sdl: add link to libgd project download page in readme
sdl: note optional libgd dependency in readme scons: fix logic for LOGO and CREATE_AVI options
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@ -25,6 +25,7 @@ Table of Contents
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* libgtk2.0 (optional) - version >= 2.24 recommended
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* libgtk3.0 (optional) - this compiles as of fceux 2.2.0
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* liblua5.1 (optional)
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* libgd (optional) - required for LOGO and CREATE_AVI options (https://bitbucket.org/libgd/gd-libgd/downloads)
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* minizip (optional) - you may chose to use the version of minizip on your system by enabling SYSTEM_MINIZIP in the SConstruct
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* c++ compiler -- you may use g++ from gcc or clang++ from llvm.
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@ -159,7 +159,7 @@ else:
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env.Append(LINKFLAGS=['-Wl,--as-needed'])
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### Search for gd if we're not in Windows
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if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin' and env['CREATE_AVI'] and env['LOGO']:
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if (env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin') and (env['CREATE_AVI'] or env['LOGO']):
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gd = conf.CheckLib('gd', autoadd=1)
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if gd == 0:
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env['LOGO'] = 0
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