Added some more info to the website about the SDL build

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zeromus 2008-08-03 16:49:53 +00:00
parent 79fa0a8758
commit 85d3ca7202
1 changed files with 13 additions and 3 deletions

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<tr><th class="boxhead" colspan="3">Download</th></tr>
<tr><td colspan="3">
<ul>
<li>There are two ports: SDL and Win32. The ports are significantly different. Win32 has an extensive set of native gui amenities and tools.</li>
<li>There are two ports: SDL and Win32. The ports are significantly
different. Win32 has an extensive set of native gui amenities and
tools. The SDL port supports many of the features of the Win32 build
(Lua scripting, movie recording), however some of the Win32 features are
Win32 only. A GTK2 GUI has been also developed for the SDL port. The
SDL port should run any UNIX-type OS (Linux/Solaris/BSD).</li>
<li>Network play is not presently functional. Fixing it is a high priority.</li>
<li>SDL:</li>
<ul>
<li>This build is working, but may have a few problems. Swing by and help out if you want to help shape it up!
<li>Uses scons
<li>Requires SDL, libz, and liblua5.1. OpenGL is optional, and recommended.
<li><a href=http://scons.org>Scons</a> is required to build from
source.</li>
<li>Requires SDL, libz, and liblua5.1. OpenGL is optional, and
recommended.</li>
<li><a href="http://dietschnitzel.com/gfceu">GFceuX</a>, a GTK2 GUI
for fceux, is included in the source release. It is recommened for all non-windows
users of the SDL port, unless you particullarly prefer the command-line.</li>
</ul>
<li>Win32:
<ul>