* Taseditor: a couple of bugfixes

* Taseditor: force finishing click at buttondown
This commit is contained in:
ansstuff 2012-02-25 17:27:51 +00:00
parent 3ae6096048
commit 704af09cc8
12 changed files with 190 additions and 171 deletions

View File

@ -288,7 +288,7 @@ BEGIN
MENUITEM "Use Input keys for Column Set", ID_CONFIG_USEINPUTKEYSFORCOLUMNSET,MFT_STRING,MFS_ENABLED MENUITEM "Use Input keys for Column Set", ID_CONFIG_USEINPUTKEYSFORCOLUMNSET,MFT_STRING,MFS_ENABLED
MENUITEM "Allow keyboard controls in Piano Roll", ID_CONFIG_KEYBOARDCONTROLSINPIANOROLL,MFT_STRING,MFS_ENABLED MENUITEM "Allow keyboard controls in Piano Roll", ID_CONFIG_KEYBOARDCONTROLSINPIANOROLL,MFT_STRING,MFS_ENABLED
MENUITEM "Superimpose affects copy/paste", ID_CONFIG_SUPERIMPOSE_AFFECTS_PASTE,MFT_STRING,MFS_ENABLED MENUITEM "Superimpose affects copy/paste", ID_CONFIG_SUPERIMPOSE_AFFECTS_PASTE,MFT_STRING,MFS_ENABLED
MENUITEM "ColumnSet Pattern skips Lag", ID_CONFIG_COLUMNSETPATTERNSKIPSLAG,MFT_STRING,MFS_ENABLED MENUITEM "Autofire Pattern skips Lag", ID_CONFIG_COLUMNSETPATTERNSKIPSLAG,MFT_STRING,MFS_ENABLED
MENUITEM MFT_SEPARATOR MENUITEM MFT_SEPARATOR
MENUITEM "Silent Autosave", ID_CONFIG_SILENTAUTOSAVE,MFT_STRING,MFS_ENABLED MENUITEM "Silent Autosave", ID_CONFIG_SILENTAUTOSAVE,MFT_STRING,MFS_ENABLED
MENUITEM "Mute Turbo", ID_CONFIG_MUTETURBO,MFT_STRING,MFS_ENABLED MENUITEM "Mute Turbo", ID_CONFIG_MUTETURBO,MFT_STRING,MFS_ENABLED

View File

@ -15,7 +15,7 @@ Greenzone - Access zone
* saves and loads the data from a project file. On error: truncates Greenzone to last successfully read savestate * saves and loads the data from a project file. On error: truncates Greenzone to last successfully read savestate
* regularly checks if there's a savestate of current emulation state, if there's no such savestate in array then creates one and updates lag info for previous frame * regularly checks if there's a savestate of current emulation state, if there's no such savestate in array then creates one and updates lag info for previous frame
* regularly runs gradual cleaning of the savestates array (for memory saving), deleting oldest savestates * regularly runs gradual cleaning of the savestates array (for memory saving), deleting oldest savestates
* on demand: (when movie input was changed) truncates the size of Greenzone, óäàëÿÿ ñýéâû, deleting savestates that became irrelevant because of new input. After truncating it may also move Playback cursor (which must always reside within Greenzone) and may launch Playback seeking * on demand: (when movie input was changed) truncates the size of Greenzone, deleting savestates that became irrelevant because of new input. After truncating it may also move Playback cursor (which must always reside within Greenzone) and may launch Playback seeking
* stores resources: save id, properties of gradual cleaning, timing of cleaning * stores resources: save id, properties of gradual cleaning, timing of cleaning
------------------------------------------------------------------------------------ */ ------------------------------------------------------------------------------------ */

View File

@ -9,6 +9,8 @@
#define EVERY4TH 0xFFFFFFFC #define EVERY4TH 0xFFFFFFFC
#define EVERY2ND 0xFFFFFFFE #define EVERY2ND 0xFFFFFFFE
#define PROGRESSBAR_UPDATE_RATE 1000 // progressbar is updated after every 1000 savestates loaded from fm3
class GREENZONE class GREENZONE
{ {
public: public:

View File

@ -187,6 +187,7 @@ void PIANO_ROLL::init()
} }
void PIANO_ROLL::free() void PIANO_ROLL::free()
{ {
auto_mouseup_timer = 0;
if (hMainListFont) if (hMainListFont)
{ {
DeleteObject(hMainListFont); DeleteObject(hMainListFont);
@ -221,6 +222,7 @@ void PIANO_ROLL::free()
} }
void PIANO_ROLL::reset() void PIANO_ROLL::reset()
{ {
auto_mouseup_timer = 0;
next_header_update_time = header_item_under_mouse = 0; next_header_update_time = header_item_under_mouse = 0;
// delete all columns except 0th // delete all columns except 0th
while (ListView_DeleteColumn(hwndList, 1)) {} while (ListView_DeleteColumn(hwndList, 1)) {}
@ -1060,6 +1062,12 @@ LRESULT APIENTRY ListWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
return 0; return 0;
break; break;
} }
case WM_TIMER:
// very hacky way to force exit from modal message loop used by ListView's WM_LBUTTONDOWN handler
if (piano_roll.auto_mouseup_timer)
PostMessage(hWnd, WM_LBUTTONUP, 0, 0);
// also disable timer of entering edit mode (there's no edit mode anyway)
return 0;
case WM_LBUTTONDOWN: case WM_LBUTTONDOWN:
case WM_LBUTTONDBLCLK: case WM_LBUTTONDBLCLK:
{ {
@ -1100,23 +1108,43 @@ LRESULT APIENTRY ListWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
history.RegisterMarkersChange(MODTYPE_MARKER_UNSET, row_index); history.RegisterMarkersChange(MODTYPE_MARKER_UNSET, row_index);
piano_roll.RedrawRow(row_index); piano_roll.RedrawRow(row_index);
} }
// also select the row // also select the row by calling hwndList_oldWndProc
// WARNING: incredible hack incoming!
// This allows to intercept normal behaviour of ListView while still using it for setting selection
// very hacky way to force exit from modal message loop used by ListView's WM_LBUTTONDOWN handler
piano_roll.auto_mouseup_timer = SetTimer(0, 0, TIME_TO_GENERATE_AUTO_MOUSEUP, 0);
CallWindowProc(hwndList_oldWndProc, hWnd, msg, wParam, lParam); CallWindowProc(hwndList_oldWndProc, hWnd, msg, wParam, lParam);
KillTimer(0, piano_roll.auto_mouseup_timer);
piano_roll.auto_mouseup_timer = 0;
} }
} else if(column_index >= COLUMN_JOYPAD1_A && column_index <= COLUMN_JOYPAD4_R) } else if(column_index >= COLUMN_JOYPAD1_A && column_index <= COLUMN_JOYPAD4_R)
{ {
// clicked on input // clicked on input
// first call old wndproc to set selection on the row // first call old wndproc to set selection on the row
if (alt_pressed)
wParam |= MK_SHIFT; // Alt should select region, just like Shift
// WARNING: incredible hack incoming!
// This allows to intercept normal behaviour of ListView while still using it for setting selection
if (msg == WM_LBUTTONDOWN)
{
// very hacky way to force exit from modal message loop used by ListView's WM_LBUTTONDOWN handler
piano_roll.auto_mouseup_timer = SetTimer(0, 0, TIME_TO_GENERATE_AUTO_MOUSEUP, 0);
CallWindowProc(hwndList_oldWndProc, hWnd, msg, wParam, lParam);
KillTimer(0, piano_roll.auto_mouseup_timer);
piano_roll.auto_mouseup_timer = 0;
// ehh... normally we should not even call oldWndProc with WM_LBUTTONDOWN, but we need it for setting selection
} else
{
// as for WM_LBUTTONDBLCLK, it won't freeze the window, so no need for hacks with SetTimer
CallWindowProc(hwndList_oldWndProc, hWnd, msg, wParam, lParam);
}
if (alt_pressed) if (alt_pressed)
{ {
// Alt should select region, just like Shift
CallWindowProc(hwndList_oldWndProc, hWnd, msg, wParam|MK_SHIFT, lParam);
int joy = (column_index - COLUMN_JOYPAD1_A) / NUM_JOYPAD_BUTTONS; int joy = (column_index - COLUMN_JOYPAD1_A) / NUM_JOYPAD_BUTTONS;
int button = (column_index - COLUMN_JOYPAD1_A) % NUM_JOYPAD_BUTTONS; int button = (column_index - COLUMN_JOYPAD1_A) % NUM_JOYPAD_BUTTONS;
piano_roll.InputColumnSetPattern(joy, button); piano_roll.InputColumnSetPattern(joy, button);
} else } else
{ {
CallWindowProc(hwndList_oldWndProc, hWnd, msg, wParam, lParam);
piano_roll.ToggleJoypadBit(column_index, row_index, GET_KEYSTATE_WPARAM(wParam)); piano_roll.ToggleJoypadBit(column_index, row_index, GET_KEYSTATE_WPARAM(wParam));
} }
} }
@ -1158,7 +1186,14 @@ LRESULT APIENTRY ListWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
zDelta *= BOOST_WHEN_BOTH_RIGHTBUTTON_AND_ALT_PRESSED; zDelta *= BOOST_WHEN_BOTH_RIGHTBUTTON_AND_ALT_PRESSED;
int destination_frame = currFrameCounter - (zDelta / 120); int destination_frame = currFrameCounter - (zDelta / 120);
if (destination_frame < 0) destination_frame = 0; if (destination_frame < 0) destination_frame = 0;
int lastCursor = currFrameCounter;
playback.jump(destination_frame); playback.jump(destination_frame);
if (lastCursor != currFrameCounter)
{
// redraw row where Playback cursor was (in case there's two or more WM_MOUSEWHEEL messages before playback.update())
piano_roll.RedrawRow(lastCursor);
bookmarks.RedrawChangedBookmarks(lastCursor);
}
return 0; return 0;
} }
break; break;

View File

@ -18,6 +18,7 @@
#define HEADER_DX_FIX 4 #define HEADER_DX_FIX 4
#define BOOST_WHEN_BOTH_RIGHTBUTTON_AND_ALT_PRESSED 2 #define BOOST_WHEN_BOTH_RIGHTBUTTON_AND_ALT_PRESSED 2
#define TIME_TO_GENERATE_AUTO_MOUSEUP 20 // in milliseconds
enum enum
{ {
@ -162,6 +163,9 @@ public:
HFONT hMainListFont, hMainListSelectFont, hMarkersFont, hMarkersEditFont; HFONT hMainListFont, hMainListSelectFont, hMarkersFont, hMarkersEditFont;
HBRUSH bg_brush; HBRUSH bg_brush;
// very hacky way to force exit from modal message loop used by ListView's WM_LBUTTONDOWN handler
UINT_PTR auto_mouseup_timer;
private: private:
void CenterListAt(int frame); void CenterListAt(int frame);
@ -170,4 +174,5 @@ private:
int next_header_update_time; int next_header_update_time;
HMENU hrmenu; HMENU hrmenu;
}; };

View File

@ -80,91 +80,6 @@ void PLAYBACK::reset()
} }
void PLAYBACK::update() void PLAYBACK::update()
{ {
jump_was_used_this_frame = false;
// forget lost_position_frame when the position is restored
if (currFrameCounter + 1 == lost_position_frame)
lost_position_frame = 0;
// pause when seeking hit pause_frame
if(!FCEUI_EmulationPaused())
if(pause_frame && pause_frame <= currFrameCounter + 1)
SeekingStop();
// update flashing pauseframe
if (old_pauseframe != pause_frame && old_pauseframe)
{
// pause_frame was changed, clear old_pauseframe gfx
piano_roll.RedrawRow(old_pauseframe-1);
bookmarks.RedrawChangedBookmarks(old_pauseframe-1);
}
old_pauseframe = pause_frame;
old_show_pauseframe = show_pauseframe;
if (pause_frame)
{
if (emu_paused)
show_pauseframe = (int)(clock() / PAUSEFRAME_BLINKING_PERIOD_PAUSED) & 1;
else
show_pauseframe = (int)(clock() / PAUSEFRAME_BLINKING_PERIOD_SEEKING) & 1;
} else show_pauseframe = false;
if (old_show_pauseframe != show_pauseframe)
{
// update pauseframe gfx
piano_roll.RedrawRow(pause_frame-1);
bookmarks.RedrawChangedBookmarks(pause_frame-1);
}
// update seeking progressbar
old_emu_paused = emu_paused;
emu_paused = (FCEUI_EmulationPaused() != 0);
if (pause_frame)
{
if (old_show_pauseframe != show_pauseframe)
SetProgressbar(currFrameCounter - seeking_start_frame, pause_frame - seeking_start_frame);
} else if (old_emu_paused != emu_paused)
{
// emulator got paused/unpaused externally
if (old_emu_paused && !emu_paused)
// externally unpaused - progressbar should be empty
SetProgressbar(0, 1);
else
// externally paused - progressbar should be full
SetProgressbar(1, 1);
}
// update the playback cursor
if(currFrameCounter != lastCursor)
{
piano_roll.FollowPlaybackIfNeeded();
// update gfx of the old and new rows
piano_roll.RedrawRow(lastCursor);
bookmarks.RedrawChangedBookmarks(lastCursor);
piano_roll.RedrawRow(currFrameCounter);
bookmarks.RedrawChangedBookmarks(currFrameCounter);
lastCursor = currFrameCounter;
if (!turbo)
// enforce redrawing now
UpdateWindow(piano_roll.hwndList);
// lazy update of "Playback's Marker text"
int current_marker = markers_manager.GetMarkerUp(currFrameCounter);
if (shown_marker != current_marker)
{
markers_manager.UpdateMarkerNote();
shown_marker = current_marker;
RedrawMarker();
must_find_current_marker = false;
}
}
// [non-lazy] update "Playback's Marker text" if needed
if (must_find_current_marker)
{
markers_manager.UpdateMarkerNote();
shown_marker = markers_manager.GetMarkerUp(currFrameCounter);
RedrawMarker();
must_find_current_marker = false;
}
// update < and > buttons // update < and > buttons
old_rewind_button_state = rewind_button_state; old_rewind_button_state = rewind_button_state;
rewind_button_state = ((Button_GetState(hwndRewind) & BST_PUSHED) != 0 || Taseditor_rewind_now); rewind_button_state = ((Button_GetState(hwndRewind) & BST_PUSHED) != 0 || Taseditor_rewind_now);
@ -220,6 +135,88 @@ void PLAYBACK::update()
} }
} }
// forget lost_position_frame when the position is restored
if (currFrameCounter + 1 == lost_position_frame)
lost_position_frame = 0;
// pause when seeking hit pause_frame
if(!FCEUI_EmulationPaused())
if(pause_frame && pause_frame <= currFrameCounter + 1)
SeekingStop();
// update flashing pauseframe
if (old_pauseframe != pause_frame && old_pauseframe)
{
// pause_frame was changed, clear old_pauseframe gfx
piano_roll.RedrawRow(old_pauseframe-1);
bookmarks.RedrawChangedBookmarks(old_pauseframe-1);
}
old_pauseframe = pause_frame;
old_show_pauseframe = show_pauseframe;
if (pause_frame)
{
if (emu_paused)
show_pauseframe = (int)(clock() / PAUSEFRAME_BLINKING_PERIOD_PAUSED) & 1;
else
show_pauseframe = (int)(clock() / PAUSEFRAME_BLINKING_PERIOD_SEEKING) & 1;
} else show_pauseframe = false;
if (old_show_pauseframe != show_pauseframe)
{
// update pauseframe gfx
piano_roll.RedrawRow(pause_frame-1);
bookmarks.RedrawChangedBookmarks(pause_frame-1);
}
// update seeking progressbar
old_emu_paused = emu_paused;
emu_paused = (FCEUI_EmulationPaused() != 0);
if (pause_frame)
{
if (old_show_pauseframe != show_pauseframe)
SetProgressbar(currFrameCounter - seeking_start_frame, pause_frame - seeking_start_frame);
} else if (old_emu_paused != emu_paused)
{
// emulator got paused/unpaused externally
if (old_emu_paused && !emu_paused)
// externally unpaused - progressbar should be empty
SetProgressbar(0, 1);
else
// externally paused - progressbar should be full
SetProgressbar(1, 1);
}
// update the playback cursor
if(currFrameCounter != lastCursor)
{
// update gfx of the old and new rows
piano_roll.RedrawRow(lastCursor);
bookmarks.RedrawChangedBookmarks(lastCursor);
piano_roll.RedrawRow(currFrameCounter);
bookmarks.RedrawChangedBookmarks(currFrameCounter);
lastCursor = currFrameCounter;
piano_roll.FollowPlaybackIfNeeded();
if (!turbo)
// enforce redrawing now
UpdateWindow(piano_roll.hwndList);
// lazy update of "Playback's Marker text"
int current_marker = markers_manager.GetMarkerUp(currFrameCounter);
if (shown_marker != current_marker)
{
markers_manager.UpdateMarkerNote();
shown_marker = current_marker;
RedrawMarker();
must_find_current_marker = false;
}
}
// [non-lazy] update "Playback's Marker text" if needed
if (must_find_current_marker)
{
markers_manager.UpdateMarkerNote();
shown_marker = markers_manager.GetMarkerUp(currFrameCounter);
RedrawMarker();
must_find_current_marker = false;
}
} }
void PLAYBACK::updateProgressbar() void PLAYBACK::updateProgressbar()
@ -311,41 +308,47 @@ void PLAYBACK::ForwardFrame()
} }
void PLAYBACK::RewindFull(int speed) void PLAYBACK::RewindFull(int speed)
{ {
if (!jump_was_used_this_frame) int index = currFrameCounter - 1;
// jump trough "speed" amount of previous markers
while (speed > 0)
{ {
int index = currFrameCounter - 1; for (; index >= 0; index--)
// jump trough "speed" amount of previous markers if (markers_manager.GetMarker(index)) break;
while (speed > 0) speed--;
{ }
for (; index >= 0; index--) int lastCursor = currFrameCounter;
if (markers_manager.GetMarker(index)) break; if (index >= 0)
speed--; jump(index);
} else
if (index >= 0) jump(0);
jump(index); if (lastCursor != currFrameCounter)
else {
jump(0); // redraw row where Playback cursor was (in case there's two or more RewindFulls before playback.update())
jump_was_used_this_frame = true; piano_roll.RedrawRow(lastCursor);
bookmarks.RedrawChangedBookmarks(lastCursor);
} }
} }
void PLAYBACK::ForwardFull(int speed) void PLAYBACK::ForwardFull(int speed)
{ {
if (!jump_was_used_this_frame) int last_frame = currMovieData.getNumRecords()-1;
int index = currFrameCounter + 1;
// jump trough "speed" amount of next markers
while (speed > 0)
{ {
int last_frame = currMovieData.getNumRecords()-1; for (; index <= last_frame; ++index)
int index = currFrameCounter + 1; if (markers_manager.GetMarker(index)) break;
// jump trough "speed" amount of next markers speed--;
while (speed > 0) }
{ int lastCursor = currFrameCounter;
for (; index <= last_frame; ++index) if (index <= last_frame)
if (markers_manager.GetMarker(index)) break; jump(index);
speed--; else
} jump(last_frame);
if (index <= last_frame) if (lastCursor != currFrameCounter)
jump(index); {
else // redraw row where Playback cursor was (in case there's two or more ForwardFulls before playback.update())
jump(last_frame); piano_roll.RedrawRow(lastCursor);
jump_was_used_this_frame = true; bookmarks.RedrawChangedBookmarks(lastCursor);
} }
} }

View File

@ -64,7 +64,4 @@ private:
int button_hold_time; int button_hold_time;
int seeking_start_frame; int seeking_start_frame;
// temps
bool jump_was_used_this_frame;
}; };

View File

@ -417,7 +417,7 @@ void SELECTION::ClearSelection()
} }
void SELECTION::ClearRowSelection(int index) void SELECTION::ClearRowSelection(int index)
{ {
ListView_SetItemState(piano_roll.hwndList, index, 0, LVIS_SELECTED); ListView_SetItemState(piano_roll.hwndList, index, 0, LVIS_FOCUSED|LVIS_SELECTED);
} }
void SELECTION::EnforceSelectionToList() void SELECTION::EnforceSelectionToList()
@ -442,7 +442,7 @@ void SELECTION::SetRowSelection(int index)
void SELECTION::SetRegionSelection(int start, int end) void SELECTION::SetRegionSelection(int start, int end)
{ {
for (int i = start; i <= end; ++i) for (int i = start; i <= end; ++i)
ListView_SetItemState(piano_roll.hwndList, i, LVIS_FOCUSED|LVIS_SELECTED, LVIS_FOCUSED|LVIS_SELECTED); ListView_SetItemState(piano_roll.hwndList, i, LVIS_SELECTED, LVIS_SELECTED);
} }
void SELECTION::SelectBetweenMarkers() void SELECTION::SelectBetweenMarkers()
{ {
@ -465,8 +465,7 @@ void SELECTION::SelectBetweenMarkers()
for (lower_marker = center+1; lower_marker < movie_size; ++lower_marker) for (lower_marker = center+1; lower_marker < movie_size; ++lower_marker)
if (markers_manager.GetMarker(lower_marker)) break; if (markers_manager.GetMarker(lower_marker)) break;
// clear selection without clearing focused, because otherwise there's strange bug when quickly pressing Ctrl+A right after clicking on already selected row ClearSelection();
ListView_SetItemState(piano_roll.hwndList, -1, 0, LVIS_SELECTED);
// special case // special case
if (upper_marker == -1 && lower_marker == movie_size) if (upper_marker == -1 && lower_marker == movie_size)

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@ -321,6 +321,7 @@ void TASEDITOR_LUA::submitinputchange(int frame, int joypad, int input)
} }
} }
// taseditor.submitinsertframes(int frame, int number)
void TASEDITOR_LUA::submitinsertframes(int frame, int number) void TASEDITOR_LUA::submitinsertframes(int frame, int number)
{ {
if (FCEUMOV_Mode(MOVIEMODE_TASEDITOR)) if (FCEUMOV_Mode(MOVIEMODE_TASEDITOR))
@ -337,6 +338,7 @@ void TASEDITOR_LUA::submitinsertframes(int frame, int number)
} }
} }
// taseditor.submitdeleteframes(int frame, int number)
void TASEDITOR_LUA::submitdeleteframes(int frame, int number) void TASEDITOR_LUA::submitdeleteframes(int frame, int number)
{ {
if (FCEUMOV_Mode(MOVIEMODE_TASEDITOR)) if (FCEUMOV_Mode(MOVIEMODE_TASEDITOR))
@ -458,24 +460,5 @@ void TASEDITOR_LUA::clearinputchanges()
pending_changes.resize(0); pending_changes.resize(0);
} }
} }
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------

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@ -53,9 +53,6 @@
#ifdef WIN32 #ifdef WIN32
#include "drivers/win/pref.h" #include "drivers/win/pref.h"
#include "drivers/win/taseditor/greenzone.h"
extern GREENZONE greenzone;
extern bool TaseditorIsRecording(); extern bool TaseditorIsRecording();
#endif #endif

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@ -679,7 +679,7 @@ struct EMUCMDTABLE FCEUI_CommandTable[]=
{ EMUCMD_FRAME_ADVANCE, EMUCMDTYPE_MISC, FCEUI_FrameAdvance, FCEUI_FrameAdvanceEnd, 0, "Frame Advance", EMUCMDFLAG_TASEDITOR }, { EMUCMD_FRAME_ADVANCE, EMUCMDTYPE_MISC, FCEUI_FrameAdvance, FCEUI_FrameAdvanceEnd, 0, "Frame Advance", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_SCREENSHOT, EMUCMDTYPE_MISC, FCEUI_SaveSnapshot, 0, 0, "Screenshot", EMUCMDFLAG_TASEDITOR }, { EMUCMD_SCREENSHOT, EMUCMDTYPE_MISC, FCEUI_SaveSnapshot, 0, 0, "Screenshot", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_HIDE_MENU_TOGGLE, EMUCMDTYPE_MISC, FCEUD_HideMenuToggle, 0, 0, "Hide Menu Toggle", 0 }, { EMUCMD_HIDE_MENU_TOGGLE, EMUCMDTYPE_MISC, FCEUD_HideMenuToggle, 0, 0, "Hide Menu Toggle", 0 },
{ EMUCMD_EXIT, EMUCMDTYPE_MISC, FCEUI_DoExit, 0, 0, "Exit", 0}, { EMUCMD_EXIT, EMUCMDTYPE_MISC, FCEUI_DoExit, 0, 0, "Exit", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_SPEED_SLOWEST, EMUCMDTYPE_SPEED, CommandEmulationSpeed, 0, 0, "Slowest Speed", EMUCMDFLAG_TASEDITOR }, { EMUCMD_SPEED_SLOWEST, EMUCMDTYPE_SPEED, CommandEmulationSpeed, 0, 0, "Slowest Speed", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_SPEED_SLOWER, EMUCMDTYPE_SPEED, CommandEmulationSpeed, 0, 0, "Speed Down", EMUCMDFLAG_TASEDITOR }, { EMUCMD_SPEED_SLOWER, EMUCMDTYPE_SPEED, CommandEmulationSpeed, 0, 0, "Speed Down", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_SPEED_NORMAL, EMUCMDTYPE_SPEED, CommandEmulationSpeed, 0, 0, "Normal Speed", EMUCMDFLAG_TASEDITOR }, { EMUCMD_SPEED_NORMAL, EMUCMDTYPE_SPEED, CommandEmulationSpeed, 0, 0, "Normal Speed", EMUCMDFLAG_TASEDITOR },
@ -736,16 +736,16 @@ struct EMUCMDTABLE FCEUI_CommandTable[]=
{ EMUCMD_MOVIE_ICON_DISPLAY_TOGGLE, EMUCMDTYPE_MISC, FCEUD_ToggleStatusIcon, 0, 0, "Toggle Status Icon", EMUCMDFLAG_TASEDITOR }, { EMUCMD_MOVIE_ICON_DISPLAY_TOGGLE, EMUCMDTYPE_MISC, FCEUD_ToggleStatusIcon, 0, 0, "Toggle Status Icon", EMUCMDFLAG_TASEDITOR },
#ifdef _S9XLUA_H #ifdef _S9XLUA_H
{ EMUCMD_SCRIPT_RELOAD, EMUCMDTYPE_MISC, FCEU_ReloadLuaCode, 0, 0, "Reload current Lua script", 0 }, { EMUCMD_SCRIPT_RELOAD, EMUCMDTYPE_MISC, FCEU_ReloadLuaCode, 0, 0, "Reload current Lua script", EMUCMDFLAG_TASEDITOR },
#endif #endif
{ EMUCMD_SOUND_TOGGLE, EMUCMDTYPE_SOUND, FCEUD_SoundToggle, 0, 0, "Sound Mute Toggle", EMUCMDFLAG_TASEDITOR }, { EMUCMD_SOUND_TOGGLE, EMUCMDTYPE_SOUND, FCEUD_SoundToggle, 0, 0, "Sound Mute Toggle", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_SOUND_VOLUME_UP, EMUCMDTYPE_SOUND, CommandSoundAdjust, 0, 0, "Sound Volume Up", 0 }, { EMUCMD_SOUND_VOLUME_UP, EMUCMDTYPE_SOUND, CommandSoundAdjust, 0, 0, "Sound Volume Up", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_SOUND_VOLUME_DOWN, EMUCMDTYPE_SOUND, CommandSoundAdjust, 0, 0, "Sound Volume Down", 0 }, { EMUCMD_SOUND_VOLUME_DOWN, EMUCMDTYPE_SOUND, CommandSoundAdjust, 0, 0, "Sound Volume Down", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_SOUND_VOLUME_NORMAL, EMUCMDTYPE_SOUND, CommandSoundAdjust, 0, 0, "Sound Volume Normal", 0 }, { EMUCMD_SOUND_VOLUME_NORMAL, EMUCMDTYPE_SOUND, CommandSoundAdjust, 0, 0, "Sound Volume Normal", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_AVI_RECORD_AS, EMUCMDTYPE_AVI, FCEUD_AviRecordTo, 0, 0, "Record AVI As...", 0 }, { EMUCMD_AVI_RECORD_AS, EMUCMDTYPE_AVI, FCEUD_AviRecordTo, 0, 0, "Record AVI As...", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_AVI_STOP, EMUCMDTYPE_AVI, FCEUD_AviStop, 0, 0, "Stop AVI", 0 }, { EMUCMD_AVI_STOP, EMUCMDTYPE_AVI, FCEUD_AviStop, 0, 0, "Stop AVI", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_FDS_EJECT_INSERT, EMUCMDTYPE_FDS, FCEUI_FDSInsert, 0, 0, "Eject or Insert FDS Disk", EMUCMDFLAG_TASEDITOR }, { EMUCMD_FDS_EJECT_INSERT, EMUCMDTYPE_FDS, FCEUI_FDSInsert, 0, 0, "Eject or Insert FDS Disk", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_FDS_SIDE_SELECT, EMUCMDTYPE_FDS, FCEUI_FDSSelect, 0, 0, "Switch FDS Disk Side", EMUCMDFLAG_TASEDITOR }, { EMUCMD_FDS_SIDE_SELECT, EMUCMDTYPE_FDS, FCEUI_FDSSelect, 0, 0, "Switch FDS Disk Side", EMUCMDFLAG_TASEDITOR },
@ -766,27 +766,27 @@ struct EMUCMDTABLE FCEUI_CommandTable[]=
{ EMUCMD_MISC_USE_INPUT_PRESET_1, EMUCMDTYPE_MISC, CommandUsePreset, 0, 0, "Use Input Preset 1", EMUCMDFLAG_TASEDITOR }, { EMUCMD_MISC_USE_INPUT_PRESET_1, EMUCMDTYPE_MISC, CommandUsePreset, 0, 0, "Use Input Preset 1", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_MISC_USE_INPUT_PRESET_2, EMUCMDTYPE_MISC, CommandUsePreset, 0, 0, "Use Input Preset 2", EMUCMDFLAG_TASEDITOR }, { EMUCMD_MISC_USE_INPUT_PRESET_2, EMUCMDTYPE_MISC, CommandUsePreset, 0, 0, "Use Input Preset 2", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_MISC_USE_INPUT_PRESET_3, EMUCMDTYPE_MISC, CommandUsePreset, 0, 0, "Use Input Preset 3", EMUCMDFLAG_TASEDITOR }, { EMUCMD_MISC_USE_INPUT_PRESET_3, EMUCMDTYPE_MISC, CommandUsePreset, 0, 0, "Use Input Preset 3", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_MISC_DISPLAY_BG_TOGGLE, EMUCMDTYPE_MISC, BackgroundDisplayToggle, 0, 0, "Toggle Background Display", 0 }, { EMUCMD_MISC_DISPLAY_BG_TOGGLE, EMUCMDTYPE_MISC, BackgroundDisplayToggle, 0, 0, "Toggle Background Display", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_MISC_DISPLAY_OBJ_TOGGLE, EMUCMDTYPE_MISC, ObjectDisplayToggle, 0, 0, "Toggle Object Display", 0 }, { EMUCMD_MISC_DISPLAY_OBJ_TOGGLE, EMUCMDTYPE_MISC, ObjectDisplayToggle, 0, 0, "Toggle Object Display", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_MISC_DISPLAY_LAGCOUNTER_TOGGLE,EMUCMDTYPE_MISC, LagCounterToggle, 0, 0, "Lag Counter Toggle", EMUCMDFLAG_TASEDITOR }, { EMUCMD_MISC_DISPLAY_LAGCOUNTER_TOGGLE,EMUCMDTYPE_MISC, LagCounterToggle, 0, 0, "Lag Counter Toggle", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_MISC_OPENTASEDITOR, EMUCMDTYPE_TOOL, LaunchTasEditor, 0, 0, "Open TAS Editor", 0}, { EMUCMD_MISC_OPENTASEDITOR, EMUCMDTYPE_TOOL, LaunchTasEditor, 0, 0, "Open TAS Editor", 0},
{ EMUCMD_TOOL_OPENMEMORYWATCH, EMUCMDTYPE_TOOL, LaunchMemoryWatch,0, 0, "Open Memory Watch", EMUCMDFLAG_TASEDITOR }, { EMUCMD_TOOL_OPENMEMORYWATCH, EMUCMDTYPE_TOOL, LaunchMemoryWatch,0, 0, "Open Memory Watch", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_TOOL_OPENCHEATS, EMUCMDTYPE_TOOL, LaunchCheats, 0, 0, "Open Cheats", 0}, { EMUCMD_TOOL_OPENCHEATS, EMUCMDTYPE_TOOL, LaunchCheats, 0, 0, "Open Cheats", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_TOOL_OPENDEBUGGER, EMUCMDTYPE_TOOL, LaunchDebugger, 0, 0, "Open Debugger", 0}, { EMUCMD_TOOL_OPENDEBUGGER, EMUCMDTYPE_TOOL, LaunchDebugger, 0, 0, "Open Debugger", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_TOOL_OPENHEX, EMUCMDTYPE_TOOL, LaunchHex, 0, 0, "Open Hex Editor", 0}, { EMUCMD_TOOL_OPENHEX, EMUCMDTYPE_TOOL, LaunchHex, 0, 0, "Open Hex Editor", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_TOOL_OPENPPU, EMUCMDTYPE_TOOL, LaunchPPU, 0, 0, "Open PPU Viewer", 0}, { EMUCMD_TOOL_OPENPPU, EMUCMDTYPE_TOOL, LaunchPPU, 0, 0, "Open PPU Viewer", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_TOOL_OPENNTVIEW, EMUCMDTYPE_TOOL, LaunchNTView, 0, 0, "Open Name Table Viewer", 0}, { EMUCMD_TOOL_OPENNTVIEW, EMUCMDTYPE_TOOL, LaunchNTView, 0, 0, "Open Name Table Viewer", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_TOOL_OPENTRACELOGGER, EMUCMDTYPE_TOOL, LaunchTraceLogger, 0, 0, "Open Trace Logger", 0}, { EMUCMD_TOOL_OPENTRACELOGGER, EMUCMDTYPE_TOOL, LaunchTraceLogger, 0, 0, "Open Trace Logger", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_TOOL_OPENCDLOGGER, EMUCMDTYPE_TOOL, LaunchCodeDataLogger, 0, 0, "Open Code/Data Logger", 0}, { EMUCMD_TOOL_OPENCDLOGGER, EMUCMDTYPE_TOOL, LaunchCodeDataLogger, 0, 0, "Open Code/Data Logger", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_FRAMEADV_SKIPLAG, EMUCMDTYPE_MISC, FA_SkipLag, 0, 0, "Frame Adv.-Skip Lag", 0}, { EMUCMD_FRAMEADV_SKIPLAG, EMUCMDTYPE_MISC, FA_SkipLag, 0, 0, "Frame Adv.-Skip Lag", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_OPENROM, EMUCMDTYPE_TOOL, OpenRom, 0, 0, "Open ROM", 0}, { EMUCMD_OPENROM, EMUCMDTYPE_TOOL, OpenRom, 0, 0, "Open ROM", 0},
{ EMUCMD_CLOSEROM, EMUCMDTYPE_TOOL, CloseRom, 0, 0, "Close ROM", 0}, { EMUCMD_CLOSEROM, EMUCMDTYPE_TOOL, CloseRom, 0, 0, "Close ROM", 0},
{ EMUCMD_RELOAD, EMUCMDTYPE_TOOL, ReloadRom, 0, 0, "Reload ROM or TAS Editor Project", EMUCMDFLAG_TASEDITOR }, { EMUCMD_RELOAD, EMUCMDTYPE_TOOL, ReloadRom, 0, 0, "Reload ROM or TAS Editor Project", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_MISC_DISPLAY_MOVIESUBTITLES, EMUCMDTYPE_MISC, MovieSubtitleToggle,0,0,"Toggle Movie Subtitles", 0}, { EMUCMD_MISC_DISPLAY_MOVIESUBTITLES, EMUCMDTYPE_MISC, MovieSubtitleToggle,0,0,"Toggle Movie Subtitles", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_MISC_UNDOREDOSAVESTATE, EMUCMDTYPE_MISC, UndoRedoSavestate, 0,0,"Undo/Redo Savestate", 0}, { EMUCMD_MISC_UNDOREDOSAVESTATE, EMUCMDTYPE_MISC, UndoRedoSavestate, 0,0,"Undo/Redo Savestate", 0},
{ EMUCMD_MISC_TOGGLEFULLSCREEN, EMUCMDTYPE_MISC, ToggleFullscreen, 0, 0, "Toggle Fullscreen", 0}, { EMUCMD_MISC_TOGGLEFULLSCREEN, EMUCMDTYPE_MISC, ToggleFullscreen, 0, 0, "Toggle Fullscreen", 0},
{ EMUCMD_TOOL_OPENRAMWATCH, EMUCMDTYPE_TOOL, LaunchRamWatch, 0, 0, "Open Ram Watch", EMUCMDFLAG_TASEDITOR }, { EMUCMD_TOOL_OPENRAMWATCH, EMUCMDTYPE_TOOL, LaunchRamWatch, 0, 0, "Open Ram Watch", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_TOOL_OPENRAMSEARCH, EMUCMDTYPE_TOOL, LaunchRamSearch, 0, 0, "Open Ram Search", 0}, { EMUCMD_TOOL_OPENRAMSEARCH, EMUCMDTYPE_TOOL, LaunchRamSearch, 0, 0, "Open Ram Search", EMUCMDFLAG_TASEDITOR },
{ EMUCMD_TOOL_RAMSEARCHLT, EMUCMDTYPE_TOOL, RamSearchOpLT, 0, 0, "Ram Search - Less Than", 0}, { EMUCMD_TOOL_RAMSEARCHLT, EMUCMDTYPE_TOOL, RamSearchOpLT, 0, 0, "Ram Search - Less Than", 0},
{ EMUCMD_TOOL_RAMSEARCHGT, EMUCMDTYPE_TOOL, RamSearchOpGT, 0, 0, "Ram Search - Greater Than", 0}, { EMUCMD_TOOL_RAMSEARCHGT, EMUCMDTYPE_TOOL, RamSearchOpGT, 0, 0, "Ram Search - Greater Than", 0},
{ EMUCMD_TOOL_RAMSEARCHLTE, EMUCMDTYPE_TOOL, RamSearchOpLTE, 0, 0, "Ram Search - Less Than or Equal", 0}, { EMUCMD_TOOL_RAMSEARCHLTE, EMUCMDTYPE_TOOL, RamSearchOpLTE, 0, 0, "Ram Search - Less Than or Equal", 0},
@ -811,7 +811,7 @@ void FCEUI_HandleEmuCommands(TestCommandState* testfn)
int old_state = FCEUI_CommandTable[i].state; int old_state = FCEUI_CommandTable[i].state;
execcmd = FCEUI_CommandTable[i].cmd; execcmd = FCEUI_CommandTable[i].cmd;
new_state = (*testfn)(execcmd); new_state = (*testfn)(execcmd);
// in TAS Editor mode forbid commands without the taseditor flag // in TAS Editor mode forbid commands without EMUCMDFLAG_TASEDITOR flag
bool allow = true; bool allow = true;
if(taseditor && !(FCEUI_CommandTable[i].flags & EMUCMDFLAG_TASEDITOR)) if(taseditor && !(FCEUI_CommandTable[i].flags & EMUCMDFLAG_TASEDITOR))
allow = false; allow = false;

View File

@ -1,8 +1,6 @@
#ifndef __MOVIE_H_ #ifndef __MOVIE_H_
#define __MOVIE_H_ #define __MOVIE_H_
#define PROGRESSBAR_UPDATE_RATE 2000 // in frames of greenzone
#include <vector> #include <vector>
#include <map> #include <map>
#include <string> #include <string>