win64 rename executable to fceux64.exe

if people are going to be testing this might cut down error report confusion
This commit is contained in:
bbbradsmith 2020-06-17 04:47:55 -04:00 committed by Brad Smith
parent e5f671a9e0
commit 8aaaacfc9f
2 changed files with 7 additions and 1 deletions

View File

@ -9,7 +9,7 @@ cd %PROJECT_ROOT%\vc
REM Create Zip Archive
cd %PROJECT_ROOT%\output
..\vc\zip -X -9 -j ..\vc\fceux64.zip ..\vc\x64\Release\fceux.exe ..\src\drivers\win\lua\x64\lua5.1.dll ..\src\drivers\win\lua\x64\lua51.dll ..\src\auxlib.lua
..\vc\zip -X -9 -j ..\vc\fceux64.zip ..\vc\x64\Release\fceux64.exe ..\src\drivers\win\lua\x64\lua5.1.dll ..\src\drivers\win\lua\x64\lua51.dll ..\src\auxlib.lua
@if ERRORLEVEL 1 goto end
..\vc\zip -X -9 -u -r ..\vc\fceux64.zip fceux.chm taseditor.chm palettes luaScripts tools 7z.dll
@if ERRORLEVEL 1 goto end

View File

@ -138,6 +138,12 @@
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='PublicRelease|x64'" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='Win32'">
<TargetName>$(ProjectName)</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Platform)'=='x64'">
<TargetName>$(ProjectName)64</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Command>"%windir%\Sysnative\cscript" /nologo /E:JScript "defaultconfig\make_scmrev.h.js"</Command>