diff --git a/htdocs/download.php b/htdocs/download.php index dee67300..31a1a7ea 100644 --- a/htdocs/download.php +++ b/htdocs/download.php @@ -37,13 +37,13 @@ users of the SDL port, unless you particullarly prefer the command-line.
+ FCEUX 2.0.2 release +
+Jump to the download page. +
+This release focuses on top-rated user bug and enhancement issues; stabilizing the SDL build; and repairing things that we had recently broken while adding other features to the emulator. +
+emulator: +bug: restore support for old-format savestates. +bug: restore savestate load error-recovery system +bug: restore IPS patching capability which was lost when archive support was added +bug: restore ungzipping (and unzipping in sdl) capability which was lost when archive support was added +bug: SF [ 2046985 ] SRAM not wiped on power cycle (during movies) +bug: palflag 1 in .fm2 files crashes fceux +enh: add lagcounter and lagflag to savestate +enh: support loading movies from archives + +mappers: +bug: remove cnrom chr rom size limit for homebrew roms +bug: upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game +bug: mmc5 - 64KB WRAM games now work correctly +bug: mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed + +windows: +bug: fix a bug which caused fourscore emulation to fail in some cases +bug: SF [ 2030405 ] Avi recording: no sound b0rks format +bug: SF [ 2040448 ] View Slots bug - does not include new savestate naming +bug: prevent windows from memory re-positioning themselves in the abyss when theyre closed while minimized +bug: removed broken hotkey ctrl+x (prevented cut from working in accel dialogs) +bug: fixed the (null) in the default lua directory listing +bug: SF [ 2037878 ] Convert .fcm doesn't do special characters +bug: SF [ 2046984 ] Player 3/4 input events recorded even when not used +bug: SF [ 2047001 ] Low speeds crash FCEUX +bug: SF [ 2050371 ] FCM>FM2 converter should release file handle +enh: added input display to the FCEUX main menu +enh: auto-fill .fcs extension in save state as dialog +enh: change config filename from fceu98.cfg to fceux.cfg +enh: new toggles: frame adv, lag skip (menu item + hotkey mapping + saved in config) +enh: added a mute turbo option in sound config +enh: add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config; 255 means to use palette[0]) +enh: added shift+L as default hotkey for reload lua script +enh: SF [ 2040463 ] Add an "author" text field in the record movie dialog +enh: SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2 (and they need to) +enh: print a special message when trying to open an FCM reminding user to convert +enh: movie replay dialog displays fractions of a second + +debugger: +bug: restore the debugger snap functionality +enh: add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC +enh: debugger window is now resizeable and therefore useable at 1024x768 +enh: nametable viewer correctly displays more cases (some MMC5 cases I needed) + +sdl: +bug: all commandline options now use --argument as they always should have. +bug: fix issue which was resetting config file +bug: Saner sound defaults for less choppy sound +bug: Fixed a bug that would crash fceux if the emulation speed was overincreased +bug: fixed --input(1-4) options +bug: build scripts now look for lua5.1 and lua (distributions package lua differently) +bug: prevent frame advance from crashing emulator +enh: New default hotkeys more closely match win32 defaults +enh: --special option fixed for special video scaling filters +enh: rename options --no8lim -> --nospritelim and --color -> --ntsccolor +enh: Screenshots now always prepend the game name. +enh: Changed default A/B from numpad 2 and 3 to j and k. +enh: Enable frameskip by default +enh: change config path to ~/.fceux/fceux.cfg +enh: Added lua script loading hotkey (f3). Non-win32 SDL requires zenity for this to function. + +emulua: +bug: SF [ 2041944 ] Savestates remember Lua painting (and they shouldn't) +enh: add memory.readbyterange to emulua ++ + + -- zeromus +
FCEUX 2.0.1 maintenance release