Added a null check for GameInfo to FCEUMOV_CreateCleanMovie function to prevent crash if ROM is not loaded.
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@ -932,7 +932,10 @@ void FCEUMOV_CreateCleanMovie()
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currMovieData = MovieData();
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currMovieData.palFlag = FCEUI_GetCurrentVidSystem(0,0)!=0;
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currMovieData.romFilename = FileBase;
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if ( GameInfo )
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{
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currMovieData.romChecksum = GameInfo->MD5;
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}
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currMovieData.guid.newGuid();
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currMovieData.fourscore = FCEUI_GetInputFourscore();
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currMovieData.microphone = FCEUI_GetInputMicrophone();
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