Added SDL gamepad button mapping bug fix to 2.5.0 release notes.
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@ -75,6 +75,7 @@ Fixed crash in hex editor when searching with Ctrl+A<br>
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<h3>Input Control</h3>
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<h3>Input Control</h3>
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User can now save up to 3 alternate sets of gamepad button bindings in addition to the primary set.<br>
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User can now save up to 3 alternate sets of gamepad button bindings in addition to the primary set.<br>
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Advanced gamepad bindings (to hot key functions) are now stored for each individual gamepad by GUID.<br>
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Advanced gamepad bindings (to hot key functions) are now stored for each individual gamepad by GUID.<br>
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Fixed annoying intermittent SDL gamepad button mapping issue.<br>
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<h3>Lua</h3>
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<h3>Lua</h3>
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Build fix for static linking of lua. Ensure proper compiler flags are set for linux and mac OS to enable lua plugin functionality.<br>
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Build fix for static linking of lua. Ensure proper compiler flags are set for linux and mac OS to enable lua plugin functionality.<br>
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