SDL: OLD* ppu by default (thanks adelikat)
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@ -215,7 +215,7 @@ InitConfig()
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config->addOption("ripsubs", "SDL.RipSubs", "");
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// enable new PPU core
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config->addOption("newppu", "SDL.NewPPU", 1);
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config->addOption("newppu", "SDL.NewPPU", 0);
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// GamePad 0 - 3
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for(unsigned int i = 0; i < GAMEPAD_NUM_DEVICES; i++) {
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