sdl: fix build on OSX with SYSTEM_LUA=1
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@ -108,6 +108,10 @@ else:
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if env['PLATFORM'] == 'darwin':
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if env['PLATFORM'] == 'darwin':
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# Define LUA_USE_MACOSX otherwise we can't bind external libs from lua
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# Define LUA_USE_MACOSX otherwise we can't bind external libs from lua
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env.Append(CCFLAGS = ["-DLUA_USE_MACOSX"])
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env.Append(CCFLAGS = ["-DLUA_USE_MACOSX"])
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if conf.CheckLib('lua5.1'):
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env.Append(LINKFLAGS = ["-ldl", "-llua5.1"])
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elif conf.CheckLib('lua'):
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env.Append(LINKFLAGS = ["-ldl", "-llua"])
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if env['PLATFORM'] == 'posix':
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if env['PLATFORM'] == 'posix':
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# If we're POSIX, we use LUA_USE_LINUX since that combines usual lua posix defines with dlfcn calls for dynamic library loading.
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# If we're POSIX, we use LUA_USE_LINUX since that combines usual lua posix defines with dlfcn calls for dynamic library loading.
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# Should work on any *nix
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# Should work on any *nix
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