From 841aea663282cb513ea70a573266ecab65b69ee3 Mon Sep 17 00:00:00 2001 From: adelikat Date: Fri, 12 Sep 2008 14:51:13 +0000 Subject: [PATCH] Win32: Added back .gz to the open ROM dialog box --- src/drivers/win/window.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/drivers/win/window.cpp b/src/drivers/win/window.cpp index 36346cc6..134c5130 100644 --- a/src/drivers/win/window.cpp +++ b/src/drivers/win/window.cpp @@ -627,7 +627,7 @@ void ALoad(char *nameo, char* innerFilename) /// @param initialdir Directory that's pre-selected in the Open File dialog. void LoadNewGamey(HWND hParent, const char *initialdir) { - const char filter[] = "All usable files(*.nes,*.nsf,*.fds,*.unf,*.zip,*.rar,*.7z)\0*.nes;*.nsf;*.fds;*.unf;*.zip;*.rar;*.7z\0All non-compressed usable files(*.nes,*.nsf,*.fds,*.unf)\0*.nes;*.nsf;*.fds;*.unf\0All files (*.*)\0*.*\0"; + const char filter[] = "All usable files(*.nes,*.nsf,*.fds,*.unf,*.zip,*.rar,*.7z,*.gz)\0*.nes;*.nsf;*.fds;*.unf;*.zip;*.rar;*.7z;*.gz\0All non-compressed usable files(*.nes,*.nsf,*.fds,*.unf)\0*.nes;*.nsf;*.fds;*.unf\0All files (*.*)\0*.*\0"; char nameo[2048]; // Create the Open File dialog