SDL: Updated window name

This commit is contained in:
shinydoofy 2009-03-22 01:34:59 +00:00
parent c4ea1fb330
commit 85f02f6d43
2 changed files with 2 additions and 1 deletions

View File

@ -1,4 +1,5 @@
---version 2.0.4 yet to be released--- ---version 2.0.4 yet to be released---
22-mar-2009 - shinydoofy - sdl - updated window title
19-mar-2009 - adelikat - Win32 - make Video - windowed mode - disable hardware accel the default setting. Made high quality sound the default setting. 19-mar-2009 - adelikat - Win32 - make Video - windowed mode - disable hardware accel the default setting. Made high quality sound the default setting.
16-mar-2009 - adelikat - Win32 - GUI Dialog - added an option to disable the context menu 16-mar-2009 - adelikat - Win32 - GUI Dialog - added an option to disable the context menu
15-mar-2009 - adelikat - Lua - added movie.rerecordcount(), movie.length(), movie.getname(), movie.playbeginning(), FCEU.getreadonly(), FCEU.setreadonly() 15-mar-2009 - adelikat - Lua - added movie.rerecordcount(), movie.length(), movie.getname(), movie.playbeginning(), FCEU.getreadonly(), FCEU.setreadonly()

View File

@ -371,7 +371,7 @@ InitVideo(FCEUGI *gi)
if(gi->name) { if(gi->name) {
SDL_WM_SetCaption((const char *)gi->name, (const char *)gi->name); SDL_WM_SetCaption((const char *)gi->name, (const char *)gi->name);
} else { } else {
SDL_WM_SetCaption("FCE UltraX","FCE Ultra"); SDL_WM_SetCaption(FCEU_NAME_AND_VERSION,"FCE Ultra");
} }
// create the surface for displaying graphical messages // create the surface for displaying graphical messages