sdl: actually bomb out cleanly when scalers are actived with openGL; else we will segfault
This commit is contained in:
parent
3e34f5707b
commit
7a323bba85
|
@ -348,7 +348,7 @@ InitVideo(FCEUGI *gi)
|
|||
return -1;
|
||||
}
|
||||
if(s_sponge) {
|
||||
FCEUD_PrintError("scalers not openGL compatible.");
|
||||
FCEUD_PrintError("scalers not compatible with openGL mode.");
|
||||
KillVideo();
|
||||
return -1;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue