Added SDL gamepad button mapping bug fix to 2.5.0 release notes.

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mjbudd77 2021-10-21 08:20:11 -04:00
parent 150856e20a
commit 7d6ea59c5a
1 changed files with 1 additions and 0 deletions

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@ -75,6 +75,7 @@ Fixed crash in hex editor when searching with Ctrl+A<br>
<h3>Input Control</h3> <h3>Input Control</h3>
User can now save up to 3 alternate sets of gamepad button bindings in addition to the primary set.<br> User can now save up to 3 alternate sets of gamepad button bindings in addition to the primary set.<br>
Advanced gamepad bindings (to hot key functions) are now stored for each individual gamepad by GUID.<br> Advanced gamepad bindings (to hot key functions) are now stored for each individual gamepad by GUID.<br>
Fixed annoying intermittent SDL gamepad button mapping issue.<br>
<h3>Lua</h3> <h3>Lua</h3>
Build fix for static linking of lua. Ensure proper compiler flags are set for linux and mac OS to enable lua plugin functionality.<br> Build fix for static linking of lua. Ensure proper compiler flags are set for linux and mac OS to enable lua plugin functionality.<br>