changed names of new command line args
--abstartselectexit -> --4buttonexit --autosavestate -> --savestate --autoloadstate -> --loadstate
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@ -14,8 +14,8 @@ import platform
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opts = Variables(None, ARGUMENTS)
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opts = Variables(None, ARGUMENTS)
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opts.AddVariables(
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opts.AddVariables(
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BoolVariable('DEBUG', 'Build with debugging symbols', 1),
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BoolVariable('DEBUG', 'Build with debugging symbols', 0),
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BoolVariable('RELEASE', 'Set to 1 to build for release', 0),
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BoolVariable('RELEASE', 'Set to 1 to build for release', 1),
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BoolVariable('FRAMESKIP', 'Enable frameskipping', 1),
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BoolVariable('FRAMESKIP', 'Enable frameskipping', 1),
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BoolVariable('OPENGL', 'Enable OpenGL support', 1),
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BoolVariable('OPENGL', 'Enable OpenGL support', 1),
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BoolVariable('LUA', 'Enable Lua support', 1),
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BoolVariable('LUA', 'Enable Lua support', 1),
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@ -236,8 +236,8 @@ InitConfig()
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#endif
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#endif
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config->addOption("autoloadstate", "SDL.AutoLoadState", INVALID_STATE);
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config->addOption("loadstate", "SDL.AutoLoadState", INVALID_STATE);
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config->addOption("autosavestate", "SDL.AutoSaveState", INVALID_STATE);
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config->addOption("savestate", "SDL.AutoSaveState", INVALID_STATE);
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#ifdef _GTK
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#ifdef _GTK
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char* home_dir = getenv("HOME");
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char* home_dir = getenv("HOME");
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@ -259,7 +259,7 @@ InitConfig()
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config->addOption("newppu", "SDL.NewPPU", 0);
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config->addOption("newppu", "SDL.NewPPU", 0);
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// quit when a+b+select+start is pressed
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// quit when a+b+select+start is pressed
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config->addOption("abstartselectexit", "SDL.ABStartSelectExit", 0);
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config->addOption("4buttonexit", "SDL.ABStartSelectExit", 0);
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// GamePad 0 - 3
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// GamePad 0 - 3
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for(unsigned int i = 0; i < GAMEPAD_NUM_DEVICES; i++) {
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for(unsigned int i = 0; i < GAMEPAD_NUM_DEVICES; i++) {
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@ -124,9 +124,9 @@ static const char *DriverUsage=
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" session.\n"
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" session.\n"
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"--rp2mic {0|1} Replace Port 2 Start with microphone (Famicom).\n"
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"--rp2mic {0|1} Replace Port 2 Start with microphone (Famicom).\n"
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"--nogui Don't load the GTK GUI\n"
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"--nogui Don't load the GTK GUI\n"
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"--abstartselectexit {0|1} exit the emulator when A+B+Select+Start is pressed\n"
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"--4buttonexit {0|1} exit the emulator when A+B+Select+Start is pressed\n"
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"--autosavestate {0-9|>9} load from the given state when the game is loaded\n"
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"--savestate {0-9|>9} load from the given state when the game is loaded\n"
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"--autoloadstate {0-9|>9} save to the given state when the game is closed\n"
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"--loadstate {0-9|>9} save to the given state when the game is closed\n"
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" to not save/load automatically provide a number\n"
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" to not save/load automatically provide a number\n"
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" greater than 9\n";
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" greater than 9\n";
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