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#define ID_NES_TURBO 40269
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#define ID_NES_SLOWESTSPEED 40270
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#define ID_NES_EMULATIONSPEED 40271
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#define ID_FILE_SCREENSHOT 40272
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#define ID_FILE_RESTARTMOVIE 40273
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#define ID_FILE_PLAYMOVIEFROMBEGINNING 40274
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#define IDC_DEBUGGER_ICONTRAY 55535
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#define IDC_DEBUGGER_ICONTRAY 55535
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#define MW_ValueLabel2 65423
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#define MW_ValueLabel2 65423
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#define MW_ValueLabel1 65426
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#define MW_ValueLabel1 65426
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@ -574,7 +586,7 @@
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#ifdef APSTUDIO_INVOKED
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 124
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#define _APS_NEXT_RESOURCE_VALUE 124
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#define _APS_NEXT_COMMAND_VALUE 40263
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#define _APS_NEXT_COMMAND_VALUE 40275
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#define _APS_NEXT_CONTROL_VALUE 1187
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#define _APS_NEXT_CONTROL_VALUE 1187
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#define _APS_NEXT_SYMED_VALUE 101
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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@ -72,6 +72,7 @@ extern FCEUGI *GameInfo;
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extern int EnableAutosave;
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extern int EnableAutosave;
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extern bool frameAdvanceLagSkip;
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extern bool frameAdvanceLagSkip;
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extern bool movieSubtitles;
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extern bool movieSubtitles;
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extern bool turbo;
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// Extern functions
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// Extern functions
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@ -305,25 +306,30 @@ void UpdateCheckedMenuItems()
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{
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{
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CheckMenuItem(fceumenu, polo2[x], *polo[x] ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, polo2[x], *polo[x] ? MF_CHECKED : MF_UNCHECKED);
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}
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}
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CheckMenuItem(fceumenu, MENU_CONFIG_BINDSAVES, bindSavestate?MF_CHECKED : MF_UNCHECKED);
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//NES Menu
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CheckMenuItem(fceumenu, MENU_DISPLAY_FA_LAGSKIP, frameAdvanceLagSkip?MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, ID_NES_PAUSE, EmulationPaused ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_DISPLAY_LAGCOUNTER, lagCounterDisplay?MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, ID_NES_TURBO, turbo ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_DISPLAY_BG, bg?MF_CHECKED:MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_DISPLAY_OBJ, spr?MF_CHECKED:MF_UNCHECKED);
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CheckMenuItem(fceumenu, ID_DISPLAY_MOVIESUBTITLES, movieSubtitles?MF_CHECKED:MF_UNCHECKED);
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CheckMenuItem(fceumenu, ID_DISPLAY_MOVIESUBTITLES_AVI, subtitlesOnAVI?MF_CHECKED:MF_UNCHECKED);
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//Config Menu
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CheckMenuItem(fceumenu, MENU_PAUSEAFTERPLAYBACK, pauseAfterPlayback ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_PAUSEAFTERPLAYBACK, pauseAfterPlayback ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_RUN_IN_BACKGROUND, eoptions & EO_BGRUN ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_RUN_IN_BACKGROUND, eoptions & EO_BGRUN ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_ALTERNATE_AB, GetAutoFireDesynch() ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_BACKGROUND_INPUT, EnableBackgroundInput ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_BACKGROUND_INPUT, EnableBackgroundInput ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_ENABLE_AUTOSAVE, EnableAutosave ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_ENABLE_AUTOSAVE, EnableAutosave ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_DISPLAY_FA_LAGSKIP, frameAdvanceLagSkip?MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_CONFIG_BINDSAVES, bindSavestate?MF_CHECKED : MF_UNCHECKED);
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//Config - Display SubMenu
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CheckMenuItem(fceumenu, MENU_DISPLAY_LAGCOUNTER, lagCounterDisplay?MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, ID_DISPLAY_FRAMECOUNTER, frame_display ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, ID_DISPLAY_FRAMECOUNTER, frame_display ? MF_CHECKED : MF_UNCHECKED);
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CheckMenuItem(fceumenu, ID_DISPLAY_MOVIESUBTITLES, movieSubtitles?MF_CHECKED:MF_UNCHECKED);
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CheckMenuItem(fceumenu, ID_DISPLAY_MOVIESUBTITLES_AVI, subtitlesOnAVI?MF_CHECKED:MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_DISPLAY_BG, bg?MF_CHECKED:MF_UNCHECKED);
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CheckMenuItem(fceumenu, MENU_DISPLAY_OBJ, spr?MF_CHECKED:MF_UNCHECKED);
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//Tools Menu
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CheckMenuItem(fceumenu, MENU_ALTERNATE_AB, GetAutoFireDesynch() ? MF_CHECKED : MF_UNCHECKED);
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//AutoFire Patterns
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int AutoFirePatternIDs[] = {
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int AutoFirePatternIDs[] = {
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MENU_AUTOFIRE_PATTERN_1,
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MENU_AUTOFIRE_PATTERN_1,
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MENU_AUTOFIRE_PATTERN_2,
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MENU_AUTOFIRE_PATTERN_2,
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@ -1210,6 +1216,10 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
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FCEUI_StopMovie();
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FCEUI_StopMovie();
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break;
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break;
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case ID_FILE_PLAYMOVIEFROMBEGINNING:
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FCEUI_MoviePlayFromBeginning();
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break;
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case MENU_RECORD_AVI:
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case MENU_RECORD_AVI:
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// Record AVI menu was selected
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// Record AVI menu was selected
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FCEUD_AviRecordTo();
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FCEUD_AviRecordTo();
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@ -1274,6 +1284,37 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
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UpdateCheckedMenuItems();
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UpdateCheckedMenuItems();
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break;
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break;
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case ID_FILE_SCREENSHOT:
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FCEUI_SaveSnapshot();
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break;
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case ID_NES_PAUSE:
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EmulationPaused ^= 1;
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UpdateCheckedMenuItems();
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break;
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case ID_NES_FRAMEADVANCE:
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FCEUI_FrameAdvance();
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break;
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case ID_NES_SPEEDUP:
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FCEUD_SetEmulationSpeed(3);
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break;
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case ID_NES_SLOWDOWN:
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FCEUD_SetEmulationSpeed(1);
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break;
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case ID_NES_SLOWESTSPEED:
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FCEUD_SetEmulationSpeed(0);
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break;
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case ID_NES_NORMALSPEED:
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FCEUD_SetEmulationSpeed(2);
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break;
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case ID_NES_FASTESTSPEED:
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FCEUD_SetEmulationSpeed(4);
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break;
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case ID_NES_TURBO:
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FCEUD_TurboToggle();
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break;
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}
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}
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}
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}
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break;
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break;
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@ -1357,6 +1398,7 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
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EnableMenuItem(fceumenu,MENU_RECORD_MOVIE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_RECORDMOVIE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_RECORD_MOVIE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_RECORDMOVIE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_REPLAY_MOVIE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_PLAYMOVIE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_REPLAY_MOVIE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_PLAYMOVIE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_STOP_MOVIE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_STOPMOVIE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_STOP_MOVIE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_STOPMOVIE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,ID_FILE_PLAYMOVIEFROMBEGINNING,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_PLAYFROMBEGINNING)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_SAVE_STATE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_SAVESTATE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_SAVE_STATE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_SAVESTATE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_LOAD_STATE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_LOADSTATE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_LOAD_STATE,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_LOADSTATE)?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_STOP_AVI,MF_BYCOMMAND | (FCEUI_AviIsRecording()?MF_ENABLED:MF_GRAYED));
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EnableMenuItem(fceumenu,MENU_STOP_AVI,MF_BYCOMMAND | (FCEUI_AviIsRecording()?MF_ENABLED:MF_GRAYED));
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@ -1824,6 +1866,16 @@ void UpdateMenuHotkeys()
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combined = "Stop Movie\t" + combo;
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combined = "Stop Movie\t" + combo;
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ChangeMenuItemText(MENU_STOP_MOVIE, combined);
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ChangeMenuItemText(MENU_STOP_MOVIE, combined);
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//Play Movie from Beginning
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_MOVIE_PLAY_FROM_BEGINNING]);
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combined = "Play from beginning\t" + combo;
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ChangeMenuItemText(ID_FILE_PLAYMOVIEFROMBEGINNING, combined);
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//Screenshot
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_SCREENSHOT]);
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combined = "Screenshot\t" + combo;
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ChangeMenuItemText(ID_FILE_SCREENSHOT, combined);
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//Record AVI
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//Record AVI
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_AVI_RECORD_AS]);
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_AVI_RECORD_AS]);
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combined = "Record AVI...\t" + combo;
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combined = "Record AVI...\t" + combo;
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combined = "&Insert Coin\t" + combo;
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combined = "&Insert Coin\t" + combo;
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ChangeMenuItemText(MENU_INSERT_COIN, combined);
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ChangeMenuItemText(MENU_INSERT_COIN, combined);
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//Pause
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_PAUSE]);
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combined = "Pause\t" + combo;
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ChangeMenuItemText(ID_NES_PAUSE, combined);
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//Frame Advance
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_FRAME_ADVANCE]);
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combined = "Frame Advance\t" + combo;
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ChangeMenuItemText(ID_NES_FRAMEADVANCE, combined);
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//Turbo
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_SPEED_TURBO_TOGGLE]);
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combined = "Turbo\t" + combo;
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ChangeMenuItemText(ID_NES_TURBO, combined);
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//Speed Up
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_SPEED_FASTER]);
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combined = "Speed Up\t" + combo;
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ChangeMenuItemText(ID_NES_SPEEDUP, combined);
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//Slow Down
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_SPEED_SLOWER]);
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combined = "Slow Down\t" + combo;
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ChangeMenuItemText(ID_NES_SLOWDOWN, combined);
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//Slowest Speed
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_SPEED_SLOWEST]);
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combined = "Slowest Speeed\t" + combo;
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ChangeMenuItemText(ID_NES_SLOWESTSPEED, combined);
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//Normal Speed
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_SPEED_NORMAL]);
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combined = "Normal Speed\t" + combo;
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ChangeMenuItemText(ID_NES_NORMALSPEED, combined);
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//Fastest Speed
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_SPEED_FASTEST]);
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combined = "Fastest Speed\t" + combo;
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ChangeMenuItemText(ID_NES_FASTESTSPEED, combined);
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//-------------------------------Config-------------------------------------
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//-------------------------------Config-------------------------------------
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//Hide Menu
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//Hide Menu
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_HIDE_MENU_TOGGLE]);
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combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_HIDE_MENU_TOGGLE]);
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@ -937,6 +937,7 @@ bool FCEU_IsValidUI(EFCEUI ui)
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break;
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break;
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case FCEUI_STOPMOVIE:
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case FCEUI_STOPMOVIE:
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case FCEUI_PLAYFROMBEGINNING:
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return FCEUMOV_Mode(MOVIEMODE_PLAY|MOVIEMODE_RECORD);
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return FCEUMOV_Mode(MOVIEMODE_PLAY|MOVIEMODE_RECORD);
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case FCEUI_STOPAVI:
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case FCEUI_STOPAVI:
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