diff --git a/src/drivers/sdl/gui.cpp b/src/drivers/sdl/gui.cpp
index 5276c16e..012293f2 100644
--- a/src/drivers/sdl/gui.cpp
+++ b/src/drivers/sdl/gui.cpp
@@ -60,39 +60,39 @@ int configGamepadButton(GtkButton* button, gpointer p)
int padNo = atoi(gtk_combo_box_text_get_active_text(GTK_COMBO_BOX_TEXT(padNoCombo))) - 1;
int configNo = atoi(gtk_combo_box_text_get_active_text(GTK_COMBO_BOX_TEXT(configNoCombo))) - 1;
- char buf[256];
- std::string prefix;
+ char buf[256];
+ std::string prefix;
- // only configure when the "Change" button is pressed in, not when it is unpressed
- if(!gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(button)))
+ // only configure when the "Change" button is pressed in, not when it is unpressed
+ if(!gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(button)))
return 0;
- ButtonConfigBegin();
+ ButtonConfigBegin();
- snprintf(buf, sizeof(buf), "SDL.Input.GamePad.%d", padNo);
- prefix = buf;
- DWaitButton(NULL, &GamePadConfig[padNo][x], configNo);
+ snprintf(buf, sizeof(buf), "SDL.Input.GamePad.%d", padNo);
+ prefix = buf;
+ DWaitButton(NULL, &GamePadConfig[padNo][x], configNo);
- g_config->setOption(prefix + GamePadNames[x], GamePadConfig[padNo][x].ButtonNum[configNo]);
+ g_config->setOption(prefix + GamePadNames[x], GamePadConfig[padNo][x].ButtonNum[configNo]);
- if(GamePadConfig[padNo][x].ButtType[0] == BUTTC_KEYBOARD)
- {
+ if(GamePadConfig[padNo][x].ButtType[0] == BUTTC_KEYBOARD)
+ {
g_config->setOption(prefix + "DeviceType", "Keyboard");
- } else if(GamePadConfig[padNo][x].ButtType[0] == BUTTC_JOYSTICK) {
- g_config->setOption(prefix + "DeviceType", "Joystick");
- } else {
- g_config->setOption(prefix + "DeviceType", "Unknown");
- }
- g_config->setOption(prefix + "DeviceNum", GamePadConfig[padNo][x].DeviceNum[configNo]);
+ } else if(GamePadConfig[padNo][x].ButtType[0] == BUTTC_JOYSTICK) {
+ g_config->setOption(prefix + "DeviceType", "Joystick");
+ } else {
+ g_config->setOption(prefix + "DeviceType", "Unknown");
+ }
+ g_config->setOption(prefix + "DeviceNum", GamePadConfig[padNo][x].DeviceNum[configNo]);
- snprintf(buf, sizeof(buf), "%s", ButtonName(&GamePadConfig[padNo][x], configNo));
+ snprintf(buf, sizeof(buf), "%s", ButtonName(&GamePadConfig[padNo][x], configNo));
gtk_label_set_markup(GTK_LABEL(buttonMappings[x]), buf);
- ButtonConfigEnd();
+ ButtonConfigEnd();
- gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), FALSE);
+ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(button), FALSE);
- return 0;
+ return 0;
}
void closeDialog(GtkWidget* w, GdkEvent* e, gpointer p)
@@ -1240,9 +1240,9 @@ void recordMovie()
{
char* movie_fname = const_cast(FCEU_MakeFName(FCEUMKF_MOVIE, 0, 0).c_str());
FCEUI_printf("Recording movie to %s\n", movie_fname);
- FCEUI_SaveMovie(movie_fname, MOVIE_FLAG_NONE, L"");
+ FCEUI_SaveMovie(movie_fname, MOVIE_FLAG_NONE, L"");
- return;
+ return;
}
void recordMovieAs ()
{
@@ -1315,11 +1315,11 @@ void loadMovie ()
fname = gtk_file_chooser_get_filename (GTK_FILE_CHOOSER (fileChooser));
static int pauseframe;
- g_config->getOption("SDL.PauseFrame", &pauseframe);
- g_config->setOption("SDL.PauseFrame", 0);
- FCEUI_printf("Playing back movie located at %s\n", fname);
- if(FCEUI_LoadMovie(fname, false, false, pauseframe ? pauseframe : false) == FALSE)
- {
+ g_config->getOption("SDL.PauseFrame", &pauseframe);
+ g_config->setOption("SDL.PauseFrame", 0);
+ FCEUI_printf("Playing back movie located at %s\n", fname);
+ if(FCEUI_LoadMovie(fname, false, false, pauseframe ? pauseframe : false) == FALSE)
+ {
GtkWidget* d;
d = gtk_message_dialog_new(GTK_WINDOW(MainWindow), GTK_DIALOG_MODAL, GTK_MESSAGE_ERROR, GTK_BUTTONS_OK,
"Could not open the selected FM2 file.");
@@ -1353,8 +1353,8 @@ void loadLua ()
gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(fileChooser), filterLua);
gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(fileChooser), filterAll);
const char* last_file;
- g_config->getOption("SDL.LastLoadLua", &last_file);
- gtk_file_chooser_set_filename(GTK_FILE_CHOOSER(fileChooser), last_file);
+ g_config->getOption("SDL.LastLoadLua", &last_file);
+ gtk_file_chooser_set_filename(GTK_FILE_CHOOSER(fileChooser), last_file);
if (gtk_dialog_run (GTK_DIALOG (fileChooser)) ==GTK_RESPONSE_ACCEPT)
{
@@ -1753,10 +1753,7 @@ void loadStateFrom()
g_config->setOption("SDL.LastLoadStateFrom", filename);
g_free(filename);
}
-
gtk_widget_destroy (fileChooser);
-
-
}
void quickLoad()
@@ -2122,26 +2119,26 @@ static GtkWidget* CreateMenubar( GtkWidget* window)
/* Add the menu items to the UIManager as a GtkActionGroup. */
action_group = gtk_action_group_new ("MenubarActions");
gtk_action_group_add_actions (action_group, normal_entries, G_N_ELEMENTS (normal_entries), NULL);
- gtk_action_group_add_toggle_actions (action_group, toggle_entries, G_N_ELEMENTS (toggle_entries), NULL);
- gtk_action_group_add_radio_actions (action_group, radio_entries, G_N_ELEMENTS (radio_entries), 0, G_CALLBACK(changeState), NULL);
- gtk_ui_manager_insert_action_group (ui_manager, action_group, 0);
+ gtk_action_group_add_toggle_actions (action_group, toggle_entries, G_N_ELEMENTS (toggle_entries), NULL);
+ gtk_action_group_add_radio_actions (action_group, radio_entries, G_N_ELEMENTS (radio_entries), 0, G_CALLBACK(changeState), NULL);
+ gtk_ui_manager_insert_action_group (ui_manager, action_group, 0);
- /* Read the menu layout from the XML markup. */
- gtk_ui_manager_add_ui_from_string (ui_manager, menuXml, -1, &error);
- if (error)
- {
- fprintf (stderr, "Unable to create menu bar: %s\n", error->message);
- g_error_free (error);
- }
+ /* Read the menu layout from the XML markup. */
+ gtk_ui_manager_add_ui_from_string (ui_manager, menuXml, -1, &error);
+ if (error)
+ {
+ fprintf (stderr, "Unable to create menu bar: %s\n", error->message);
+ g_error_free (error);
+ }
- /* Attach the new accelerator group to the window. */
- accel_group = gtk_ui_manager_get_accel_group (ui_manager);
- gtk_window_add_accel_group (GTK_WINDOW (window), accel_group);
+ /* Attach the new accelerator group to the window. */
+ accel_group = gtk_ui_manager_get_accel_group (ui_manager);
+ gtk_window_add_accel_group (GTK_WINDOW (window), accel_group);
- /* Get an action that can be used to change the active state slot selection. */
- state = gtk_action_group_get_action (action_group, "State0Action");
- if (state && GTK_IS_RADIO_ACTION (state))
- stateSlot = GTK_RADIO_ACTION (state);
+ /* Get an action that can be used to change the active state slot selection. */
+ state = gtk_action_group_get_action (action_group, "State0Action");
+ if (state && GTK_IS_RADIO_ACTION (state))
+ stateSlot = GTK_RADIO_ACTION (state);
/* Finally, return the actual menu bar created by the UIManager. */
return gtk_ui_manager_get_widget (ui_manager, "/Menubar");
@@ -2166,37 +2163,37 @@ int GtkMouseData[3] = {0,0,0};
gint handleMouseClick(GtkWidget* widget, GdkEvent *event, gpointer callback_data)
{
- GtkMouseData[0] = ((GdkEventButton*)event)->x;
- GtkMouseData[1] = ((GdkEventButton*)event)->y;
- int button = ((GdkEventButton*)event)->button;
- if(!(((GdkEventButton*)event)->type == GDK_BUTTON_PRESS))
- GtkMouseData[2] = 0;
- else
- {
- if(button == 1)
- GtkMouseData[2] |= 0x1;
- if(button == 3)
- GtkMouseData[2] |= 0x3;
- }
-
- // this doesn't work because we poll the mouse position rather
- // than use events
- /*
- SDL_Event sdlev;
- sdlev.type = SDL_MOUSEBUTTONDOWN;
- if(((GdkEventButton*)event)->type == GDK_BUTTON_PRESS)
- sdlev.button.type = SDL_MOUSEBUTTONDOWN;
- else
- sdlev.button.type = SDL_MOUSEBUTTONUP;
- sdlev.button.button = ((GdkEventButton*)event)->button;
- sdlev.button.state = ((GdkEventButton*)event)->state;
- sdlev.button.x = ((GdkEventButton*)event)->x;
- sdlev.button.y = ((GdkEventButton*)event)->y;
+ GtkMouseData[0] = ((GdkEventButton*)event)->x;
+ GtkMouseData[1] = ((GdkEventButton*)event)->y;
+ int button = ((GdkEventButton*)event)->button;
+ if(!(((GdkEventButton*)event)->type == GDK_BUTTON_PRESS))
+ GtkMouseData[2] = 0;
+ else
+ {
+ if(button == 1)
+ GtkMouseData[2] |= 0x1;
+ if(button == 3)
+ GtkMouseData[2] |= 0x3;
+ }
- SDL_PushEvent(&sdlev);
- */
+ // this doesn't work because we poll the mouse position rather
+ // than use events
+ /*
+ SDL_Event sdlev;
+ sdlev.type = SDL_MOUSEBUTTONDOWN;
+ if(((GdkEventButton*)event)->type == GDK_BUTTON_PRESS)
+ sdlev.button.type = SDL_MOUSEBUTTONDOWN;
+ else
+ sdlev.button.type = SDL_MOUSEBUTTONUP;
+ sdlev.button.button = ((GdkEventButton*)event)->button;
+ sdlev.button.state = ((GdkEventButton*)event)->state;
+ sdlev.button.x = ((GdkEventButton*)event)->x;
+ sdlev.button.y = ((GdkEventButton*)event)->y;
+
+ SDL_PushEvent(&sdlev);
+ */
- return 0;
+ return 0;
}
int InitGTKSubsystem(int argc, char** argv)
@@ -2206,7 +2203,7 @@ int InitGTKSubsystem(int argc, char** argv)
MainWindow = gtk_window_new(GTK_WINDOW_TOPLEVEL);
// gtk_window_set_policy (GTK_WINDOW (MainWindow), FALSE, FALSE, TRUE);
- gtk_window_set_resizable(GTK_WINDOW(MainWindow), FALSE);
+ gtk_window_set_resizable(GTK_WINDOW(MainWindow), FALSE);
gtk_window_set_title(GTK_WINDOW(MainWindow), FCEU_NAME_AND_VERSION);
gtk_window_set_default_size(GTK_WINDOW(MainWindow), 256, 224);
@@ -2254,11 +2251,10 @@ int InitGTKSubsystem(int argc, char** argv)
// set up keypress "snooper" to convert GDK keypress events into SDL keypresses
gtk_key_snooper_install(convertKeypress, NULL);
- // pass along mouse data from GTK to SDL
- g_signal_connect(G_OBJECT(evbox), "button-press-event", G_CALLBACK(handleMouseClick), NULL);
- g_signal_connect(G_OBJECT(evbox), "button-release-event", G_CALLBACK(handleMouseClick), NULL);
+ // pass along mouse data from GTK to SDL
+ g_signal_connect(G_OBJECT(evbox), "button-press-event", G_CALLBACK(handleMouseClick), NULL);
+ g_signal_connect(G_OBJECT(evbox), "button-release-event", G_CALLBACK(handleMouseClick), NULL);
-
g_signal_connect(MainWindow, "destroy-event", quit, NULL);
// signal handlers