From 82ce19f4a7fd88a1a10d7d21b9240f2a05f6a332 Mon Sep 17 00:00:00 2001 From: punkrockguy318 Date: Mon, 17 Oct 2011 19:50:54 +0000 Subject: [PATCH] sdl: clear SDL.NetworkIP config on CloseGame() to prevent reconnection on next loadGame() call --- src/drivers/sdl/sdl.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/drivers/sdl/sdl.cpp b/src/drivers/sdl/sdl.cpp index 88ef1077..ba26475c 100644 --- a/src/drivers/sdl/sdl.cpp +++ b/src/drivers/sdl/sdl.cpp @@ -239,6 +239,9 @@ CloseGame() if(filename.size()) { FCEUI_EndWaveRecord(); } + // LoadGame() checks for an IP and if it finds one begins a network session + // clear the NetworkIP field so this doesn't happen unintentionally + g_config->setOption("SDL.NetworkIP", ""); InputUserActiveFix(); return(1);