sdl: actually bomb out cleanly when scalers are actived with openGL; else we will segfault
This commit is contained in:
parent
3e34f5707b
commit
7a323bba85
|
@ -348,7 +348,7 @@ InitVideo(FCEUGI *gi)
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
if(s_sponge) {
|
if(s_sponge) {
|
||||||
FCEUD_PrintError("scalers not openGL compatible.");
|
FCEUD_PrintError("scalers not compatible with openGL mode.");
|
||||||
KillVideo();
|
KillVideo();
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue