saner sound defaults in SDL
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@ -1,5 +1,6 @@
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---version 2.0.2 released---
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12-aug-2008 - punkrockguy318 - SF [ 2047050 ] SDL "--special" option fixed for special video scaling filters
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12-aug-2008 - punkrockguy318 - SDL: Saner sound defaults for less choppy sound
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12-aug-2008 - punkrockguy318 - SF [ 2047050 ] SDL: "--special" option fixed for special video scaling filters
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12-aug-2008 - zeromus - print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX)
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12-aug-2008 - zeromus - SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
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11-aug-2008 - zeromus - restore IPS patching capability which was lost when archive support was added
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@ -116,14 +116,10 @@ InitConfig()
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// sound options
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config->addOption('s', "sound", "SDL.Sound", 1);
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config->addOption("volume", "SDL.SoundVolume", 100);
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config->addOption("soundrate", "SDL.SoundRate", 48000);
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config->addOption("soundrate", "SDL.SoundRate", 11000);
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config->addOption("soundq", "SDL.SoundQuality", 1);
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config->addOption("soundrecord", "SDL.SoundRecordFile", "");
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#ifdef WIN32
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config->addOption("soundbufsize", "SDL.SoundBufSize", 52);
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#else
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config->addOption("soundbufsize", "SDL.SoundBufSize", 24);
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#endif
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config->addOption("soundbufsize", "SDL.SoundBufSize", 48);
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// old EOptions
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config->addOption('g', "gamegenie", "SDL.GameGenie", 0);
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