Successful save/load of advanced gamepad button to hotkey function bindings for Qt GUI.
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@ -1271,7 +1271,9 @@ void GamePadConfDialog_t::delKeyBindingCallback(void)
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//----------------------------------------------------
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//----------------------------------------------------
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void GamePadConfDialog_t::updatePeriodic(void)
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void GamePadConfDialog_t::updatePeriodic(void)
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{
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{
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bool buttonEnable;
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char jsFound[ MAX_JOYSTICKS ];
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char jsFound[ MAX_JOYSTICKS ];
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QTreeWidgetItem *item;
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memset( jsFound, 0, sizeof(jsFound) );
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memset( jsFound, 0, sizeof(jsFound) );
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@ -1354,10 +1356,24 @@ void GamePadConfDialog_t::updatePeriodic(void)
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efs_chkbox->setChecked(fourScore);
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efs_chkbox->setChecked(fourScore);
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}
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}
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gpView->setPort(portNum);
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gpView->setPort(portNum);
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gpView->update();
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gpView->update();
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refreshKeyBindTree();
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refreshKeyBindTree();
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item = keyBindTree->currentItem();
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if ( item == NULL )
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{
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buttonEnable = false;
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}
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else
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{
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buttonEnable = true;
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}
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editKeyBindBtn->setEnabled(buttonEnable);
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delKeyBindBtn->setEnabled(buttonEnable);
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}
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}
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//----------------------------------------------------
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//----------------------------------------------------
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