From 7fdba079ca1e851939687d879bf4d268f9dddfb8 Mon Sep 17 00:00:00 2001 From: adelikat Date: Tue, 3 Nov 2009 17:04:49 +0000 Subject: [PATCH] Update changelog and Version number to 2.1.3-interim --- changelog.txt | 5 +++++ src/version.h | 2 +- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/changelog.txt b/changelog.txt index cb3b62db..391d95ed 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,8 @@ + + +---r1527 - FCEUX 2.1.2 Released--- +---November 3, 2009--- + 02-nov-2009 - qeed - fixed mapper 226, 76-in-1 seems to work now, also super 42 also seems to work with this fix, but people with save states with this game should make a new one. Since the the save state format for this game was changed a little. 31-oct-2009 - adelikat - win32 - Memwatch - Save Changes prompt - Selecting yes will do quicksave first, save as 2nd (instead of always defaulting to save as) 19-oct-2009 - qeed - Mapper 253 mostly implemented, known game [ES-1064] Qi Long Zhu (C) is mostly playable (some minor graphic glitches). Thanks to VirtualNESEX for reverse engineering this, gil for giving me the mapper src for implementation reference, and Dead_Body for figuring out this game had to use chr-ram diff --git a/src/version.h b/src/version.h index c0ba435a..ebc2362f 100644 --- a/src/version.h +++ b/src/version.h @@ -59,7 +59,7 @@ #endif #define FCEU_VERSION_NUMERIC 21020 -#define FCEU_VERSION_STRING "2.1.2" /*FCEU_SUBVERSION_STRING FCEU_FEATURE_STRING FCEU_COMPILER */ +#define FCEU_VERSION_STRING "2.1.3" FCEU_SUBVERSION_STRING FCEU_FEATURE_STRING FCEU_COMPILER #define FCEU_NAME_AND_VERSION FCEU_NAME " " FCEU_VERSION_STRING #endif