removed old ines code, more formatting
This commit is contained in:
parent
3a5e90fcc2
commit
880c9deb62
283
src/cart.cpp
283
src/cart.cpp
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@ -75,47 +75,39 @@ uint8 geniech[3];
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uint32 genieaddr[3];
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static INLINE void setpageptr(int s, uint32 A, uint8 *p, int ram)
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{
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static INLINE void setpageptr(int s, uint32 A, uint8 *p, int ram) {
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uint32 AB = A >> 11;
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int x;
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if (p)
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for(x=(s>>1)-1;x>=0;x--)
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{
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for (x = (s >> 1) - 1; x >= 0; x--) {
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PRGIsRAM[AB + x] = ram;
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Page[AB + x] = p - A;
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}
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else
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for(x=(s>>1)-1;x>=0;x--)
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{
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for (x = (s >> 1) - 1; x >= 0; x--) {
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PRGIsRAM[AB + x] = 0;
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Page[AB + x] = 0;
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}
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}
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static uint8 nothing[8192];
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void ResetCartMapping(void)
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{
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void ResetCartMapping(void) {
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int x;
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PPU_ResetHooks();
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for(x=0;x<32;x++)
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{
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for (x = 0; x < 32; x++) {
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Page[x] = nothing - x * 2048;
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PRGptr[x] = CHRptr[x] = 0;
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PRGsize[x] = CHRsize[x] = 0;
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}
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for(x=0;x<8;x++)
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{
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for (x = 0; x < 8; x++) {
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MMC5SPRVPage[x] = MMC5BGVPage[x] = VPageR[x] = nothing - 0x400 * x;
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}
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}
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void SetupCartPRGMapping(int chip, uint8 *p, uint32 size, int ram)
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{
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void SetupCartPRGMapping(int chip, uint8 *p, uint32 size, int ram) {
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PRGptr[chip] = p;
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PRGsize[chip] = size;
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@ -128,8 +120,7 @@ void SetupCartPRGMapping(int chip, uint8 *p, uint32 size, int ram)
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PRGram[chip] = ram ? 1 : 0;
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}
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void SetupCartCHRMapping(int chip, uint8 *p, uint32 size, int ram)
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{
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void SetupCartCHRMapping(int chip, uint8 *p, uint32 size, int ram) {
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CHRptr[chip] = p;
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CHRsize[chip] = size;
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@ -141,55 +132,46 @@ void SetupCartCHRMapping(int chip, uint8 *p, uint32 size, int ram)
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CHRram[chip] = ram;
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}
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DECLFR(CartBR)
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{
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DECLFR(CartBR) {
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return Page[A >> 11][A];
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}
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DECLFW(CartBW)
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{
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DECLFW(CartBW) {
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//printf("Ok: %04x:%02x, %d\n",A,V,PRGIsRAM[A>>11]);
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if (PRGIsRAM[A >> 11] && Page[A >> 11])
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Page[A >> 11][A] = V;
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}
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DECLFR(CartBROB)
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{
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if(!Page[A>>11]) return(X.DB);
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DECLFR(CartBROB) {
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if (!Page[A >> 11])
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return(X.DB);
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else
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return Page[A >> 11][A];
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}
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void setprg2r(int r, unsigned int A, unsigned int V)
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{
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void setprg2r(int r, uint32 A, uint32 V) {
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V &= PRGmask2[r];
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setpageptr(2, A, PRGptr[r] ? (&PRGptr[r][V << 11]) : 0, PRGram[r]);
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}
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void setprg2(uint32 A, uint32 V)
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{
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void setprg2(uint32 A, uint32 V) {
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setprg2r(0, A, V);
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}
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void setprg4r(int r, unsigned int A, unsigned int V)
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{
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void setprg4r(int r, uint32 A, uint32 V) {
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V &= PRGmask4[r];
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setpageptr(4, A, PRGptr[r] ? (&PRGptr[r][V << 12]) : 0, PRGram[r]);
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}
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void setprg4(uint32 A, uint32 V)
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{
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void setprg4(uint32 A, uint32 V) {
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setprg4r(0, A, V);
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}
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void setprg8r(int r, unsigned int A, unsigned int V)
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{
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if(PRGsize[r]>=8192)
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{
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void setprg8r(int r, uint32 A, uint32 V) {
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if (PRGsize[r] >= 8192) {
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V &= PRGmask8[r];
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setpageptr(8, A, PRGptr[r] ? (&PRGptr[r][V << 13]) : 0, PRGram[r]);
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}
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else
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{
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} else {
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uint32 VA = V << 2;
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int x;
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for (x = 0; x < 4; x++)
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@ -197,20 +179,15 @@ void setprg8r(int r, unsigned int A, unsigned int V)
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}
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}
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void setprg8(uint32 A, uint32 V)
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{
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void setprg8(uint32 A, uint32 V) {
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setprg8r(0, A, V);
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}
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void setprg16r(int r, unsigned int A, unsigned int V)
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{
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if(PRGsize[r]>=16384)
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{
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void setprg16r(int r, uint32 A, uint32 V) {
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if (PRGsize[r] >= 16384) {
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V &= PRGmask16[r];
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setpageptr(16, A, PRGptr[r] ? (&PRGptr[r][V << 14]) : 0, PRGram[r]);
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}
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else
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{
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} else {
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uint32 VA = V << 3;
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int x;
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@ -219,20 +196,15 @@ void setprg16r(int r, unsigned int A, unsigned int V)
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}
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}
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void setprg16(uint32 A, uint32 V)
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{
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void setprg16(uint32 A, uint32 V) {
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setprg16r(0, A, V);
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}
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void setprg32r(int r,unsigned int A, unsigned int V)
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{
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if(PRGsize[r]>=32768)
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{
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void setprg32r(int r, uint32 A, uint32 V) {
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if (PRGsize[r] >= 32768) {
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V &= PRGmask32[r];
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setpageptr(32, A, PRGptr[r] ? (&PRGptr[r][V << 15]) : 0, PRGram[r]);
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}
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else
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{
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} else {
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uint32 VA = V << 4;
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int x;
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@ -241,13 +213,11 @@ void setprg32r(int r,unsigned int A, unsigned int V)
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}
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}
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void setprg32(uint32 A, uint32 V)
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{
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void setprg32(uint32 A, uint32 V) {
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setprg32r(0, A, V);
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}
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void setchr1r(int r, unsigned int A, unsigned int V)
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{
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void setchr1r(int r, uint32 A, uint32 V) {
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if (!CHRptr[r]) return;
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FCEUPPU_LineUpdate();
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V &= CHRmask1[r];
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@ -258,8 +228,7 @@ void setchr1r(int r, unsigned int A, unsigned int V)
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VPageR[(A) >> 10] = &CHRptr[r][(V) << 10] - (A);
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}
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void setchr2r(int r, unsigned int A, unsigned int V)
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{
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void setchr2r(int r, uint32 A, uint32 V) {
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if (!CHRptr[r]) return;
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FCEUPPU_LineUpdate();
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V &= CHRmask2[r];
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@ -270,8 +239,7 @@ void setchr2r(int r, unsigned int A, unsigned int V)
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PPUCHRRAM &= ~(3 << (A >> 10));
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}
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void setchr4r(int r, unsigned int A, unsigned int V)
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{
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void setchr4r(int r, unsigned int A, unsigned int V) {
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if (!CHRptr[r]) return;
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FCEUPPU_LineUpdate();
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V &= CHRmask4[r];
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@ -283,8 +251,7 @@ void setchr4r(int r, unsigned int A, unsigned int V)
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PPUCHRRAM &= ~(15 << (A >> 10));
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}
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void setchr8r(int r, unsigned int V)
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{
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void setchr8r(int r, uint32 V) {
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int x;
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if (!CHRptr[r]) return;
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@ -298,80 +265,25 @@ void setchr8r(int r, unsigned int V)
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PPUCHRRAM = 0;
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}
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void setchr1(unsigned int A, unsigned int V)
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{
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void setchr1(uint32 A, uint32 V) {
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setchr1r(0, A, V);
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}
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void setchr2(unsigned int A, unsigned int V)
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{
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void setchr2(uint32 A, uint32 V) {
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setchr2r(0, A, V);
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}
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void setchr4(unsigned int A, unsigned int V)
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{
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void setchr4(uint32 A, uint32 V) {
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setchr4r(0, A, V);
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}
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void setchr8(unsigned int V)
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{
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void setchr8(uint32 V) {
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setchr8r(0, V);
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}
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void setvram8(uint8 *p)
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{
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int x;
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for(x=7;x>=0;x--)
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VPageR[x]=p;
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PPUCHRRAM|=255;
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}
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void setvram4(uint32 A, uint8 *p)
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{
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int x;
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for(x=3;x>=0;x--)
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VPageR[(A>>10)+x]=p-A;
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PPUCHRRAM|=(15<<(A>>10));
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}
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void setvramb1(uint8 *p, uint32 A, uint32 b)
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{
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FCEUPPU_LineUpdate();
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VPageR[A>>10]=p-A+(b<<10);
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PPUCHRRAM|=(1<<(A>>10));
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}
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void setvramb2(uint8 *p, uint32 A, uint32 b)
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{
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FCEUPPU_LineUpdate();
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VPageR[(A>>10)]=VPageR[(A>>10)+1]=p-A+(b<<11);
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PPUCHRRAM|=(3<<(A>>10));
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}
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void setvramb4(uint8 *p, uint32 A, uint32 b)
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{
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int x;
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FCEUPPU_LineUpdate();
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for(x=3;x>=0;x--)
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VPageR[(A>>10)+x]=p-A+(b<<12);
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PPUCHRRAM|=(15<<(A>>10));
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}
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void setvramb8(uint8 *p, uint32 b)
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{
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int x;
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FCEUPPU_LineUpdate();
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for(x=7;x>=0;x--)
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VPageR[x]=p+(b<<13);
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PPUCHRRAM|=255;
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}
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/* This function can be called without calling SetupCartMirroring(). */
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void setntamem(uint8 *p, int ram, uint32 b)
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{
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void setntamem(uint8 *p, int ram, uint32 b) {
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FCEUPPU_LineUpdate();
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vnapage[b] = p;
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PPUNTARAM &= ~(1 << b);
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@ -380,8 +292,7 @@ void setntamem(uint8 *p, int ram, uint32 b)
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}
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static int mirrorhard = 0;
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void setmirrorw(int a, int b, int c, int d)
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{
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void setmirrorw(int a, int b, int c, int d) {
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FCEUPPU_LineUpdate();
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vnapage[0] = NTARAM + a * 0x400;
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vnapage[1] = NTARAM + b * 0x400;
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@ -389,13 +300,10 @@ void setmirrorw(int a, int b, int c, int d)
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vnapage[3] = NTARAM + d * 0x400;
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}
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void setmirror(int t)
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{
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void setmirror(int t) {
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FCEUPPU_LineUpdate();
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if(!mirrorhard)
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{
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switch(t)
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{
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if (!mirrorhard) {
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switch (t) {
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case MI_H:
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vnapage[0] = vnapage[1] = NTARAM; vnapage[2] = vnapage[3] = NTARAM + 0x400;
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break;
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@ -413,15 +321,11 @@ void setmirror(int t)
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}
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}
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void SetupCartMirroring(int m, int hard, uint8 *extra)
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{
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if(m<4)
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{
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void SetupCartMirroring(int m, int hard, uint8 *extra) {
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if (m < 4) {
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mirrorhard = 0;
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setmirror(m);
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}
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else
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{
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} else {
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vnapage[0] = NTARAM;
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vnapage[1] = NTARAM + 0x400;
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vnapage[2] = extra;
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@ -436,28 +340,24 @@ static uint8 *GENIEROM=0;
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void FixGenieMap(void);
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// Called when a game(file) is opened successfully.
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void OpenGenie(void)
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{
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void FCEU_OpenGenie(void) {
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FILE *fp;
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int x;
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if(!GENIEROM)
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{
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if (!GENIEROM) {
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char *fn;
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if (!(GENIEROM = (uint8*)FCEU_malloc(4096 + 1024))) return;
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fn = strdup(FCEU_MakeFName(FCEUMKF_GGROM, 0, 0).c_str());
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fp = FCEUD_UTF8fopen(fn, "rb");
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if(!fp)
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{
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if (!fp) {
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FCEU_PrintError("Error opening Game Genie ROM image!");
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free(GENIEROM);
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GENIEROM = 0;
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return;
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}
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if(fread(GENIEROM,1,16,fp)!=16)
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{
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if (fread(GENIEROM, 1, 16, fp) != 16) {
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grerr:
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FCEU_PrintError("Error reading from Game Genie ROM image!");
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free(GENIEROM);
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@ -465,17 +365,14 @@ grerr:
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fclose(fp);
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return;
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}
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if(GENIEROM[0]==0x4E) /* iNES ROM image */
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{
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if (GENIEROM[0] == 0x4E) { /* iNES ROM image */
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if (fread(GENIEROM, 1, 4096, fp) != 4096)
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goto grerr;
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if (fseek(fp, 16384 - 4096, SEEK_CUR))
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goto grerr;
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if (fread(GENIEROM + 4096, 1, 256, fp) != 256)
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goto grerr;
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}
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else
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{
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} else {
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if (fread(GENIEROM + 16, 1, 4352 - 16, fp) != (4352 - 16))
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goto grerr;
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}
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@ -490,32 +387,26 @@ grerr:
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}
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/* Called when a game is closed. */
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void CloseGenie(void)
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{
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void FCEU_CloseGenie(void) {
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/* No good reason to free() the Game Genie ROM image data. */
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geniestage = 0;
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FlushGenieRW();
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VPageR = VPage;
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}
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void FCEU_KillGenie(void)
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{
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if(GENIEROM)
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{
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void FCEU_KillGenie(void) {
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if (GENIEROM) {
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free(GENIEROM);
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GENIEROM = 0;
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}
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}
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static DECLFR(GenieRead)
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{
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static DECLFR(GenieRead) {
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return GENIEROM[A & 4095];
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}
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static DECLFW(GenieWrite)
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{
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switch(A)
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{
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static DECLFW(GenieWrite) {
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switch (A) {
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case 0x800c:
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case 0x8008:
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case 0x8004: genieval[((A - 4) & 0xF) >> 2] = V; break;
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@ -532,10 +423,10 @@ static DECLFW(GenieWrite)
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case 0x8005:
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case 0x8001: genieaddr[((A - 1) & 0xF) >> 2] &= 0xFF; genieaddr[((A - 1) & 0xF) >> 2] |= (V | 0x80) << 8; break;
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case 0x8000:if(!V)
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case 0x8000:
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if (!V)
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FixGenieMap();
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else
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{
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else {
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modcon = V ^ 0xFF;
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if (V == 0x71)
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modcon = 0;
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@ -546,8 +437,7 @@ static DECLFW(GenieWrite)
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static readfunc GenieBackup[3];
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static DECLFR(GenieFix1)
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{
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static DECLFR(GenieFix1) {
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uint8 r = GenieBackup[0](A);
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if ((modcon >> 1) & 1) // No check
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||||
|
@ -558,8 +448,7 @@ static DECLFR(GenieFix1)
|
|||
return r;
|
||||
}
|
||||
|
||||
static DECLFR(GenieFix2)
|
||||
{
|
||||
static DECLFR(GenieFix2) {
|
||||
uint8 r = GenieBackup[1](A);
|
||||
|
||||
if ((modcon >> 2) & 1) // No check
|
||||
|
@ -570,8 +459,7 @@ static DECLFR(GenieFix2)
|
|||
return r;
|
||||
}
|
||||
|
||||
static DECLFR(GenieFix3)
|
||||
{
|
||||
static DECLFR(GenieFix3) {
|
||||
uint8 r = GenieBackup[2](A);
|
||||
|
||||
if ((modcon >> 3) & 1) // No check
|
||||
|
@ -583,8 +471,7 @@ static DECLFR(GenieFix3)
|
|||
}
|
||||
|
||||
|
||||
void FixGenieMap(void)
|
||||
{
|
||||
void FixGenieMap(void) {
|
||||
int x;
|
||||
|
||||
geniestage = 2;
|
||||
|
@ -596,24 +483,21 @@ void FixGenieMap(void)
|
|||
FlushGenieRW();
|
||||
//printf("Rightyo\n");
|
||||
for (x = 0; x < 3; x++)
|
||||
if((modcon>>(4+x))&1)
|
||||
{
|
||||
if ((modcon >> (4 + x)) & 1) {
|
||||
readfunc tmp[3] = { GenieFix1, GenieFix2, GenieFix3 };
|
||||
GenieBackup[x] = GetReadHandler(genieaddr[x]);
|
||||
SetReadHandler(genieaddr[x], genieaddr[x], tmp[x]);
|
||||
}
|
||||
}
|
||||
|
||||
void GeniePower(void)
|
||||
{
|
||||
void FCEU_GeniePower(void) {
|
||||
uint32 x;
|
||||
|
||||
if (!geniestage)
|
||||
return;
|
||||
|
||||
geniestage = 1;
|
||||
for(x=0;x<3;x++)
|
||||
{
|
||||
for (x = 0; x < 3; x++) {
|
||||
genieval[x] = 0xFF;
|
||||
geniech[x] = 0xFF;
|
||||
genieaddr[x] = 0xFFFF;
|
||||
|
@ -633,22 +517,16 @@ void GeniePower(void)
|
|||
}
|
||||
|
||||
|
||||
void FCEU_SaveGameSave(CartInfo *LocalHWInfo)
|
||||
{
|
||||
if(LocalHWInfo->battery && LocalHWInfo->SaveGame[0])
|
||||
{
|
||||
void FCEU_SaveGameSave(CartInfo *LocalHWInfo) {
|
||||
if (LocalHWInfo->battery && LocalHWInfo->SaveGame[0]) {
|
||||
FILE *sp;
|
||||
|
||||
std::string soot = FCEU_MakeFName(FCEUMKF_SAV, 0, "sav");
|
||||
if((sp=FCEUD_UTF8fopen(soot,"wb"))==NULL)
|
||||
{
|
||||
if ((sp = FCEUD_UTF8fopen(soot, "wb")) == NULL) {
|
||||
FCEU_PrintError("WRAM file \"%s\" cannot be written to.\n", soot.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
for (int x = 0; x < 4; x++)
|
||||
if(LocalHWInfo->SaveGame[x])
|
||||
{
|
||||
if (LocalHWInfo->SaveGame[x]) {
|
||||
fwrite(LocalHWInfo->SaveGame[x], 1,
|
||||
LocalHWInfo->SaveGameLen[x], sp);
|
||||
}
|
||||
|
@ -659,16 +537,13 @@ void FCEU_SaveGameSave(CartInfo *LocalHWInfo)
|
|||
// hack, movie.cpp has to communicate with this function somehow
|
||||
int disableBatteryLoading = 0;
|
||||
|
||||
void FCEU_LoadGameSave(CartInfo *LocalHWInfo)
|
||||
{
|
||||
if(LocalHWInfo->battery && LocalHWInfo->SaveGame[0] && !disableBatteryLoading)
|
||||
{
|
||||
void FCEU_LoadGameSave(CartInfo *LocalHWInfo) {
|
||||
if (LocalHWInfo->battery && LocalHWInfo->SaveGame[0] && !disableBatteryLoading) {
|
||||
FILE *sp;
|
||||
|
||||
std::string soot = FCEU_MakeFName(FCEUMKF_SAV, 0, "sav");
|
||||
sp = FCEUD_UTF8fopen(soot, "rb");
|
||||
if(sp!=NULL)
|
||||
{
|
||||
if (sp != NULL) {
|
||||
for (int x = 0; x < 4; x++)
|
||||
if (LocalHWInfo->SaveGame[x])
|
||||
fread(LocalHWInfo->SaveGame[x], 1, LocalHWInfo->SaveGameLen[x], sp);
|
||||
|
@ -677,10 +552,8 @@ void FCEU_LoadGameSave(CartInfo *LocalHWInfo)
|
|||
}
|
||||
|
||||
//clears all save memory. call this if you want to pretend the saveram has been reset (it doesnt touch what is on disk though)
|
||||
void FCEU_ClearGameSave(CartInfo *LocalHWInfo)
|
||||
{
|
||||
if(LocalHWInfo->battery && LocalHWInfo->SaveGame[0])
|
||||
{
|
||||
void FCEU_ClearGameSave(CartInfo *LocalHWInfo) {
|
||||
if (LocalHWInfo->battery && LocalHWInfo->SaveGame[0]) {
|
||||
for (int x = 0; x < 4; x++)
|
||||
if (LocalHWInfo->SaveGame[x])
|
||||
memset(LocalHWInfo->SaveGame[x], 0, LocalHWInfo->SaveGameLen[x]);
|
||||
|
|
42
src/cart.h
42
src/cart.h
|
@ -1,24 +1,22 @@
|
|||
typedef struct {
|
||||
/* Set by mapper/board code: */
|
||||
// Set by mapper/board code:
|
||||
void (*Power)(void);
|
||||
void (*Reset)(void);
|
||||
void (*Close)(void);
|
||||
uint8 *SaveGame[4]; /* Pointers to memory to save/load. */
|
||||
uint32 SaveGameLen[4]; /* How much memory to save/load. */
|
||||
uint8 *SaveGame[4]; // Pointers to memory to save/load.
|
||||
uint32 SaveGameLen[4]; // How much memory to save/load.
|
||||
|
||||
/* Set by iNES/UNIF loading code. */
|
||||
int mirror; /* As set in the header or chunk.
|
||||
iNES/UNIF specific. Intended
|
||||
to help support games like "Karnov"
|
||||
that are not really MMC3 but are
|
||||
set to mapper 4.
|
||||
*/
|
||||
int battery; /* Presence of an actual battery. */
|
||||
// Set by iNES/UNIF loading code.
|
||||
int mirror; // As set in the header or chunk.
|
||||
// iNES/UNIF specific. Intended
|
||||
// to help support games like "Karnov"
|
||||
// that are not really MMC3 but are
|
||||
// set to mapper 4.
|
||||
int battery; // Presence of an actual battery.
|
||||
uint8 MD5[16];
|
||||
uint32 CRC32; /* Should be set by the iNES/UNIF loading
|
||||
code, used by mapper/board code, maybe
|
||||
other code in the future.
|
||||
*/
|
||||
uint32 CRC32; // Should be set by the iNES/UNIF loading
|
||||
// code, used by mapper/board code, maybe
|
||||
// other code in the future.
|
||||
} CartInfo;
|
||||
|
||||
void FCEU_SaveGameSave(CartInfo *LocalHWInfo);
|
||||
|
@ -75,14 +73,6 @@ void setchr2(unsigned int A, unsigned int V);
|
|||
void setchr4(unsigned int A, unsigned int V);
|
||||
void setchr8(unsigned int V);
|
||||
|
||||
void setvram4(uint32 A, uint8 *p);
|
||||
void setvram8(uint8 *p);
|
||||
|
||||
void setvramb1(uint8 *p, uint32 A, uint32 b);
|
||||
void setvramb2(uint8 *p, uint32 A, uint32 b);
|
||||
void setvramb4(uint8 *p, uint32 A, uint32 b);
|
||||
void setvramb8(uint8 *p, uint32 b);
|
||||
|
||||
void setmirror(int t);
|
||||
void setmirrorw(int a, int b, int c, int d);
|
||||
void setntamem(uint8 *p, int ram, uint32 b);
|
||||
|
@ -94,8 +84,8 @@ void setntamem(uint8 *p, int ram, uint32 b);
|
|||
|
||||
extern int geniestage;
|
||||
|
||||
void GeniePower(void);
|
||||
void FCEU_GeniePower(void);
|
||||
|
||||
void OpenGenie(void);
|
||||
void CloseGenie(void);
|
||||
void FCEU_OpenGenie(void);
|
||||
void FCEU_CloseGenie(void);
|
||||
void FCEU_KillGenie(void);
|
||||
|
|
306
src/fceu.cpp
306
src/fceu.cpp
|
@ -90,46 +90,36 @@ bool DebuggerWasUpdated = false; //To prevent the debugger from updating things
|
|||
|
||||
FCEUGI::FCEUGI()
|
||||
: filename(0)
|
||||
, archiveFilename(0)
|
||||
{
|
||||
, archiveFilename(0) {
|
||||
//printf("%08x",opsize); // WTF?!
|
||||
}
|
||||
|
||||
FCEUGI::~FCEUGI()
|
||||
{
|
||||
FCEUGI::~FCEUGI() {
|
||||
if (filename) delete filename;
|
||||
if (archiveFilename) delete archiveFilename;
|
||||
}
|
||||
|
||||
bool CheckFileExists(const char* filename)
|
||||
{
|
||||
bool CheckFileExists(const char* filename) {
|
||||
//This function simply checks to see if the given filename exists
|
||||
if (!filename) return false;
|
||||
fstream test;
|
||||
test.open(filename, fstream::in);
|
||||
|
||||
if (test.fail())
|
||||
{
|
||||
if (test.fail()) {
|
||||
test.close();
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
test.close();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void FCEU_TogglePPU(void)
|
||||
{
|
||||
void FCEU_TogglePPU(void) {
|
||||
newppu ^= 1;
|
||||
if (newppu)
|
||||
{
|
||||
if (newppu) {
|
||||
FCEU_DispMessage("New PPU loaded", 0);
|
||||
FCEUI_printf("New PPU loaded");
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
FCEU_DispMessage("Old PPU loaded", 0);
|
||||
FCEUI_printf("Old PPU loaded");
|
||||
}
|
||||
|
@ -138,34 +128,27 @@ void FCEU_TogglePPU(void)
|
|||
#endif
|
||||
}
|
||||
|
||||
static void FCEU_CloseGame(void)
|
||||
{
|
||||
if(GameInfo)
|
||||
{
|
||||
|
||||
static void FCEU_CloseGame(void) {
|
||||
if (GameInfo) {
|
||||
#ifdef WIN32
|
||||
//SP CODE
|
||||
extern char LoadedRomFName[2048];
|
||||
|
||||
if (storePreferences(LoadedRomFName))
|
||||
{
|
||||
if (storePreferences(LoadedRomFName)) {
|
||||
FCEUD_PrintError("Couldn't store debugging data");
|
||||
}
|
||||
#endif
|
||||
|
||||
if(FCEUnetplay)
|
||||
{
|
||||
if (FCEUnetplay) {
|
||||
FCEUD_NetworkClose();
|
||||
}
|
||||
|
||||
if(GameInfo->name)
|
||||
{
|
||||
if (GameInfo->name) {
|
||||
free(GameInfo->name);
|
||||
GameInfo->name = 0;
|
||||
}
|
||||
|
||||
if(GameInfo->type!=GIT_NSF)
|
||||
{
|
||||
if (GameInfo->type != GIT_NSF) {
|
||||
FCEU_FlushGameCheats(0, 0);
|
||||
}
|
||||
|
||||
|
@ -180,7 +163,7 @@ static void FCEU_CloseGame(void)
|
|||
if (XBuf)
|
||||
memset(XBuf, 0, 256 * 256);
|
||||
|
||||
CloseGenie();
|
||||
FCEU_CloseGenie();
|
||||
|
||||
delete GameInfo;
|
||||
GameInfo = NULL;
|
||||
|
@ -232,20 +215,18 @@ int AutosaveFrequency = 256; // Number of frames between autosaves
|
|||
int EnableAutosave = 0;
|
||||
|
||||
///a wrapper for unzip.c
|
||||
extern "C" FILE *FCEUI_UTF8fopen_C(const char *n, const char *m) { return ::FCEUD_UTF8fopen(n,m); }
|
||||
|
||||
static DECLFW(BNull)
|
||||
{
|
||||
|
||||
extern "C" FILE *FCEUI_UTF8fopen_C(const char *n, const char *m) {
|
||||
return ::FCEUD_UTF8fopen(n, m);
|
||||
}
|
||||
|
||||
static DECLFR(ANull)
|
||||
{
|
||||
static DECLFW(BNull) {
|
||||
}
|
||||
|
||||
static DECLFR(ANull) {
|
||||
return(X.DB);
|
||||
}
|
||||
|
||||
int AllocGenieRW(void)
|
||||
{
|
||||
int AllocGenieRW(void) {
|
||||
if (!(AReadG = (readfunc*)FCEU_malloc(0x8000 * sizeof(readfunc))))
|
||||
return 0;
|
||||
if (!(BWriteG = (writefunc*)FCEU_malloc(0x8000 * sizeof(writefunc))))
|
||||
|
@ -254,14 +235,11 @@ int AllocGenieRW(void)
|
|||
return 1;
|
||||
}
|
||||
|
||||
void FlushGenieRW(void)
|
||||
{
|
||||
void FlushGenieRW(void) {
|
||||
int32 x;
|
||||
|
||||
if(RWWrap)
|
||||
{
|
||||
for(x=0;x<0x8000;x++)
|
||||
{
|
||||
if (RWWrap) {
|
||||
for (x = 0; x < 0x8000; x++) {
|
||||
ARead[x + 0x8000] = AReadG[x];
|
||||
BWrite[x + 0x8000] = BWriteG[x];
|
||||
}
|
||||
|
@ -273,51 +251,44 @@ void FlushGenieRW(void)
|
|||
}
|
||||
}
|
||||
|
||||
readfunc GetReadHandler(int32 a)
|
||||
{
|
||||
readfunc GetReadHandler(int32 a) {
|
||||
if (a >= 0x8000 && RWWrap)
|
||||
return AReadG[a - 0x8000];
|
||||
else
|
||||
return ARead[a];
|
||||
}
|
||||
void SetReadHandler(int32 start, int32 end, readfunc func)
|
||||
{
|
||||
void SetReadHandler(int32 start, int32 end, readfunc func) {
|
||||
int32 x;
|
||||
if (!func)
|
||||
func = ANull;
|
||||
|
||||
if (RWWrap)
|
||||
for(x=end;x>=start;x--)
|
||||
{
|
||||
for (x = end; x >= start; x--) {
|
||||
if (x >= 0x8000)
|
||||
AReadG[x - 0x8000] = func;
|
||||
else
|
||||
ARead[x] = func;
|
||||
}
|
||||
else
|
||||
|
||||
for (x = end; x >= start; x--)
|
||||
ARead[x] = func;
|
||||
}
|
||||
|
||||
writefunc GetWriteHandler(int32 a)
|
||||
{
|
||||
writefunc GetWriteHandler(int32 a) {
|
||||
if (RWWrap && a >= 0x8000)
|
||||
return BWriteG[a - 0x8000];
|
||||
else
|
||||
return BWrite[a];
|
||||
}
|
||||
|
||||
void SetWriteHandler(int32 start, int32 end, writefunc func)
|
||||
{
|
||||
void SetWriteHandler(int32 start, int32 end, writefunc func) {
|
||||
int32 x;
|
||||
|
||||
if (!func)
|
||||
func = BNull;
|
||||
|
||||
if (RWWrap)
|
||||
for(x=end;x>=start;x--)
|
||||
{
|
||||
for (x = end; x >= start; x--) {
|
||||
if (x >= 0x8000)
|
||||
BWriteG[x - 0x8000] = func;
|
||||
else
|
||||
|
@ -334,14 +305,12 @@ uint8 *RAM;
|
|||
//---------
|
||||
//windows might need to allocate these differently, so we have some special code
|
||||
|
||||
static void AllocBuffers()
|
||||
{
|
||||
static void AllocBuffers() {
|
||||
GameMemBlock = (uint8*)FCEU_gmalloc(GAME_MEM_BLOCK_SIZE);
|
||||
RAM = (uint8*)FCEU_gmalloc(0x800);
|
||||
}
|
||||
|
||||
static void FreeBuffers()
|
||||
{
|
||||
static void FreeBuffers() {
|
||||
FCEU_free(GameMemBlock);
|
||||
FCEU_free(RAM);
|
||||
}
|
||||
|
@ -349,35 +318,30 @@ static void FreeBuffers()
|
|||
|
||||
uint8 PAL = 0;
|
||||
|
||||
static DECLFW(BRAML)
|
||||
{
|
||||
static DECLFW(BRAML) {
|
||||
RAM[A] = V;
|
||||
#ifdef _S9XLUA_H
|
||||
CallRegisteredLuaMemHook(A, 1, V, LUAMEMHOOK_WRITE);
|
||||
#endif
|
||||
}
|
||||
|
||||
static DECLFW(BRAMH)
|
||||
{
|
||||
static DECLFW(BRAMH) {
|
||||
RAM[A & 0x7FF] = V;
|
||||
#ifdef _S9XLUA_H
|
||||
CallRegisteredLuaMemHook(A & 0x7FF, 1, V, LUAMEMHOOK_WRITE);
|
||||
#endif
|
||||
}
|
||||
|
||||
static DECLFR(ARAML)
|
||||
{
|
||||
static DECLFR(ARAML) {
|
||||
return RAM[A];
|
||||
}
|
||||
|
||||
static DECLFR(ARAMH)
|
||||
{
|
||||
static DECLFR(ARAMH) {
|
||||
return RAM[A & 0x7FF];
|
||||
}
|
||||
|
||||
|
||||
void ResetGameLoaded(void)
|
||||
{
|
||||
void ResetGameLoaded(void) {
|
||||
if (GameInfo) FCEU_CloseGame();
|
||||
EmulationPaused = 0; //mbg 5/8/08 - loading games while paused was bad news. maybe this fixes it
|
||||
GameStateRestore = 0;
|
||||
|
@ -402,8 +366,7 @@ int NSFLoad(const char *name, FCEUFILE *fp);
|
|||
//char lastLoadedGameName [2048] = {0,}; // hack for movie WRAM clearing on record from poweron
|
||||
|
||||
//name should be UTF-8, hopefully, or else there may be trouble
|
||||
FCEUGI *FCEUI_LoadGameVirtual(const char *name, int OverwriteVidMode)
|
||||
{
|
||||
FCEUGI *FCEUI_LoadGameVirtual(const char *name, int OverwriteVidMode) {
|
||||
//mbg merge 7/17/07 - why is this here
|
||||
//#ifdef WIN32
|
||||
// StopSound();
|
||||
|
@ -495,7 +458,7 @@ endlseq:
|
|||
|
||||
if (GameInfo->type != GIT_NSF)
|
||||
if (FSettings.GameGenie)
|
||||
OpenGenie();
|
||||
FCEU_OpenGenie();
|
||||
PowerNES();
|
||||
|
||||
if (GameInfo->type != GIT_NSF)
|
||||
|
@ -516,19 +479,16 @@ endlseq:
|
|||
return GameInfo;
|
||||
}
|
||||
|
||||
FCEUGI *FCEUI_LoadGame(const char *name, int OverwriteVidMode)
|
||||
{
|
||||
FCEUGI *FCEUI_LoadGame(const char *name, int OverwriteVidMode) {
|
||||
return FCEUI_LoadGameVirtual(name, OverwriteVidMode);
|
||||
}
|
||||
|
||||
|
||||
//Return: Flag that indicates whether the function was succesful or not.
|
||||
bool FCEUI_Initialize()
|
||||
{
|
||||
bool FCEUI_Initialize() {
|
||||
srand(time(0));
|
||||
|
||||
if(!FCEU_InitVirtualVideo())
|
||||
{
|
||||
if (!FCEU_InitVirtualVideo()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -558,8 +518,7 @@ bool FCEUI_Initialize()
|
|||
return true;
|
||||
}
|
||||
|
||||
void FCEUI_Kill(void)
|
||||
{
|
||||
void FCEUI_Kill(void) {
|
||||
#ifdef _S9XLUA_H
|
||||
FCEU_LuaStop();
|
||||
#endif
|
||||
|
@ -572,51 +531,38 @@ int rapidAlternator = 0;
|
|||
int AutoFirePattern[8] = { 1, 0, 0, 0, 0, 0, 0, 0 };
|
||||
int AutoFirePatternLength = 2;
|
||||
|
||||
void SetAutoFirePattern(int onframes, int offframes)
|
||||
{
|
||||
void SetAutoFirePattern(int onframes, int offframes) {
|
||||
int i;
|
||||
for(i = 0; i < onframes && i < 8; i++)
|
||||
{
|
||||
for (i = 0; i < onframes && i < 8; i++) {
|
||||
AutoFirePattern[i] = 1;
|
||||
}
|
||||
for(;i < 8; i++)
|
||||
{
|
||||
for (; i < 8; i++) {
|
||||
AutoFirePattern[i] = 0;
|
||||
}
|
||||
if(onframes + offframes < 2)
|
||||
{
|
||||
if (onframes + offframes < 2) {
|
||||
AutoFirePatternLength = 2;
|
||||
}
|
||||
else if(onframes + offframes > 8)
|
||||
{
|
||||
} else if (onframes + offframes > 8) {
|
||||
AutoFirePatternLength = 8;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
AutoFirePatternLength = onframes + offframes;
|
||||
}
|
||||
AFon = onframes; AFoff = offframes;
|
||||
}
|
||||
|
||||
void SetAutoFireOffset(int offset)
|
||||
{
|
||||
void SetAutoFireOffset(int offset) {
|
||||
if (offset < 0 || offset > 8) return;
|
||||
AutoFireOffset = offset;
|
||||
}
|
||||
|
||||
void AutoFire(void)
|
||||
{
|
||||
void AutoFire(void) {
|
||||
static int counter = 0;
|
||||
if (justLagged == false)
|
||||
counter = (counter + 1) % (8 * 7 * 5 * 3);
|
||||
//If recording a movie, use the frame # for the autofire so the offset
|
||||
//doesn't get screwed up when loading.
|
||||
if(FCEUMOV_Mode(MOVIEMODE_RECORD | MOVIEMODE_PLAY))
|
||||
{
|
||||
if (FCEUMOV_Mode(MOVIEMODE_RECORD | MOVIEMODE_PLAY)) {
|
||||
rapidAlternator = AutoFirePattern[(AutoFireOffset + FCEUMOV_GetFrame()) % AutoFirePatternLength]; //adelikat: TODO: Think through this, MOVIEMODE_FINISHED should not use movie data for auto-fire?
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
rapidAlternator = AutoFirePattern[(AutoFireOffset + counter) % AutoFirePatternLength];
|
||||
}
|
||||
}
|
||||
|
@ -626,15 +572,13 @@ void UpdateAutosave(void);
|
|||
///Emulates a single frame.
|
||||
|
||||
///Skip may be passed in, if FRAMESKIP is #defined, to cause this to emulate more than one frame
|
||||
void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int skip)
|
||||
{
|
||||
void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int skip) {
|
||||
//skip initiates frame skip if 1, or frame skip and sound skip if 2
|
||||
int r, ssize;
|
||||
|
||||
JustFrameAdvanced = false;
|
||||
|
||||
if (frameAdvanceRequested)
|
||||
{
|
||||
if (frameAdvanceRequested) {
|
||||
if (frameAdvanceDelay == 0 || frameAdvanceDelay >= 10)
|
||||
EmulationPaused = 3;
|
||||
if (frameAdvanceDelay == 0 || frameAdvanceDelay < 10)
|
||||
|
@ -643,8 +587,7 @@ void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int ski
|
|||
|
||||
if (EmulationPaused & 2)
|
||||
EmulationPaused &= ~1; // clear paused flag temporarily (frame advance)
|
||||
else if((EmulationPaused&1))
|
||||
{
|
||||
else if ((EmulationPaused & 1)) {
|
||||
memcpy(XBuf, XBackBuf, 256 * 256);
|
||||
FCEU_PutImage();
|
||||
*pXBuf = XBuf;
|
||||
|
@ -693,50 +636,41 @@ void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int ski
|
|||
timestamp = 0;
|
||||
|
||||
*pXBuf = skip ? 0 : XBuf;
|
||||
if (skip == 2) //If skip = 2, then bypass sound
|
||||
{
|
||||
if (skip == 2) { //If skip = 2, then bypass sound
|
||||
*SoundBuf = 0;
|
||||
*SoundBufSize = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
*SoundBuf = WaveFinal;
|
||||
*SoundBufSize = ssize;
|
||||
}
|
||||
|
||||
if (EmulationPaused&2 && ( !frameAdvanceLagSkip || !lagFlag) )
|
||||
if (EmulationPaused & 2 && (!frameAdvanceLagSkip || !lagFlag)) {
|
||||
//Lots of conditions here. EmulationPaused&2 must be true. In addition frameAdvanceLagSkip or lagFlag must be false
|
||||
{
|
||||
EmulationPaused = 1; // restore paused flag
|
||||
JustFrameAdvanced = true;
|
||||
#ifdef WIN32
|
||||
if (soundoptions & SO_MUTEFA) //mute the frame advance if the user requested it
|
||||
*SoundBufSize = 0; //keep sound muted
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
if (lagFlag)
|
||||
{
|
||||
if (lagFlag) {
|
||||
lagCounter++;
|
||||
justLagged = true;
|
||||
}
|
||||
else justLagged = false;
|
||||
} else justLagged = false;
|
||||
|
||||
if (movieSubtitles)
|
||||
ProcessSubtitles();
|
||||
}
|
||||
|
||||
void FCEUI_CloseGame(void)
|
||||
{
|
||||
void FCEUI_CloseGame(void) {
|
||||
if (!FCEU_IsValidUI(FCEUI_CLOSEGAME))
|
||||
return;
|
||||
|
||||
FCEU_CloseGame();
|
||||
}
|
||||
|
||||
void ResetNES(void)
|
||||
{
|
||||
void ResetNES(void) {
|
||||
FCEUMOV_AddCommand(FCEUNPCMD_RESET);
|
||||
if (!GameInfo) return;
|
||||
GameInterface(GI_RESETM2);
|
||||
|
@ -751,11 +685,9 @@ void ResetNES(void)
|
|||
FCEU_DispMessage("Reset", 0);
|
||||
}
|
||||
|
||||
void FCEU_MemoryRand(uint8 *ptr, uint32 size)
|
||||
{
|
||||
void FCEU_MemoryRand(uint8 *ptr, uint32 size) {
|
||||
int x = 0;
|
||||
while(size)
|
||||
{
|
||||
while (size) {
|
||||
*ptr = (x & 4) ? 0xFF : 0x00; // Huang Di DEBUG MODE enabled by default
|
||||
// Cybernoid NO MUSIC by default
|
||||
// *ptr = (x & 4) ? 0x7F : 0x00; // Huang Di DEBUG MODE enabled by default
|
||||
|
@ -770,26 +702,17 @@ void FCEU_MemoryRand(uint8 *ptr, uint32 size)
|
|||
}
|
||||
}
|
||||
|
||||
void hand(X6502 *X, int type, unsigned int A)
|
||||
{
|
||||
|
||||
void hand(X6502 *X, int type, uint32 A) {
|
||||
}
|
||||
|
||||
//int suppressAddPowerCommand=0; // hack... yeah, I know...
|
||||
void PowerNES(void)
|
||||
{
|
||||
//void MapperInit();
|
||||
//MapperInit();
|
||||
|
||||
//if(!suppressAddPowerCommand)
|
||||
void PowerNES(void) {
|
||||
FCEUMOV_AddCommand(FCEUNPCMD_POWER);
|
||||
|
||||
if (!GameInfo) return;
|
||||
|
||||
FCEU_CheatResetRAM();
|
||||
FCEU_CheatAddRAM(2, 0, RAM);
|
||||
|
||||
GeniePower();
|
||||
FCEU_GeniePower();
|
||||
|
||||
//dont do this, it breaks some games: Cybernoid; Minna no Taabou no Nakayoshi Daisakusen; and maybe mechanized attack
|
||||
//memset(RAM,0xFF,0x800);
|
||||
|
@ -841,8 +764,7 @@ void PowerNES(void)
|
|||
FCEU_DispMessage("Power on", 0);
|
||||
}
|
||||
|
||||
void FCEU_ResetVidSys(void)
|
||||
{
|
||||
void FCEU_ResetVidSys(void) {
|
||||
int w;
|
||||
|
||||
if (GameInfo->vidsys == GIV_NTSC)
|
||||
|
@ -859,8 +781,7 @@ void FCEU_ResetVidSys(void)
|
|||
|
||||
FCEUS FSettings;
|
||||
|
||||
void FCEU_printf(char *format, ...)
|
||||
{
|
||||
void FCEU_printf(char *format, ...) {
|
||||
char temp[2048];
|
||||
|
||||
va_list ap;
|
||||
|
@ -872,8 +793,7 @@ void FCEU_printf(char *format, ...)
|
|||
va_end(ap);
|
||||
}
|
||||
|
||||
void FCEU_PrintError(char *format, ...)
|
||||
{
|
||||
void FCEU_PrintError(char *format, ...) {
|
||||
char temp[2048];
|
||||
|
||||
va_list ap;
|
||||
|
@ -885,38 +805,30 @@ void FCEU_PrintError(char *format, ...)
|
|||
va_end(ap);
|
||||
}
|
||||
|
||||
void FCEUI_SetRenderedLines(int ntscf, int ntscl, int palf, int pall)
|
||||
{
|
||||
void FCEUI_SetRenderedLines(int ntscf, int ntscl, int palf, int pall) {
|
||||
FSettings.UsrFirstSLine[0] = ntscf;
|
||||
FSettings.UsrLastSLine[0] = ntscl;
|
||||
FSettings.UsrFirstSLine[1] = palf;
|
||||
FSettings.UsrLastSLine[1] = pall;
|
||||
if(PAL)
|
||||
{
|
||||
if (PAL) {
|
||||
FSettings.FirstSLine = FSettings.UsrFirstSLine[1];
|
||||
FSettings.LastSLine = FSettings.UsrLastSLine[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
FSettings.FirstSLine = FSettings.UsrFirstSLine[0];
|
||||
FSettings.LastSLine = FSettings.UsrLastSLine[0];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void FCEUI_SetVidSystem(int a)
|
||||
{
|
||||
void FCEUI_SetVidSystem(int a) {
|
||||
FSettings.PAL = a ? 1 : 0;
|
||||
if(GameInfo)
|
||||
{
|
||||
if (GameInfo) {
|
||||
FCEU_ResetVidSys();
|
||||
FCEU_ResetPalette();
|
||||
FCEUD_VideoChanged();
|
||||
}
|
||||
}
|
||||
|
||||
int FCEUI_GetCurrentVidSystem(int *slstart, int *slend)
|
||||
{
|
||||
int FCEUI_GetCurrentVidSystem(int *slstart, int *slend) {
|
||||
if (slstart)
|
||||
*slstart = FSettings.FirstSLine;
|
||||
if (slend)
|
||||
|
@ -925,8 +837,7 @@ int FCEUI_GetCurrentVidSystem(int *slstart, int *slend)
|
|||
}
|
||||
|
||||
//Enable or disable Game Genie option.
|
||||
void FCEUI_SetGameGenie(bool a)
|
||||
{
|
||||
void FCEUI_SetGameGenie(bool a) {
|
||||
FSettings.GameGenie = a;
|
||||
}
|
||||
|
||||
|
@ -936,63 +847,53 @@ void FCEUI_SetGameGenie(bool a)
|
|||
// FSettings.SnapName = a;
|
||||
//}
|
||||
|
||||
int32 FCEUI_GetDesiredFPS(void)
|
||||
{
|
||||
int32 FCEUI_GetDesiredFPS(void) {
|
||||
if (PAL)
|
||||
return(838977920); // ~50.007
|
||||
else
|
||||
return(1008307711); // ~60.1
|
||||
}
|
||||
|
||||
int FCEUI_EmulationPaused(void)
|
||||
{
|
||||
int FCEUI_EmulationPaused(void) {
|
||||
return(EmulationPaused & 1);
|
||||
}
|
||||
|
||||
int FCEUI_EmulationFrameStepped()
|
||||
{
|
||||
int FCEUI_EmulationFrameStepped() {
|
||||
return(EmulationPaused & 2);
|
||||
}
|
||||
|
||||
void FCEUI_ClearEmulationFrameStepped()
|
||||
{
|
||||
void FCEUI_ClearEmulationFrameStepped() {
|
||||
EmulationPaused &= ~2;
|
||||
}
|
||||
|
||||
//mbg merge 7/18/06 added
|
||||
//ideally maybe we shouldnt be using this, but i need it for quick merging
|
||||
void FCEUI_SetEmulationPaused(int val)
|
||||
{
|
||||
void FCEUI_SetEmulationPaused(int val) {
|
||||
EmulationPaused = val;
|
||||
}
|
||||
|
||||
void FCEUI_ToggleEmulationPause(void)
|
||||
{
|
||||
void FCEUI_ToggleEmulationPause(void) {
|
||||
EmulationPaused = (EmulationPaused & 1) ^ 1;
|
||||
DebuggerWasUpdated = false;
|
||||
}
|
||||
|
||||
void FCEUI_FrameAdvanceEnd(void)
|
||||
{
|
||||
void FCEUI_FrameAdvanceEnd(void) {
|
||||
frameAdvanceRequested = false;
|
||||
}
|
||||
|
||||
void FCEUI_FrameAdvance(void)
|
||||
{
|
||||
void FCEUI_FrameAdvance(void) {
|
||||
frameAdvanceRequested = true;
|
||||
frameAdvanceDelay = 0;
|
||||
}
|
||||
|
||||
static int AutosaveCounter = 0;
|
||||
|
||||
void UpdateAutosave(void)
|
||||
{
|
||||
void UpdateAutosave(void) {
|
||||
if (!EnableAutosave || turbo)
|
||||
return;
|
||||
|
||||
char * f;
|
||||
if(++AutosaveCounter >= AutosaveFrequency)
|
||||
{
|
||||
if (++AutosaveCounter >= AutosaveFrequency) {
|
||||
AutosaveCounter = 0;
|
||||
AutosaveIndex = (AutosaveIndex + 1) % AutosaveQty;
|
||||
f = strdup(FCEU_MakeFName(FCEUMKF_AUTOSTATE, AutosaveIndex, 0).c_str());
|
||||
|
@ -1003,21 +904,18 @@ void UpdateAutosave(void)
|
|||
}
|
||||
}
|
||||
|
||||
void FCEUI_Autosave(void)
|
||||
{
|
||||
void FCEUI_Autosave(void) {
|
||||
if (!EnableAutosave || !AutoSS)
|
||||
return;
|
||||
|
||||
if(AutosaveStatus[AutosaveIndex] == 1)
|
||||
{
|
||||
if (AutosaveStatus[AutosaveIndex] == 1) {
|
||||
char * f;
|
||||
f = strdup(FCEU_MakeFName(FCEUMKF_AUTOSTATE, AutosaveIndex, 0).c_str());
|
||||
FCEUSS_Load(f);
|
||||
free(f);
|
||||
|
||||
//Set pointer to previous available slot
|
||||
if(AutosaveStatus[(AutosaveIndex + AutosaveQty-1)%AutosaveQty] == 1)
|
||||
{
|
||||
if (AutosaveStatus[(AutosaveIndex + AutosaveQty - 1) % AutosaveQty] == 1) {
|
||||
AutosaveIndex = (AutosaveIndex + AutosaveQty - 1) % AutosaveQty;
|
||||
}
|
||||
|
||||
|
@ -1026,19 +924,15 @@ void FCEUI_Autosave(void)
|
|||
}
|
||||
}
|
||||
|
||||
int FCEU_TextScanlineOffset(int y)
|
||||
{
|
||||
int FCEU_TextScanlineOffset(int y) {
|
||||
return FSettings.FirstSLine * 256;
|
||||
}
|
||||
int FCEU_TextScanlineOffsetFromBottom(int y)
|
||||
{
|
||||
int FCEU_TextScanlineOffsetFromBottom(int y) {
|
||||
return (FSettings.LastSLine - y) * 256;
|
||||
}
|
||||
|
||||
bool FCEU_IsValidUI(EFCEUI ui)
|
||||
{
|
||||
switch(ui)
|
||||
{
|
||||
bool FCEU_IsValidUI(EFCEUI ui) {
|
||||
switch (ui) {
|
||||
case FCEUI_OPENGAME:
|
||||
case FCEUI_CLOSEGAME:
|
||||
if (FCEUMOV_Mode(MOVIEMODE_TASEDITOR)) return false;
|
||||
|
@ -1080,7 +974,6 @@ bool FCEU_IsValidUI(EFCEUI ui)
|
|||
#endif
|
||||
if (!FCEUMOV_Mode(MOVIEMODE_INACTIVE)) return false;
|
||||
break;
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -1097,8 +990,8 @@ public:
|
|||
|
||||
FCEUXCart()
|
||||
: CHR(0)
|
||||
, PRG(0)
|
||||
{}
|
||||
, PRG(0) {
|
||||
}
|
||||
|
||||
~FCEUXCart() {
|
||||
if (CHR) delete[] CHR;
|
||||
|
@ -1150,8 +1043,7 @@ void FCEUXGameInterface(GI command) {
|
|||
|
||||
|
||||
|
||||
bool FCEUXLoad(const char *name, FCEUFILE *fp)
|
||||
{
|
||||
bool FCEUXLoad(const char *name, FCEUFILE *fp) {
|
||||
//read ines header
|
||||
iNES_HEADER head;
|
||||
if (FCEU_fread(&head, 1, 16, fp) != 16)
|
||||
|
|
520
src/ines.cpp
520
src/ines.cpp
|
@ -51,31 +51,18 @@ uint8 *ROM = NULL;
|
|||
uint8 *VROM = NULL;
|
||||
iNES_HEADER head;
|
||||
|
||||
|
||||
|
||||
static CartInfo iNESCart;
|
||||
|
||||
uint8 iNESMirroring = 0;
|
||||
uint16 iNESCHRBankList[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
int32 iNESIRQLatch = 0, iNESIRQCount = 0;
|
||||
uint8 iNESIRQa = 0;
|
||||
|
||||
uint8 Mirroring = 0;
|
||||
uint32 ROM_size = 0;
|
||||
uint32 VROM_size = 0;
|
||||
char LoadedRomFName[2048]; //mbg merge 7/17/06 added
|
||||
|
||||
static int CHRRAMSize = -1;
|
||||
static void iNESPower(void);
|
||||
static int NewiNES_Init(int num);
|
||||
|
||||
void (*MapperReset)(void);
|
||||
static int iNES_Init(int num);
|
||||
|
||||
static int MapperNo = 0;
|
||||
|
||||
/* MapperReset() is called when the NES is reset(with the reset button).
|
||||
Mapperxxx_init is called when the NES has been powered on.
|
||||
*/
|
||||
|
||||
static DECLFR(TrainerRead) {
|
||||
return(trainerpoo[A & 0x1FF]);
|
||||
}
|
||||
|
@ -106,8 +93,6 @@ void iNESGI(GI h) { //bbit edited: removed static keyword
|
|||
break;
|
||||
|
||||
case GI_RESETM2:
|
||||
if (MapperReset)
|
||||
MapperReset();
|
||||
if (iNESCart.Reset)
|
||||
iNESCart.Reset();
|
||||
break;
|
||||
|
@ -117,16 +102,19 @@ void iNESGI(GI h) { //bbit edited: removed static keyword
|
|||
case GI_CLOSE:
|
||||
{
|
||||
FCEU_SaveGameSave(&iNESCart);
|
||||
|
||||
if (iNESCart.Close) iNESCart.Close();
|
||||
if (iNESCart.Close)
|
||||
iNESCart.Close();
|
||||
if (ROM) {
|
||||
free(ROM); ROM = NULL;
|
||||
free(ROM);
|
||||
ROM = NULL;
|
||||
}
|
||||
if (VROM) {
|
||||
free(VROM); VROM = NULL;
|
||||
free(VROM);
|
||||
VROM = NULL;
|
||||
}
|
||||
if (trainerpoo) {
|
||||
FCEU_gfree(trainerpoo); trainerpoo = 0;
|
||||
FCEU_gfree(trainerpoo);
|
||||
trainerpoo = NULL;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -249,10 +237,7 @@ static struct BADINF BadROMImages[] =
|
|||
};
|
||||
|
||||
void CheckBad(uint64 md5partial) {
|
||||
int x;
|
||||
|
||||
x = 0;
|
||||
//printf("0x%llx\n",md5partial);
|
||||
int32 x = 0;
|
||||
while (BadROMImages[x].name) {
|
||||
if (BadROMImages[x].md5partial == md5partial) {
|
||||
FCEU_PrintError("The copy game you have loaded, \"%s\", is bad, and will not work properly in FCEUX.", BadROMImages[x].name);
|
||||
|
@ -270,18 +255,6 @@ struct CHINF {
|
|||
const char* params;
|
||||
};
|
||||
|
||||
void MapperInit() {
|
||||
if (NewiNES_Init(MapperNo)) {
|
||||
} else {
|
||||
iNESCart.Power = iNESPower;
|
||||
SetupCartPRGMapping(1, WRAM, 8192, 1);
|
||||
if (head.ROM_type & 2) {
|
||||
iNESCart.SaveGame[0] = WRAM;
|
||||
iNESCart.SaveGameLen[0] = 8192;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static const TMasterRomInfo sMasterRomInfo[] = {
|
||||
{ 0x62b51b108a01d2beLL, "bonus=0" }, //4-in-1 (FK23C8021)[p1][!].nes
|
||||
{ 0x8bb48490d8d22711LL, "bonus=0" }, //4-in-1 (FK23C8033)[p1][!].nes
|
||||
|
@ -345,14 +318,11 @@ static void CheckHInfo(void) {
|
|||
{
|
||||
#include "ines-correct.h"
|
||||
};
|
||||
int tofix = 0;
|
||||
int x;
|
||||
int32 tofix = 0, x;
|
||||
uint64 partialmd5 = 0;
|
||||
|
||||
for (x = 0; x < 8; x++) {
|
||||
for (x = 0; x < 8; x++)
|
||||
partialmd5 |= (uint64)iNESCart.MD5[15 - x] << (x * 8);
|
||||
//printf("%16llx\n",partialmd5);
|
||||
}
|
||||
CheckBad(partialmd5);
|
||||
|
||||
MasterRomInfo = NULL;
|
||||
|
@ -373,7 +343,6 @@ static void CheckHInfo(void) {
|
|||
}
|
||||
|
||||
x = 0;
|
||||
|
||||
do {
|
||||
if (moo[x].crc32 == iNESGameCRC32) {
|
||||
if (moo[x].mapper >= 0) {
|
||||
|
@ -451,7 +420,7 @@ static void CheckHInfo(void) {
|
|||
}
|
||||
|
||||
typedef struct {
|
||||
int mapper;
|
||||
int32 mapper;
|
||||
void (*init)(CartInfo *);
|
||||
} NewMI;
|
||||
|
||||
|
@ -467,7 +436,7 @@ static int not_power2[] =
|
|||
};
|
||||
typedef struct {
|
||||
char *name;
|
||||
int number;
|
||||
int32 number;
|
||||
void (*init)(CartInfo *);
|
||||
} BMAPPINGLocal;
|
||||
|
||||
|
@ -865,9 +834,10 @@ int iNESLoad(const char *name, FCEUFILE *fp, int OverwriteVidMode) {
|
|||
iNESCart.battery = (head.ROM_type & 2) ? 1 : 0;
|
||||
iNESCart.mirror = Mirroring;
|
||||
|
||||
if (!iNES_Init(MapperNo))
|
||||
FCEU_PrintError("iNES mapper #%d is not supported at all.", MapperNo);
|
||||
|
||||
GameInfo->mappernum = MapperNo;
|
||||
MapperInit();
|
||||
FCEU_LoadGameSave(&iNESCart);
|
||||
|
||||
strcpy(LoadedRomFName, name); //bbit edited: line added
|
||||
|
@ -966,461 +936,7 @@ char *iNesShortFName() {
|
|||
return ret + 1;
|
||||
}
|
||||
|
||||
void VRAM_BANK1(uint32 A, uint8 V) {
|
||||
V &= 7;
|
||||
PPUCHRRAM |= (1 << (A >> 10));
|
||||
CHRBankList[(A) >> 10] = V;
|
||||
VPage[(A) >> 10] = &CHRRAM[V << 10] - (A);
|
||||
}
|
||||
|
||||
void VRAM_BANK4(uint32 A, uint32 V) {
|
||||
V &= 1;
|
||||
PPUCHRRAM |= (0xF << (A >> 10));
|
||||
CHRBankList[(A) >> 10] = (V << 2);
|
||||
CHRBankList[((A) >> 10) + 1] = (V << 2) + 1;
|
||||
CHRBankList[((A) >> 10) + 2] = (V << 2) + 2;
|
||||
CHRBankList[((A) >> 10) + 3] = (V << 2) + 3;
|
||||
VPage[(A) >> 10] = &CHRRAM[V << 10] - (A);
|
||||
}
|
||||
void VROM_BANK1(uint32 A, uint32 V) {
|
||||
setchr1(A, V);
|
||||
CHRBankList[(A) >> 10] = V;
|
||||
}
|
||||
|
||||
void VROM_BANK2(uint32 A, uint32 V) {
|
||||
setchr2(A, V);
|
||||
CHRBankList[(A) >> 10] = (V << 1);
|
||||
CHRBankList[((A) >> 10) + 1] = (V << 1) + 1;
|
||||
}
|
||||
|
||||
void VROM_BANK4(uint32 A, uint32 V) {
|
||||
setchr4(A, V);
|
||||
CHRBankList[(A) >> 10] = (V << 2);
|
||||
CHRBankList[((A) >> 10) + 1] = (V << 2) + 1;
|
||||
CHRBankList[((A) >> 10) + 2] = (V << 2) + 2;
|
||||
CHRBankList[((A) >> 10) + 3] = (V << 2) + 3;
|
||||
}
|
||||
|
||||
void VROM_BANK8(uint32 V) {
|
||||
setchr8(V);
|
||||
CHRBankList[0] = (V << 3);
|
||||
CHRBankList[1] = (V << 3) + 1;
|
||||
CHRBankList[2] = (V << 3) + 2;
|
||||
CHRBankList[3] = (V << 3) + 3;
|
||||
CHRBankList[4] = (V << 3) + 4;
|
||||
CHRBankList[5] = (V << 3) + 5;
|
||||
CHRBankList[6] = (V << 3) + 6;
|
||||
CHRBankList[7] = (V << 3) + 7;
|
||||
}
|
||||
|
||||
void ROM_BANK8(uint32 A, uint32 V) {
|
||||
setprg8(A, V);
|
||||
if (A >= 0x8000)
|
||||
PRGBankList[((A - 0x8000) >> 13)] = V;
|
||||
}
|
||||
|
||||
void ROM_BANK16(uint32 A, uint32 V) {
|
||||
setprg16(A, V);
|
||||
if (A >= 0x8000) {
|
||||
PRGBankList[((A - 0x8000) >> 13)] = V << 1;
|
||||
PRGBankList[((A - 0x8000) >> 13) + 1] = (V << 1) + 1;
|
||||
}
|
||||
}
|
||||
|
||||
void ROM_BANK32(uint32 V) {
|
||||
setprg32(0x8000, V);
|
||||
PRGBankList[0] = V << 2;
|
||||
PRGBankList[1] = (V << 2) + 1;
|
||||
PRGBankList[2] = (V << 2) + 2;
|
||||
PRGBankList[3] = (V << 2) + 3;
|
||||
}
|
||||
|
||||
void onemir(uint8 V) {
|
||||
if (Mirroring == 2) return;
|
||||
if (V > 1)
|
||||
V = 1;
|
||||
Mirroring = 0x10 | V;
|
||||
setmirror(MI_0 + V);
|
||||
}
|
||||
|
||||
void MIRROR_SET2(uint8 V) {
|
||||
if (Mirroring == 2) return;
|
||||
Mirroring = V;
|
||||
setmirror(V);
|
||||
}
|
||||
|
||||
void MIRROR_SET(uint8 V) {
|
||||
if (Mirroring == 2) return;
|
||||
V ^= 1;
|
||||
Mirroring = V;
|
||||
setmirror(V);
|
||||
}
|
||||
|
||||
static void NONE_init(void) {
|
||||
ROM_BANK16(0x8000, 0);
|
||||
ROM_BANK16(0xC000, ~0);
|
||||
|
||||
if (VROM_size)
|
||||
VROM_BANK8(0);
|
||||
else
|
||||
setvram8(CHRRAM);
|
||||
}
|
||||
|
||||
void(*MapInitTab[256]) (void) =
|
||||
{
|
||||
0,
|
||||
0,
|
||||
0, //Mapper2_init,
|
||||
0, //Mapper3_init,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper6_init,
|
||||
0, //Mapper7_init,
|
||||
0, //Mapper8_init,
|
||||
0, //Mapper9_init,
|
||||
0, //Mapper10_init,
|
||||
0, //Mapper11_init,
|
||||
0,
|
||||
0, //Mapper13_init,
|
||||
0,
|
||||
0, //Mapper15_init,
|
||||
0, //Mapper16_init,
|
||||
0, //Mapper17_init,
|
||||
0, //Mapper18_init,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper21_init,
|
||||
0, //Mapper22_init,
|
||||
0, //Mapper23_init,
|
||||
0, //Mapper24_init,
|
||||
0, //Mapper25_init,
|
||||
0, //Mapper26_init,
|
||||
0, //Mapper27_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper32_init,
|
||||
0, //Mapper33_init,
|
||||
0, //Mapper34_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper40_init,
|
||||
0, //Mapper41_init,
|
||||
0, //Mapper42_init,
|
||||
0, //Mapper43_init,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper46_init,
|
||||
0,
|
||||
0, //Mapper48_init,
|
||||
0,
|
||||
0, //Mapper50_init,
|
||||
0, //Mapper51_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper57_init,
|
||||
0, //Mapper58_init,
|
||||
0, //Mapper59_init,
|
||||
0, //Mapper60_init,
|
||||
0, //Mapper61_init,
|
||||
0, //Mapper62_init,
|
||||
0,
|
||||
0, //Mapper64_init,
|
||||
0, //Mapper65_init,
|
||||
0, //Mapper66_init,
|
||||
0, //Mapper67_init,
|
||||
0, //Mapper68_init,
|
||||
0, //Mapper69_init,
|
||||
0, //Mapper70_init,
|
||||
0, //Mapper71_init,
|
||||
0, //Mapper72_init,
|
||||
0, //Mapper73_init,
|
||||
0,
|
||||
0, //Mapper75_init,
|
||||
0, //Mapper76_init,
|
||||
0, //Mapper77_init,
|
||||
0, //Mapper78_init,
|
||||
0, //Mapper79_init,
|
||||
0, //Mapper80_init,
|
||||
0,
|
||||
0, //Mapper82_init,
|
||||
0, //Mapper83_init,
|
||||
0,
|
||||
0, //Mapper85_init,
|
||||
0, //Mapper86_init,
|
||||
0, //Mapper87_init,
|
||||
0, //Mapper88_init,
|
||||
0, //Mapper89_init,
|
||||
0,
|
||||
0, //Mapper91_init,
|
||||
0, //Mapper92_init,
|
||||
0, //Mapper93_init,
|
||||
0, //Mapper94_init,
|
||||
0,
|
||||
0, //Mapper96_init,
|
||||
0, //Mapper97_init,
|
||||
0,
|
||||
0, //Mapper99_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper107_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper113_init,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper116_init,
|
||||
0, //Mapper117_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper140_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper144_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper151_init,
|
||||
0, //Mapper152_init,
|
||||
0, //Mapper153_init,
|
||||
0, //Mapper154_init,
|
||||
0,
|
||||
0, //Mapper156_init,
|
||||
0, //Mapper157_init,
|
||||
0, //Mapper158_init, removed
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper166_init,
|
||||
0, //Mapper167_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper180_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper184_init,
|
||||
0, //Mapper185_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper189_init,
|
||||
0,
|
||||
0, //Mapper191_init,
|
||||
0,
|
||||
0, //Mapper193_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper200_init,
|
||||
0, //Mapper201_init,
|
||||
0, //Mapper202_init,
|
||||
0, //Mapper203_init,
|
||||
0, //Mapper204_init,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper207_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper211_init,
|
||||
0, //Mapper212_init,
|
||||
0, //Mapper213_init,
|
||||
0, //Mapper214_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper225_init,
|
||||
0, //Mapper226_init,
|
||||
0, //Mapper227_init,
|
||||
0, //Mapper228_init,
|
||||
0, //Mapper229_init,
|
||||
0, //Mapper230_init,
|
||||
0, //Mapper231_init,
|
||||
0, //Mapper232_init,
|
||||
0,
|
||||
0, //Mapper234_init,
|
||||
0, //Mapper235_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper240_init,
|
||||
0, //Mapper241_init,
|
||||
0, //Mapper242_init,
|
||||
0,
|
||||
0, //Mapper244_init,
|
||||
0,
|
||||
0, //Mapper246_init,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0, //Mapper255_init
|
||||
};
|
||||
|
||||
static DECLFW(BWRAM) {
|
||||
WRAM[A - 0x6000] = V;
|
||||
}
|
||||
|
||||
static DECLFR(AWRAM) {
|
||||
return WRAM[A - 0x6000];
|
||||
}
|
||||
|
||||
|
||||
void (*MapStateRestore)(int version);
|
||||
void iNESStateRestore(int version) {
|
||||
int x;
|
||||
|
||||
if (!MapperNo) return;
|
||||
|
||||
for (x = 0; x < 4; x++)
|
||||
setprg8(0x8000 + x * 8192, PRGBankList[x]);
|
||||
|
||||
if (VROM_size)
|
||||
for (x = 0; x < 8; x++)
|
||||
setchr1(0x400 * x, CHRBankList[x]);
|
||||
|
||||
if (0) switch (Mirroring) {
|
||||
case 0: setmirror(MI_H); break;
|
||||
case 1: setmirror(MI_V); break;
|
||||
case 0x12:
|
||||
case 0x10: setmirror(MI_0); break;
|
||||
case 0x13:
|
||||
case 0x11: setmirror(MI_1); break;
|
||||
}
|
||||
if (MapStateRestore) MapStateRestore(version);
|
||||
}
|
||||
|
||||
static void iNESPower(void) {
|
||||
int x;
|
||||
int type = MapperNo;
|
||||
|
||||
SetReadHandler(0x8000, 0xFFFF, CartBR);
|
||||
GameStateRestore = iNESStateRestore;
|
||||
MapperReset = 0;
|
||||
MapStateRestore = 0;
|
||||
|
||||
setprg8r(1, 0x6000, 0);
|
||||
|
||||
SetReadHandler(0x6000, 0x7FFF, AWRAM);
|
||||
SetWriteHandler(0x6000, 0x7FFF, BWRAM);
|
||||
FCEU_CheatAddRAM(8, 0x6000, WRAM);
|
||||
|
||||
/* This statement represents atrocious code. I need to rewrite
|
||||
all of the iNES mapper code... */
|
||||
IRQCount = IRQLatch = IRQa = 0;
|
||||
if (head.ROM_type & 2)
|
||||
memset(GameMemBlock + 8192, 0, GAME_MEM_BLOCK_SIZE - 8192);
|
||||
else
|
||||
memset(GameMemBlock, 0, GAME_MEM_BLOCK_SIZE);
|
||||
|
||||
NONE_init();
|
||||
ResetExState(0, 0);
|
||||
|
||||
if (GameInfo->type == GIT_VSUNI)
|
||||
AddExState(FCEUVSUNI_STATEINFO, ~0, 0, 0);
|
||||
|
||||
AddExState(WRAM, 8192, 0, "WRAM");
|
||||
if (type == 85)
|
||||
AddExState(MapperExRAM, 32768, 0, "MEXR");
|
||||
if ((!VROM_size || type == 6 || type == 19) && (type != 13))
|
||||
AddExState(CHRRAM, 8192 * 4, 0, "CHRR");
|
||||
if (head.ROM_type & 8)
|
||||
AddExState(ExtraNTARAM, 2048, 0, "EXNR");
|
||||
|
||||
/* Exclude some mappers whose emulation code handle save state stuff
|
||||
themselves. */
|
||||
if (type && type != 13) {
|
||||
AddExState(mapbyte1, 32, 0, "MPBY");
|
||||
AddExState(&Mirroring, 1, 0, "MIRR");
|
||||
AddExState(&IRQCount, 4, 1, "IRQC");
|
||||
AddExState(&IRQLatch, 4, 1, "IQL1");
|
||||
AddExState(&IRQa, 1, 0, "IRQA");
|
||||
AddExState(PRGBankList, 4, 0, "PBL");
|
||||
for (x = 0; x < 8; x++) {
|
||||
char tak[8];
|
||||
sprintf(tak, "CBL%d", x);
|
||||
AddExState(&CHRBankList[x], 2, 1, tak);
|
||||
}
|
||||
}
|
||||
|
||||
if (MapInitTab[type])
|
||||
MapInitTab[type]();
|
||||
else
|
||||
if (type) {
|
||||
FCEU_PrintError("iNES mapper #%d is not supported at all.", type);
|
||||
}
|
||||
}
|
||||
|
||||
static int NewiNES_Init(int num) {
|
||||
static int iNES_Init(int num) {
|
||||
BMAPPINGLocal *tmp = bmap;
|
||||
|
||||
CHRRAMSize = -1;
|
||||
|
|
270
src/ines.h
270
src/ines.h
|
@ -26,46 +26,17 @@
|
|||
#include <map>
|
||||
#ifdef INESPRIV
|
||||
|
||||
void iNESStateRestore(int version);
|
||||
extern uint32 iNESGameCRC32;
|
||||
|
||||
extern uint32 VROM_size;
|
||||
extern uint32 ROM_size;
|
||||
|
||||
extern void (*MapStateRestore)(int version);
|
||||
extern void (*MapClose)(void);
|
||||
extern void (*MapperReset)(void);
|
||||
|
||||
/* This order is necessary */
|
||||
#define WRAM (GameMemBlock)
|
||||
#define sizeofWRAM 8192
|
||||
|
||||
#define MapperExRAM (GameMemBlock+sizeofWRAM)
|
||||
#define sizeofMapperExRAM 32768
|
||||
/* for the MMC5 code to work properly. It might be fixed later... */
|
||||
|
||||
#define CHRRAM (GameMemBlock+sizeofWRAM+sizeofMapperExRAM)
|
||||
#define CHRRAM (GameMemBlock + sizeofWRAM)
|
||||
#define sizeofCHRRAM 8192
|
||||
|
||||
#define ExtraNTARAM (GameMemBlock+sizeofWRAM+sizeofMapperExRAM+sizeofCHRRAM)
|
||||
#define ExtraNTARAM (GameMemBlock + sizeofWRAM + sizeofCHRRAM)
|
||||
#define sizeofExtraNTARAM 2048
|
||||
|
||||
#define PRGBankList (ExtraNTARAM+sizeofExtraNTARAM)
|
||||
|
||||
#define mapbyte1 (PRGBankList+4)
|
||||
#define mapbyte2 (mapbyte1+8)
|
||||
#define mapbyte3 (mapbyte2+8)
|
||||
#define mapbyte4 (mapbyte3+8)
|
||||
extern uint16 iNESCHRBankList[8];
|
||||
extern int32 iNESIRQLatch,iNESIRQCount;
|
||||
extern uint8 iNESMirroring;
|
||||
extern uint8 iNESIRQa;
|
||||
|
||||
#define IRQa iNESIRQa
|
||||
#define Mirroring iNESMirroring
|
||||
#define IRQCount iNESIRQCount
|
||||
#define IRQLatch iNESIRQLatch
|
||||
#define CHRBankList iNESCHRBankList
|
||||
#else
|
||||
#endif
|
||||
|
||||
|
@ -124,248 +95,11 @@ struct iNES_HEADER {
|
|||
};
|
||||
extern struct iNES_HEADER head; //for mappers usage
|
||||
|
||||
void VRAM_BANK1(uint32 A, uint8 V);
|
||||
void VRAM_BANK4(uint32 A,uint32 V);
|
||||
|
||||
void VROM_BANK1(uint32 A,uint32 V);
|
||||
void VROM_BANK2(uint32 A,uint32 V);
|
||||
void VROM_BANK4(uint32 A, uint32 V);
|
||||
void VROM_BANK8(uint32 V);
|
||||
void ROM_BANK8(uint32 A, uint32 V);
|
||||
void ROM_BANK16(uint32 A, uint32 V);
|
||||
void ROM_BANK32(uint32 V);
|
||||
|
||||
extern uint8 vmask;
|
||||
extern uint32 vmask1;
|
||||
extern uint32 vmask2;
|
||||
extern uint32 vmask4;
|
||||
extern uint32 pmask8;
|
||||
extern uint8 pmask16;
|
||||
extern uint8 pmask32;
|
||||
|
||||
void onemir(uint8 V);
|
||||
void MIRROR_SET2(uint8 V);
|
||||
void MIRROR_SET(uint8 V);
|
||||
|
||||
//void Mapper0_init(void);
|
||||
//void Mapper1_init(void);
|
||||
//void Mapper2_init(void);
|
||||
//void Mapper3_init(void);
|
||||
//void Mapper6_init(void);
|
||||
//void Mapper7_init(void);
|
||||
//void Mapper8_init(void);
|
||||
//void Mapper9_init(void);
|
||||
//void Mapper10_init(void);
|
||||
//void Mapper11_init(void);
|
||||
void Mapper12_init(void);
|
||||
//void Mapper13_init(void);
|
||||
void Mapper14_init(void);
|
||||
//void Mapper15_init(void);
|
||||
//void Mapper16_init(void);
|
||||
//void Mapper17_init(void);
|
||||
//void Mapper18_init(void);
|
||||
void Mapper19_init(void);
|
||||
void Mapper20_init(void);
|
||||
//void Mapper21_init(void);
|
||||
//void Mapper22_init(void);
|
||||
//void Mapper23_init(void);
|
||||
//void Mapper24_init(void);
|
||||
//void Mapper25_init(void);
|
||||
//void Mapper26_init(void);
|
||||
//void Mapper27_init(void);
|
||||
void Mapper28_init(void);
|
||||
void Mapper29_init(void);
|
||||
void Mapper30_init(void);
|
||||
void Mapper31_init(void);
|
||||
//void Mapper32_init(void);
|
||||
//void Mapper33_init(void);
|
||||
//void Mapper34_init(void);
|
||||
void Mapper35_init(void);
|
||||
void Mapper36_init(void);
|
||||
//void Mapper37_init(void);
|
||||
//void Mapper38_init(void);
|
||||
//void Mapper39_init(void);
|
||||
//void Mapper40_init(void);
|
||||
//void Mapper41_init(void);
|
||||
//void Mapper42_init(void);
|
||||
//void Mapper43_init(void);
|
||||
void Mapper44_init(void);
|
||||
void Mapper45_init(void);
|
||||
//void Mapper46_init(void);
|
||||
void Mapper47_init(void);
|
||||
//void Mapper48_init(void);
|
||||
void Mapper49_init(void);
|
||||
//void Mapper50_init(void);
|
||||
//void Mapper51_init(void);
|
||||
void Mapper53_init(void);
|
||||
void Mapper54_init(void);
|
||||
void Mapper55_init(void);
|
||||
void Mapper56_init(void);
|
||||
//void Mapper59_init(void);
|
||||
void Mapper60_init(void);
|
||||
//void Mapper61_init(void);
|
||||
//void Mapper62_init(void);
|
||||
void Mapper63_init(void);
|
||||
//void Mapper64_init(void);
|
||||
//void Mapper65_init(void);
|
||||
//void Mapper66_init(void);
|
||||
//void Mapper67_init(void);
|
||||
//void Mapper68_init(void);
|
||||
//void Mapper69_init(void);
|
||||
//void Mapper70_init(void);
|
||||
//void Mapper71_init(void);
|
||||
//void Mapper72_init(void);
|
||||
//void Mapper73_init(void);
|
||||
//void Mapper74_init(void);
|
||||
//void Mapper75_init(void);
|
||||
//void Mapper76_init(void);
|
||||
//void Mapper77_init(void);
|
||||
//void Mapper78_init(void);
|
||||
//void Mapper79_init(void);
|
||||
//void Mapper80_init(void);
|
||||
void Mapper81_init(void);
|
||||
//void Mapper82_init(void);
|
||||
void Mapper83_init(void);
|
||||
void Mapper84_init(void);
|
||||
//void Mapper85_init(void);
|
||||
//void Mapper86_init(void);
|
||||
//void Mapper87_init(void);
|
||||
void Mapper88_init(void);
|
||||
//void Mapper89_init(void);
|
||||
//void Mapper91_init(void);
|
||||
//void Mapper92_init(void);
|
||||
//void Mapper93_init(void);
|
||||
//void Mapper94_init(void);
|
||||
//void Mapper96_init(void);
|
||||
//void Mapper97_init(void);
|
||||
void Mapper98_init(void);
|
||||
//void Mapper99_init(void);
|
||||
void Mapper100_init(void);
|
||||
//void Mapper101_init(void);
|
||||
//void Mapper103_init(void);
|
||||
void Mapper104_init(void);
|
||||
//void Mapper106_init(void);
|
||||
//void Mapper107_init(void);
|
||||
//void Mapper108_init(void);
|
||||
void Mapper109_init(void);
|
||||
void Mapper110_init(void);
|
||||
//void Mapper111_init(void);
|
||||
//void Mapper113_init(void);
|
||||
void Mapper115_init(void);
|
||||
//void Mapper116_init(void);
|
||||
//void Mapper117_init(void);
|
||||
//void Mapper120_init(void);
|
||||
//void Mapper121_init(void);
|
||||
void Mapper122_init(void);
|
||||
void Mapper123_init(void);
|
||||
void Mapper124_init(void);
|
||||
void Mapper126_init(void);
|
||||
void Mapper127_init(void);
|
||||
void Mapper128_init(void);
|
||||
void Mapper129_init(void);
|
||||
void Mapper130_init(void);
|
||||
void Mapper131_init(void);
|
||||
void Mapper132_init(void);
|
||||
//void Mapper134_init(void);
|
||||
void Mapper135_init(void);
|
||||
void Mapper136_init(void);
|
||||
void Mapper137_init(void);
|
||||
void Mapper139_init(void);
|
||||
//void Mapper140_init(void);
|
||||
void Mapper141_init(void);
|
||||
//void Mapper142_init(void);
|
||||
void Mapper143_init(void);
|
||||
//void Mapper144_init(void);
|
||||
void Mapper150_init(void);
|
||||
//void Mapper151_init(void);
|
||||
//void Mapper152_init(void);
|
||||
//void Mapper153_init(void);
|
||||
void Mapper154_init(void);
|
||||
//void Mapper156_init(void);
|
||||
//void Mapper157_init(void);
|
||||
//void Mapper158_init(void);
|
||||
//void Mapper159_init(void);
|
||||
void Mapper160_init(void);
|
||||
void Mapper161_init(void);
|
||||
void Mapper162_init(void);
|
||||
//void Mapper166_init(void);
|
||||
//void Mapper167_init(void);
|
||||
void Mapper168_init(void);
|
||||
//void Mapper169_init(void);
|
||||
void Mapper170_init(void);
|
||||
//void Mapper171_init(void);
|
||||
//void Mapper172_init(void);
|
||||
//void Mapper173_init(void);
|
||||
void Mapper174_init(void);
|
||||
void Mapper175_init(void);
|
||||
void Mapper176_init(void);
|
||||
//void Mapper177_init(void);
|
||||
//void Mapper178_init(void);
|
||||
//void Mapper179_init(void);
|
||||
void Mapper180_init(void);
|
||||
//void Mapper181_init(void);
|
||||
//void Mapper184_init(void);
|
||||
//void Mapper185_init(void);
|
||||
//void Mapper189_init(void);
|
||||
//void Mapper192_init(void);
|
||||
//void Mapper193_init(void);
|
||||
//void Mapper194_init(void);
|
||||
//void Mapper195_init(void);
|
||||
//void Mapper196_init(void);
|
||||
//void Mapper197_init(void);
|
||||
//void Mapper198_init(void);
|
||||
void Mapper199_init(void);
|
||||
//void Mapper200_init(void);
|
||||
//void Mapper201_init(void);
|
||||
//void Mapper202_init(void);
|
||||
//void Mapper203_init(void);
|
||||
//void Mapper204_init(void);
|
||||
//void Mapper207_init(void);
|
||||
//void Mapper211_init(void);
|
||||
//void Mapper212_init(void);
|
||||
//void Mapper213_init(void);
|
||||
//void Mapper214_init(void);
|
||||
//void Mapper218_init(void);
|
||||
void Mapper219_init(void);
|
||||
//void Mapper220_init(void);
|
||||
//void Mapper221_init(void);
|
||||
//void Mapper222_init(void);
|
||||
void Mapper223_init(void);
|
||||
void Mapper224_init(void);
|
||||
//void Mapper225_init(void);
|
||||
//void Mapper226_init(void);
|
||||
//void Mapper227_init(void);
|
||||
//void Mapper228_init(void);
|
||||
//void Mapper229_init(void);
|
||||
//void Mapper230_init(void);
|
||||
//void Mapper231_init(void);
|
||||
//void Mapper232_init(void);
|
||||
//void Mapper233_init(void);
|
||||
//void Mapper234_init(void);
|
||||
//void Mapper235_init(void);
|
||||
void Mapper236_init(void);
|
||||
void Mapper237_init(void);
|
||||
void Mapper238_init(void);
|
||||
void Mapper239_init(void);
|
||||
void Mapper240_init(void);
|
||||
//void Mapper241_init(void);
|
||||
//void Mapper242_init(void);
|
||||
//void Mapper244_init(void);
|
||||
void Mapper245_init(void);
|
||||
//void Mapper246_init(void);
|
||||
void Mapper247_init(void);
|
||||
void Mapper249_init(void);
|
||||
void Mapper251_init(void);
|
||||
//void Mapper252_init(void);
|
||||
//void Mapper253_init(void);
|
||||
//void Mapper255_init(void);
|
||||
|
||||
void NSFVRC6_Init(void);
|
||||
void NSFMMC5_Init(void);
|
||||
void NSFAY_Init(void);
|
||||
void NSFN106_Init(void);
|
||||
void NSFVRC7_Init(void);
|
||||
void Mapper19_ESI(void);
|
||||
|
||||
void Mapper1_Init(CartInfo *);
|
||||
void Mapper4_Init(CartInfo *);
|
||||
|
|
Loading…
Reference in New Issue