first compiling build. renamed fceux to make me quit being confused about which vs instance is which
[[Split portion of a mixed commit.]]
This commit is contained in:
parent
9b5f554f40
commit
9952260cf5
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@ -396,7 +396,7 @@ static void ShowRes(void)
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static int ShowShortList(char *moe[], int n, int def)
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{
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int x,c;
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unsigned int baa;
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int baa; //mbg merge 7/17/06 made to normal int
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char tmp[16];
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red:
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@ -18,11 +18,8 @@
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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//mbg merge 7/17/06 this code shouldnt be compiled unless we're doing this (i think)
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#ifdef _USE_SHARED_MEMORY_
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#include "common.h"
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#include "../../fceu.h" //mbg merge 7/18/06 added
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#include "basicbot.h"
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static HWND hwndBasicBot=0;
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@ -511,7 +508,7 @@ void UpdateBasicBot()
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if(better)
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{
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char tempstring[4096];
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char symbols[16] = "ABET^v<>ABET^v<>";
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char symbols[] = "ABET^v<>ABET^v<>"; //mbg merge 7/18/06 changed dim to unspecified to leave room for the null
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int seenplayer2=0;
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for(i = 0; i < 4; i++)
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{
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@ -627,7 +624,7 @@ static void SaveBasicBot()
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if(ofn.nFileOffset < 1024)
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{
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free(BasicBotDir);
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BasicBotDir=malloc(strlen(ofn.lpstrFile)+1);
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BasicBotDir=(char*)malloc(strlen(ofn.lpstrFile)+1); //mbg merge 7/18/06 added cast
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strcpy(BasicBotDir,ofn.lpstrFile);
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BasicBotDir[ofn.nFileOffset]=0;
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}
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@ -692,7 +689,7 @@ static void LoadBasicBot()
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if(ofn.nFileOffset < 1024)
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{
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free(BasicBotDir);
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BasicBotDir=malloc(strlen(ofn.lpstrFile)+1);
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BasicBotDir=(char*)malloc(strlen(ofn.lpstrFile)+1); //mbg merge 7/18/06 added cast
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strcpy(BasicBotDir,ofn.lpstrFile);
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BasicBotDir[ofn.nFileOffset]=0;
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}
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@ -933,5 +930,3 @@ void CreateBasicBot()
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SetDlgItemText(hwndBasicBot, 1022, Formula[22]);
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}
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#endif
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@ -9,6 +9,7 @@ static int discallb(uint16 a, char *s);
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static void crs(HWND hParent);
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static void Disyou(uint16 a);
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static void UpdateDMem(uint16 a);
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int BlockingCheck(void); //mbg merge 7/18/06 yech had to add this
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static HWND mwin=0;
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static int32 cmsi;
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@ -457,11 +458,11 @@ static uint8 kbuf[(16*3-1+6+2)*16+1];
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static void sexycallb(uint16 a, uint8 v)
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{
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if((a&15)==15)
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sprintf(kbuf+strlen(kbuf),"%02X\r\n",v);
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sprintf((char*)kbuf+strlen((char*)kbuf),"%02X\r\n",v); //mbg merge 7/18/06 added casts
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else if((a&15)==0)
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sprintf(kbuf+strlen(kbuf),"%03xx: %02X ",a>>4,v);
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sprintf((char*)kbuf+strlen((char*)kbuf),"%03xx: %02X ",a>>4,v); //mbg merge 7/18/06 added casts
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else
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sprintf(kbuf+strlen(kbuf),"%02X ",v);
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sprintf((char*)kbuf+strlen((char*)kbuf),"%02X ",v); //mbg merge 7/18/06 added casts
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}
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static void MDSSI(void)
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@ -482,7 +483,7 @@ static void UpdateDMem(uint16 a)
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{
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kbuf[0]=0;
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FCEUI_MemDump(a<<4,256,sexycallb);
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SetDlgItemText(mwin,100,kbuf);
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SetDlgItemText(mwin,100,(char*)kbuf); //mbg merge 7/18/06 added cast
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}
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int CreateDumpSave(uint32 a1, uint32 a2)
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@ -24,7 +24,7 @@
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#include "input.h"
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#include "keyboard.h"
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HRESULT ddrval;
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static HRESULT ddrval; //mbg merge 7/17/06 made static
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static LPDIRECTINPUTDEVICE7 lpdid=0;
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@ -260,11 +260,12 @@ FCEU XD SP - Sebastian Porst\n\
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FCEU MM - CaH4e3\n\
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FCEU TAS - blip & nitsuja\n\
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FCEU TAS+ - Luke Gustafson\n\
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FCEUX\n\
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- CaH4e3, Luke Gustafson\n\
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- Matthew Gambrell, Sebastian Porst\n\
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\n\
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"__TIME__"\n\
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"__DATE__"\n\
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"__TIME__" "__DATE__"\n\
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" __COMPILER__STRING__
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);
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MessageBox(hAppWnd,TempArray,"About FCEUXD SP",MB_OK);
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@ -19,7 +19,7 @@
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*/
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#include "common.h"
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#include "../../fceu.h" //mbg merge 7/18/06 added
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#include "memwatch.h"
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static HWND hwndMemWatch=0;
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@ -229,13 +229,13 @@ static void SaveMemWatch()
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ofn.lpstrInitialDir=MemWatchDir;
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if(GetSaveFileName(&ofn))
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{
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int i,j;
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int i; //mbg merge 7/18/06 removed unused decl for j
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//Save the directory
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if(ofn.nFileOffset < 1024)
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{
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free(MemWatchDir);
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MemWatchDir=malloc(strlen(ofn.lpstrFile)+1);
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MemWatchDir=(char*)malloc(strlen(ofn.lpstrFile)+1); //mbg merge 7/18/06 added cast
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strcpy(MemWatchDir,ofn.lpstrFile);
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MemWatchDir[ofn.nFileOffset]=0;
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}
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@ -308,7 +308,7 @@ static void LoadMemWatch()
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if(ofn.nFileOffset < 1024)
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{
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free(MemWatchDir);
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MemWatchDir=malloc(strlen(ofn.lpstrFile)+1);
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MemWatchDir=(char*)malloc(strlen(ofn.lpstrFile)+1); //mbg merge 7/18/06 added cast
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strcpy(MemWatchDir,ofn.lpstrFile);
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MemWatchDir[ofn.nFileOffset]=0;
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}
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@ -135,7 +135,7 @@ static int InitializeDDraw(int fs)
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{
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CloseHandle(mapColorPalette);
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mapColorPalette = NULL;
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color_palette = malloc(256 * sizeof(PALETTEENTRY));
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color_palette = (PALETTEENTRY*)malloc(256 * sizeof(PALETTEENTRY)); //mbg merge 7/18/06 added cast
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}
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else
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color_palette = (PALETTEENTRY *)MapViewOfFile(mapColorPalette, FILE_MAP_WRITE, 0, 0, 0);
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2
input.c
2
input.c
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@ -57,7 +57,7 @@ static uint8 LastStrobe;
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static int BotMode = 0;
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#ifdef _USE_SHARED_MEMORY_
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static int BotPointer = 0;
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static uint32 BotPointer = 0; //mbg merge 7/18/06 changed to uint32
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#endif
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/* This function is a quick hack to get the NSF player to use emulated gamepad
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BIN
vc8/fceuxdsp.ncb
BIN
vc8/fceuxdsp.ncb
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@ -1,26 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fceuxdsp", "fceuxdsp.vcproj", "{6893EF44-FEA3-46DF-B236-C4C200F54294}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{6893EF44-FEA3-46DF-B236-C4C200F54294}.Debug|Win32.ActiveCfg = Debug|Win32
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{6893EF44-FEA3-46DF-B236-C4C200F54294}.Debug|Win32.Build.0 = Debug|Win32
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{6893EF44-FEA3-46DF-B236-C4C200F54294}.Debug|x64.ActiveCfg = Debug|x64
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{6893EF44-FEA3-46DF-B236-C4C200F54294}.Debug|x64.Build.0 = Debug|x64
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{6893EF44-FEA3-46DF-B236-C4C200F54294}.Release|Win32.ActiveCfg = Release|Win32
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{6893EF44-FEA3-46DF-B236-C4C200F54294}.Release|Win32.Build.0 = Release|Win32
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{6893EF44-FEA3-46DF-B236-C4C200F54294}.Release|x64.ActiveCfg = Release|x64
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{6893EF44-FEA3-46DF-B236-C4C200F54294}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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BIN
vc8/fceuxdsp.suo
BIN
vc8/fceuxdsp.suo
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1778
vc8/fceuxdsp.vcproj
1778
vc8/fceuxdsp.vcproj
File diff suppressed because it is too large
Load Diff
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@ -1,121 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioUserFile
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ProjectType="Visual C++"
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Version="8.00"
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ShowAllFiles="false"
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>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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>
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<DebugSettings
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Command="$(TargetPath)"
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WorkingDirectory=""
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CommandArguments=""
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Attach="false"
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DebuggerType="3"
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Remote="1"
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RemoteMachine="ZERO-XP"
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RemoteCommand=""
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HttpUrl=""
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PDBPath=""
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SQLDebugging=""
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Environment=""
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EnvironmentMerge="true"
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DebuggerFlavor=""
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MPIRunCommand=""
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MPIRunArguments=""
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MPIRunWorkingDirectory=""
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ApplicationCommand=""
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ApplicationArguments=""
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ShimCommand=""
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MPIAcceptMode=""
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MPIAcceptFilter=""
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/>
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</Configuration>
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<Configuration
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Name="Debug|x64"
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>
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<DebugSettings
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Command="$(TargetPath)"
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WorkingDirectory=""
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CommandArguments=""
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Attach="false"
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DebuggerType="3"
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Remote="1"
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RemoteMachine="ZERO-XP"
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RemoteCommand=""
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HttpUrl=""
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PDBPath=""
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SQLDebugging=""
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Environment=""
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EnvironmentMerge="true"
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DebuggerFlavor=""
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MPIRunCommand=""
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MPIRunArguments=""
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MPIRunWorkingDirectory=""
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ApplicationCommand=""
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ApplicationArguments=""
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ShimCommand=""
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MPIAcceptMode=""
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MPIAcceptFilter=""
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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>
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<DebugSettings
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Command="$(TargetPath)"
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WorkingDirectory=""
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CommandArguments=""
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Attach="false"
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DebuggerType="3"
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Remote="1"
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RemoteMachine="ZERO-XP"
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RemoteCommand=""
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HttpUrl=""
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PDBPath=""
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SQLDebugging=""
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Environment=""
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EnvironmentMerge="true"
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DebuggerFlavor=""
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MPIRunCommand=""
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MPIRunArguments=""
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MPIRunWorkingDirectory=""
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ApplicationCommand=""
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ApplicationArguments=""
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ShimCommand=""
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MPIAcceptMode=""
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MPIAcceptFilter=""
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/>
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</Configuration>
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<Configuration
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Name="Release|x64"
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>
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<DebugSettings
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Command="$(TargetPath)"
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WorkingDirectory=""
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CommandArguments=""
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Attach="false"
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DebuggerType="3"
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Remote="1"
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RemoteMachine="ZERO-XP"
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RemoteCommand=""
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HttpUrl=""
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PDBPath=""
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SQLDebugging=""
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Environment=""
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EnvironmentMerge="true"
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DebuggerFlavor=""
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MPIRunCommand=""
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MPIRunArguments=""
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MPIRunWorkingDirectory=""
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ApplicationCommand=""
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ApplicationArguments=""
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ShimCommand=""
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MPIAcceptMode=""
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MPIAcceptFilter=""
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/>
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</Configuration>
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</Configurations>
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</VisualStudioUserFile>
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