From 7de54cb16bbcd7379e32b16256c44c339bfecbc9 Mon Sep 17 00:00:00 2001
From: adelikat
2.1.1 features a new, more accurate sound core. In addition it provides numerous small fixes and enhancements to both the Win32 and SDL ports.
+
+ Common - Bug fixes
+ *Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
+ *made default save slot 0 instead of 1
+
+ Improved Sound core/PPU
+ *Fixed the noise value, it seems that the noise logic was shifting the values to the left by 1 when reloading, but this doesnt work for PAL since one of the PAL reload value is odd, so fix the logic and used the old tables. Revert a stupid CPU ignore logic in PPU. Sorry about that.
+ *Updated with the correct values for the noise and DMC table,
+ *Fixed the CPU unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested by blargg's. These fixes passes the IRQ flags test from blargg, and also one more opcode test from blargg's cpu.nes test.
+ *Square 1 & square 2 volume controls no longer backwards
+ *Length counters for APU now correct variables
+
+ NewPPU (still experimental, enabled by setting newppu 1 in the config file)
+ *Added experimental $2004 reading support to play micro machines with (little) shakes, and fixed some timing in the new PPU.
+ *Added palette reading cases for the new PPU.
+
+ Win32
+ *Minor Bug fixes
+ *Replay movie dialog - Stop movie at frame x feature - fixed off by 1 error on the stop frame number
+ *Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor
+ *Fixed bug in memory watch that would make the first watch value drawn in the wrong place if watch file was full
+ *Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc.
+ *"Disable screen saver" gui option now also diables the monitor powersave
+ *Recent menus - no longer crash if item no longer exists, instead it ask the user if they want to remove the item from the list
+ *Sound Config Dialog - When sound is off, all controls are grayed out
+ *Memory Watch - fixed a regression made in 2.0.1 that broke the Save As menu item
+ *Memory Watch - save menu item is grayed if file hasn't changed
+
+
+ GUI/Enhancements
+ *Last save slot used is stored in the config file
+ *Made fullscreen toggle (Alt+Enter) remappable
+ *Hex editor - Reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
+ *Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file
+ *Hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update)
+ *Hex Editor - Save Rom As... menu option enabled and implemented
+ *Window caption shows the name of the ROM loaded
+ *Recent Movie Menu added
+ *Load Last Movie context menu item added
+ *Save Movie As... context menu item (for when a movie is loaded in read+write mode)
+ *Drag & Drop support for all files related to FCEUX including:
+ *.fcm (autoconverts to .fm2 and begins movie playback)
+ *Savestates
+ *Palette files (.pal)
+ *Commandline - -palette commandline option
+ *Memory Watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
+
+ SDL
+
+ *added --subtitles
+ *fixed Four Score movie playback
+ *added --ripsubs for converting fm2 movie subtitles to an srt file
+ *Lua is optional again, fixed the real issue
+ *Lua is NO longer optional, so the SConscripts have been updated to reflect that change. This fixes the mysterious non-working input issue.
+ *implemented saving/loading a savestate from a specific file on Alt+S/L
+ *implemented starting an FM2 movie on Alt+R
+ *added --pauseframe to pause movie playback on frame x
+ *dropped UTFConverter.c from SDL build
+ *added hotkey Q for toggling read-only/read+write movie playback
+
2.1.0a fixes a minor issue involving movie recording on both platforms. It fixes an issue where extra bytes where being appended to the author field of the .fm2 file, resulting in bloated files. -
-Common - Bug fixes -*Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string) -*made default save slot 0 instead of 1 - -Improved Sound core/PPU -*Fixed the noise value, it seems that the noise logic was shifting the values to the left by 1 when reloading, but this doesnt work for PAL since one of the PAL reload value is odd, so fix the logic and used the old tables. Revert a stupid CPU ignore logic in PPU. Sorry about that. -*Updated with the correct values for the noise and DMC table, -*Fixed the CPU unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested by blargg's. These fixes passes the IRQ flags test from blargg, and also one more opcode test from blargg's cpu.nes test. -*Square 1 & square 2 volume controls no longer backwards -*Length counters for APU now correct variables - -NewPPU (still experimental, enabled by setting newppu 1 in the config file) -*Added experimental $2004 reading support to play micro machines with (little) shakes, and fixed some timing in the new PPU. -*Added palette reading cases for the new PPU. - -Win32 -*Minor Bug fixes -*Replay movie dialog - Stop movie at frame x feature - fixed off by 1 error on the stop frame number -*Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor -*Fixed bug in memory watch that would make the first watch value drawn in the wrong place if watch file was full -*Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc. -*"Disable screen saver" gui option now also diables the monitor powersave -*Recent menus - no longer crash if item no longer exists, instead it ask the user if they want to remove the item from the list -*Sound Config Dialog - When sound is off, all controls are grayed out -*Memory Watch - fixed a regression made in 2.0.1 that broke the Save As menu item -*Memory Watch - save menu item is grayed if file hasn't changed - - -GUI/Enhancements -*Last save slot used is stored in the config file -*Made fullscreen toggle (Alt+Enter) remappable -*Hex editor - Reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file -*Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file -*Hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update) -*Hex Editor - Save Rom As... menu option enabled and implemented -*Window caption shows the name of the ROM loaded -*Recent Movie Menu added -*Load Last Movie context menu item added -*Save Movie As... context menu item (for when a movie is loaded in read+write mode) -*Drag & Drop support for all files related to FCEUX including: -*.fcm (autoconverts to .fm2 and begins movie playback) -*Savestates -*Palette files (.pal) -*Commandline - -palette commandline option -*Memory Watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized - -SDL - -*added --subtitles -*fixed Four Score movie playback -*added --ripsubs for converting fm2 movie subtitles to an srt file -*Lua is optional again, fixed the real issue -*Lua is NO longer optional, so the SConscripts have been updated to reflect that change. This fixes the mysterious non-working input issue. -*implemented saving/loading a savestate from a specific file on Alt+S/L -*implemented starting an FM2 movie on Alt+R -*added --pauseframe to pause movie playback on frame x -*dropped UTFConverter.c from SDL build -*added hotkey Q for toggling read-only/read+write movie playback -+ -- adelikat