apply patch #722 Grayscale handling missing in NewPPU
This commit is contained in:
parent
c082383f8b
commit
82397025b2
|
@ -57,7 +57,8 @@
|
|||
|
||||
#define PPU_status (PPU[2])
|
||||
|
||||
#define Pal (PALRAM)
|
||||
#define READPAL(ofs) (PALRAM[(ofs)] & (GRAYSCALE ? 0x30 : 0xFF))
|
||||
#define READUPAL(ofs) (UPALRAM[(ofs)] & (GRAYSCALE ? 0x30 : 0xFF))
|
||||
|
||||
static void FetchSpriteData(void);
|
||||
static void RefreshLine(int lastpixel);
|
||||
|
@ -467,14 +468,11 @@ uint8 FASTCALL FFCEUX_PPURead_Default(uint32 A) {
|
|||
uint8 ret;
|
||||
if (!(tmp & 3)) {
|
||||
if (!(tmp & 0xC))
|
||||
ret = PALRAM[0x00];
|
||||
ret = READPAL(0x00);
|
||||
else
|
||||
ret = UPALRAM[((tmp & 0xC) >> 2) - 1];
|
||||
ret = READUPAL(((tmp & 0xC) >> 2) - 1);
|
||||
} else
|
||||
ret = PALRAM[tmp & 0x1F];
|
||||
|
||||
if (GRAYSCALE)
|
||||
ret &= 0x30;
|
||||
ret = READPAL(tmp & 0x1F);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
@ -689,13 +687,11 @@ static DECLFR(A2007) {
|
|||
//to get a gray color reading
|
||||
if (!(tmp & 3)) {
|
||||
if (!(tmp & 0xC))
|
||||
ret = PALRAM[0x00];
|
||||
ret = READPAL(0x00);
|
||||
else
|
||||
ret = UPALRAM[((tmp & 0xC) >> 2) - 1];
|
||||
ret = READUPAL(((tmp & 0xC) >> 2) - 1);
|
||||
} else
|
||||
ret = PALRAM[tmp & 0x1F];
|
||||
if (GRAYSCALE)
|
||||
ret &= 0x30;
|
||||
ret = READPAL(tmp & 0x1F);
|
||||
VRAMBuffer = CALL_PPUREAD(RefreshAddr - 0x1000);
|
||||
} else {
|
||||
if (debug_loggingCD && (RefreshAddr < 0x2000))
|
||||
|
@ -711,13 +707,11 @@ static DECLFR(A2007) {
|
|||
if (tmp >= 0x3F00) { // Palette RAM tied directly to the output data, without VRAM buffer
|
||||
if (!(tmp & 3)) {
|
||||
if (!(tmp & 0xC))
|
||||
ret = PALRAM[0x00];
|
||||
ret = READPAL(0x00);
|
||||
else
|
||||
ret = UPALRAM[((tmp & 0xC) >> 2) - 1];
|
||||
ret = READUPAL(((tmp & 0xC) >> 2) - 1);
|
||||
} else
|
||||
ret = PALRAM[tmp & 0x1F];
|
||||
if (GRAYSCALE)
|
||||
ret &= 0x30;
|
||||
ret = READPAL(tmp & 0x1F);
|
||||
#ifdef FCEUDEF_DEBUGGER
|
||||
if (!fceuindbg)
|
||||
#endif
|
||||
|
@ -1056,7 +1050,7 @@ static void RefreshLine(int lastpixel) {
|
|||
|
||||
if (!ScreenON && !SpriteON) {
|
||||
uint32 tem;
|
||||
tem = Pal[0] | (Pal[0] << 8) | (Pal[0] << 16) | (Pal[0] << 24);
|
||||
tem = READPAL(0) | (READPAL(0) << 8) | (READPAL(0) << 16) | (READPAL(0) << 24);
|
||||
tem |= 0x40404040;
|
||||
FCEU_dwmemset(Pline, tem, numtiles * 8);
|
||||
P += numtiles * 8;
|
||||
|
@ -1077,10 +1071,10 @@ static void RefreshLine(int lastpixel) {
|
|||
}
|
||||
|
||||
//Priority bits, needed for sprite emulation.
|
||||
Pal[0] |= 64;
|
||||
Pal[4] |= 64;
|
||||
Pal[8] |= 64;
|
||||
Pal[0xC] |= 64;
|
||||
PALRAM[0] |= 64;
|
||||
PALRAM[4] |= 64;
|
||||
PALRAM[8] |= 64;
|
||||
PALRAM[0xC] |= 64;
|
||||
|
||||
//This high-level graphics MMC5 emulation code was written for MMC5 carts in "CL" mode.
|
||||
//It's probably not totally correct for carts in "SL" mode.
|
||||
|
@ -1158,15 +1152,15 @@ static void RefreshLine(int lastpixel) {
|
|||
#undef RefreshAddr
|
||||
|
||||
//Reverse changes made before.
|
||||
Pal[0] &= 63;
|
||||
Pal[4] &= 63;
|
||||
Pal[8] &= 63;
|
||||
Pal[0xC] &= 63;
|
||||
PALRAM[0] &= 63;
|
||||
PALRAM[4] &= 63;
|
||||
PALRAM[8] &= 63;
|
||||
PALRAM[0xC] &= 63;
|
||||
|
||||
RefreshAddr = smorkus;
|
||||
if (firsttile <= 2 && 2 < lasttile && !(PPU[1] & 2)) {
|
||||
uint32 tem;
|
||||
tem = Pal[0] | (Pal[0] << 8) | (Pal[0] << 16) | (Pal[0] << 24);
|
||||
tem = READPAL(0) | (READPAL(0) << 8) | (READPAL(0) << 16) | (READPAL(0) << 24);
|
||||
tem |= 0x40404040;
|
||||
*(uint32*)Plinef = *(uint32*)(Plinef + 4) = tem;
|
||||
}
|
||||
|
@ -1174,7 +1168,7 @@ static void RefreshLine(int lastpixel) {
|
|||
if (!ScreenON) {
|
||||
uint32 tem;
|
||||
int tstart, tcount;
|
||||
tem = Pal[0] | (Pal[0] << 8) | (Pal[0] << 16) | (Pal[0] << 24);
|
||||
tem = READPAL(0) | (READPAL(0) << 8) | (READPAL(0) << 16) | (READPAL(0) << 24);
|
||||
tem |= 0x40404040;
|
||||
|
||||
tcount = lasttile - firsttile;
|
||||
|
@ -1247,7 +1241,7 @@ static void DoLine(void) {
|
|||
uint32 tem;
|
||||
uint8 col;
|
||||
if (gNoBGFillColor == 0xFF)
|
||||
col = Pal[0];
|
||||
col = READPAL(0);
|
||||
else col = gNoBGFillColor;
|
||||
tem = col | (col << 8) | (col << 16) | (col << 24);
|
||||
tem |= 0x40404040;
|
||||
|
@ -1488,7 +1482,7 @@ static void RefreshSprites(void) {
|
|||
|
||||
int x = spr->x;
|
||||
uint8 *C;
|
||||
uint8 *VB;
|
||||
int VB;
|
||||
|
||||
pixdata = ppulut1[spr->ca[0]] | ppulut2[spr->ca[1]];
|
||||
J = spr->ca[0] | spr->ca[1];
|
||||
|
@ -1510,75 +1504,75 @@ static void RefreshSprites(void) {
|
|||
}
|
||||
|
||||
C = sprlinebuf + x;
|
||||
VB = (PALRAM + 0x10) + ((atr & 3) << 2);
|
||||
VB = (0x10) + ((atr & 3) << 2);
|
||||
|
||||
if (atr & SP_BACK) {
|
||||
if (atr & H_FLIP) {
|
||||
if (J & 0x80) C[7] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x80) C[7] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x40) C[6] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x40) C[6] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x20) C[5] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x20) C[5] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x10) C[4] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x10) C[4] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x08) C[3] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x08) C[3] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x04) C[2] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x04) C[2] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x02) C[1] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x02) C[1] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x01) C[0] = VB[pixdata] | 0x40;
|
||||
if (J & 0x01) C[0] = READPAL(VB | pixdata) | 0x40;
|
||||
} else {
|
||||
if (J & 0x80) C[0] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x80) C[0] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x40) C[1] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x40) C[1] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x20) C[2] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x20) C[2] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x10) C[3] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x10) C[3] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x08) C[4] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x08) C[4] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x04) C[5] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x04) C[5] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x02) C[6] = VB[pixdata & 3] | 0x40;
|
||||
if (J & 0x02) C[6] = READPAL(VB | (pixdata & 3)) | 0x40;
|
||||
pixdata >>= 4;
|
||||
if (J & 0x01) C[7] = VB[pixdata] | 0x40;
|
||||
if (J & 0x01) C[7] = READPAL(VB | pixdata) | 0x40;
|
||||
}
|
||||
} else {
|
||||
if (atr & H_FLIP) {
|
||||
if (J & 0x80) C[7] = VB[pixdata & 3];
|
||||
if (J & 0x80) C[7] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x40) C[6] = VB[pixdata & 3];
|
||||
if (J & 0x40) C[6] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x20) C[5] = VB[pixdata & 3];
|
||||
if (J & 0x20) C[5] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x10) C[4] = VB[pixdata & 3];
|
||||
if (J & 0x10) C[4] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x08) C[3] = VB[pixdata & 3];
|
||||
if (J & 0x08) C[3] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x04) C[2] = VB[pixdata & 3];
|
||||
if (J & 0x04) C[2] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x02) C[1] = VB[pixdata & 3];
|
||||
if (J & 0x02) C[1] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x01) C[0] = VB[pixdata];
|
||||
if (J & 0x01) C[0] = READPAL(VB | pixdata);
|
||||
} else {
|
||||
if (J & 0x80) C[0] = VB[pixdata & 3];
|
||||
if (J & 0x80) C[0] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x40) C[1] = VB[pixdata & 3];
|
||||
if (J & 0x40) C[1] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x20) C[2] = VB[pixdata & 3];
|
||||
if (J & 0x20) C[2] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x10) C[3] = VB[pixdata & 3];
|
||||
if (J & 0x10) C[3] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x08) C[4] = VB[pixdata & 3];
|
||||
if (J & 0x08) C[4] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x04) C[5] = VB[pixdata & 3];
|
||||
if (J & 0x04) C[5] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x02) C[6] = VB[pixdata & 3];
|
||||
if (J & 0x02) C[6] = READPAL(VB | (pixdata & 3));
|
||||
pixdata >>= 4;
|
||||
if (J & 0x01) C[7] = VB[pixdata];
|
||||
if (J & 0x01) C[7] = READPAL(VB | pixdata);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2145,7 +2139,7 @@ int FCEUX_PPU_Loop(int skip) {
|
|||
uint8* pt = bgdata.main[bgtile].pt;
|
||||
pixel = ((pt[0] >> (7 - bgpx)) & 1) | (((pt[1] >> (7 - bgpx)) & 1) << 1) | bgdata.main[bgtile].at;
|
||||
}
|
||||
pixelcolor = PALRAM[pixel];
|
||||
pixelcolor = READPAL(pixel);
|
||||
|
||||
//look for a sprite to be drawn
|
||||
bool havepixel = false;
|
||||
|
@ -2188,7 +2182,7 @@ int FCEUX_PPU_Loop(int skip) {
|
|||
|
||||
//bring in the palette bits and palettize
|
||||
spixel |= (oam[2] & 3) << 2;
|
||||
pixelcolor = PALRAM[0x10 + spixel];
|
||||
pixelcolor = READPAL(0x10 + spixel);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue