diff --git a/htdocs/download.php b/htdocs/download.php index dee67300..31a1a7ea 100644 --- a/htdocs/download.php +++ b/htdocs/download.php @@ -37,13 +37,13 @@ users of the SDL port, unless you particullarly prefer the command-line. VersionDateDescription - 2.0.1 win32 binary - 04 August 2008 + 2.0.2 win32 binary + 14 August 2008 This is the latest official release - 2.0.1 source - 04 August 2008 + 2.0.2 source + 14 August 2008 This is the latest official release diff --git a/htdocs/index.php b/htdocs/index.php index 7e04bf14..2d215b5a 100644 --- a/htdocs/index.php +++ b/htdocs/index.php @@ -38,6 +38,84 @@ href="http://fceultra.svn.sourceforge.net/viewvc/fceultra/fceu/documentation/lua

News

+

14 August 2008

+

+ FCEUX 2.0.2 release +

+

Jump to the download page. +

+This release focuses on top-rated user bug and enhancement issues; stabilizing the SDL build; and repairing things that we had recently broken while adding other features to the emulator. +

+emulator:
+bug: restore support for old-format savestates.
+bug: restore savestate load error-recovery system
+bug: restore IPS patching capability which was lost when archive support was added
+bug: restore ungzipping (and unzipping in sdl) capability which was lost when archive support was added
+bug: SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
+bug: palflag 1 in .fm2 files crashes fceux
+enh: add lagcounter and lagflag to savestate
+enh: support loading movies from archives
+
+mappers:
+bug: remove cnrom chr rom size limit for homebrew roms
+bug: upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game
+bug: mmc5 - 64KB WRAM games now work correctly
+bug: mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed
+
+windows:
+bug: fix a bug which caused fourscore emulation to fail in some cases
+bug: SF [ 2030405 ] Avi recording: no sound b0rks format
+bug: SF [ 2040448 ] View Slots bug - does not include new savestate naming
+bug: prevent windows from memory re-positioning themselves in the abyss when theyre closed while minimized
+bug: removed broken hotkey ctrl+x (prevented cut from working in accel dialogs)
+bug: fixed the (null) in the default lua directory listing
+bug: SF [ 2037878 ] Convert .fcm doesn't do special characters
+bug: SF [ 2046984 ] Player 3/4 input events recorded even when not used
+bug: SF [ 2047001 ] Low speeds crash FCEUX
+bug: SF [ 2050371 ] FCM>FM2 converter should release file handle
+enh: added input display to the FCEUX main menu
+enh: auto-fill .fcs extension in save state as dialog
+enh: change config filename from fceu98.cfg to fceux.cfg
+enh: new toggles: frame adv, lag skip (menu item + hotkey mapping + saved in config)
+enh: added a mute turbo option in sound config
+enh: add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config; 255 means to use palette[0])
+enh: added shift+L as default hotkey for reload lua script
+enh: SF [ 2040463 ] Add an "author" text field in the record movie dialog
+enh: SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2 (and they need to)
+enh: print a special message when trying to open an FCM reminding user to convert
+enh: movie replay dialog displays fractions of a second
+
+debugger:
+bug: restore the debugger snap functionality
+enh: add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC
+enh: debugger window is now resizeable and therefore useable at 1024x768
+enh: nametable viewer correctly displays more cases (some MMC5 cases I needed)
+
+sdl:
+bug: all commandline options now use --argument as they always should have.
+bug: fix issue which was resetting config file
+bug: Saner sound defaults for less choppy sound
+bug: Fixed a bug that would crash fceux if the emulation speed was overincreased
+bug: fixed --input(1-4) options
+bug: build scripts now look for lua5.1 and lua (distributions package lua differently)
+bug: prevent frame advance from crashing emulator
+enh: New default hotkeys more closely match win32 defaults
+enh: --special option fixed for special video scaling filters
+enh: rename options --no8lim -> --nospritelim and --color -> --ntsccolor
+enh: Screenshots now always prepend the game name.
+enh: Changed default A/B from numpad 2 and 3 to j and k.
+enh: Enable frameskip by default
+enh: change config path to ~/.fceux/fceux.cfg
+enh: Added lua script loading hotkey (f3).  Non-win32 SDL requires zenity for this to function.
+
+emulua:
+bug: SF [ 2041944 ] Savestates remember Lua painting (and they shouldn't)
+enh: add memory.readbyterange to emulua
+
+

+

+ -- zeromus +

04 August 2008

FCEUX 2.0.1 maintenance release