Added insert coin menu functionality.
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@ -355,6 +355,14 @@ void consoleWin_t::createMainMenu(void)
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emuMenu->addSeparator();
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emuMenu->addSeparator();
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// Emulation -> Insert Coin
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insCoinAct = new QAction(tr("Insert Coin"), this);
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//insCoinAct->setShortcut( QKeySequence(tr("Ctrl+G")));
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insCoinAct->setStatusTip(tr("Insert Coin"));
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connect(insCoinAct, SIGNAL(triggered()), this, SLOT(insertCoin(void)) );
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emuMenu->addAction(insCoinAct);
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// Help
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// Help
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helpMenu = menuBar()->addMenu(tr("Help"));
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helpMenu = menuBar()->addMenu(tr("Help"));
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@ -921,6 +929,14 @@ void consoleWin_t::loadGameGenieROM(void)
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return;
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return;
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}
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}
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void consoleWin_t::insertCoin(void)
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{
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fceuWrapperLock();
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FCEUI_VSUniCoin();
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fceuWrapperUnLock();
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return;
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}
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void consoleWin_t::aboutFCEUX(void)
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void consoleWin_t::aboutFCEUX(void)
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{
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{
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printf("About FCEUX\n");
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printf("About FCEUX\n");
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@ -76,6 +76,7 @@ class consoleWin_t : public QMainWindow
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QAction *pauseAct;
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QAction *pauseAct;
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QAction *gameGenieAct;
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QAction *gameGenieAct;
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QAction *loadGgROMAct;
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QAction *loadGgROMAct;
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QAction *insCoinAct;
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QTimer *gameTimer;
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QTimer *gameTimer;
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emulatorThread_t *emulatorThread;
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emulatorThread_t *emulatorThread;
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@ -126,6 +127,7 @@ class consoleWin_t : public QMainWindow
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void consolePause(void);
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void consolePause(void);
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void toggleGameGenie(bool checked);
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void toggleGameGenie(bool checked);
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void loadGameGenieROM(void);
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void loadGameGenieROM(void);
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void insertCoin(void);
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};
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};
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